Rename and clean up MapleMapObject
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@@ -27,8 +27,8 @@ import client.status.MonsterStatus;
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import constants.game.GameConstants;
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import net.server.services.task.channel.OverallService;
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import net.server.services.type.ChannelServices;
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import server.maps.MapObject;
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import server.maps.MapleMap;
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import server.maps.MapleMapObject;
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import server.maps.MapleMapObjectType;
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import server.maps.MapleMist;
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import tools.ArrayMap;
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@@ -144,9 +144,9 @@ public class MobSkill {
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break;
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case 114:
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if (lt != null && rb != null && skill) {
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List<MapleMapObject> objects = getObjectsInRange(monster, MapleMapObjectType.MONSTER);
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List<MapObject> objects = getObjectsInRange(monster, MapleMapObjectType.MONSTER);
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final int hps = (getX() / 1000) * (int) (950 + 1050 * Math.random());
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for (MapleMapObject mons : objects) {
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for (MapObject mons : objects) {
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((Monster) mons).heal(hps, getY());
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}
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} else {
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@@ -317,7 +317,7 @@ public class MobSkill {
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}
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if (stats.size() > 0) {
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if (lt != null && rb != null && skill) {
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for (MapleMapObject mons : getObjectsInRange(monster, MapleMapObjectType.MONSTER)) {
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for (MapObject mons : getObjectsInRange(monster, MapleMapObjectType.MONSTER)) {
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((Monster) mons).applyMonsterBuff(stats, getX(), getSkillId(), getDuration(), this, reflection);
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}
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} else {
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@@ -412,7 +412,7 @@ public class MobSkill {
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return bounds;
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}
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private List<MapleMapObject> getObjectsInRange(Monster monster, MapleMapObjectType objectType) {
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private List<MapObject> getObjectsInRange(Monster monster, MapleMapObjectType objectType) {
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return monster.getMap().getMapObjectsInBox(calculateBoundingBox(monster.getPosition()), Collections.singletonList(objectType));
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}
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}
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@@ -33,8 +33,8 @@ import net.server.world.World;
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import server.life.positioner.PlayerNPCPodium;
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import server.life.positioner.PlayerNPCPositioner;
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import server.maps.AbstractMapObject;
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import server.maps.MapObject;
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import server.maps.MapleMap;
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import server.maps.MapleMapObject;
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import server.maps.MapleMapObjectType;
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import tools.DatabaseConnection;
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import tools.PacketCreator;
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@@ -553,7 +553,7 @@ public class PlayerNPC extends AbstractMapObject {
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private static PlayerNPC getPlayerNPCFromWorldMap(String name, int world, int map) {
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World wserv = Server.getInstance().getWorld(world);
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for (MapleMapObject pnpcObj : wserv.getChannel(1).getMapFactory().getMap(map).getMapObjectsInRange(new Point(0, 0), Double.POSITIVE_INFINITY, Arrays.asList(MapleMapObjectType.PLAYER_NPC))) {
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for (MapObject pnpcObj : wserv.getChannel(1).getMapFactory().getMap(map).getMapObjectsInRange(new Point(0, 0), Double.POSITIVE_INFINITY, Arrays.asList(MapleMapObjectType.PLAYER_NPC))) {
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PlayerNPC pn = (PlayerNPC) pnpcObj;
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if (name.contentEquals(pn.getName()) && pn.getScriptId() < 9977777) {
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@@ -617,7 +617,7 @@ public class PlayerNPC extends AbstractMapObject {
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for (Channel channel : Server.getInstance().getChannelsFromWorld(world)) {
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MapleMap m = channel.getMapFactory().getMap(map);
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for (MapleMapObject pnpcObj : m.getMapObjectsInRange(new Point(0, 0), Double.POSITIVE_INFINITY, Arrays.asList(MapleMapObjectType.PLAYER_NPC))) {
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for (MapObject pnpcObj : m.getMapObjectsInRange(new Point(0, 0), Double.POSITIVE_INFINITY, Arrays.asList(MapleMapObjectType.PLAYER_NPC))) {
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PlayerNPC pn = (PlayerNPC) pnpcObj;
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m.removeMapObject(pnpcObj);
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m.broadcastMessage(PacketCreator.removeNPCController(pn.getObjectId()));
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@@ -23,8 +23,8 @@ import config.YamlConfig;
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import net.server.Server;
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import net.server.channel.Channel;
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import server.life.PlayerNPC;
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import server.maps.MapObject;
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import server.maps.MapleMap;
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import server.maps.MapleMapObject;
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import server.maps.MapleMapObjectType;
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import tools.PacketCreator;
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@@ -73,14 +73,14 @@ public class PlayerNPCPodium {
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return calcNextPos(i, newStep);
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}
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private static Point reorganizePlayerNpcs(MapleMap map, int newStep, List<MapleMapObject> mmoList) {
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private static Point reorganizePlayerNpcs(MapleMap map, int newStep, List<MapObject> mmoList) {
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if (!mmoList.isEmpty()) {
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if (YamlConfig.config.server.USE_DEBUG) {
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System.out.println("Reorganizing pnpc map, step " + newStep);
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}
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List<PlayerNPC> playerNpcs = new ArrayList<>(mmoList.size());
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for (MapleMapObject mmo : mmoList) {
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for (MapObject mmo : mmoList) {
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playerNpcs.add((PlayerNPC) mmo);
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}
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@@ -128,7 +128,7 @@ public class PlayerNPCPodium {
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return null;
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}
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List<MapleMapObject> mmoList = map.getMapObjectsInRange(new Point(0, 0), Double.POSITIVE_INFINITY, Arrays.asList(MapleMapObjectType.PLAYER_NPC));
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List<MapObject> mmoList = map.getMapObjectsInRange(new Point(0, 0), Double.POSITIVE_INFINITY, Arrays.asList(MapleMapObjectType.PLAYER_NPC));
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map.getWorldServer().setPlayerNpcMapPodiumData(map.getId(), encodePodiumData(podiumStep + 1, podiumCount + 1));
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return reorganizePlayerNpcs(map, podiumStep + 1, mmoList);
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} else {
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@@ -23,8 +23,8 @@ import config.YamlConfig;
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import net.server.Server;
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import net.server.channel.Channel;
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import server.life.PlayerNPC;
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import server.maps.MapObject;
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import server.maps.MapleMap;
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import server.maps.MapleMapObject;
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import server.maps.MapleMapObjectType;
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import tools.PacketCreator;
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@@ -132,14 +132,14 @@ public class PlayerNPCPositioner {
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return null; // this area should not be reached under any scenario
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}
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private static Point reorganizePlayerNpcs(MapleMap map, int newStep, List<MapleMapObject> mmoList) {
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private static Point reorganizePlayerNpcs(MapleMap map, int newStep, List<MapObject> mmoList) {
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if (!mmoList.isEmpty()) {
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if (YamlConfig.config.server.USE_DEBUG) {
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System.out.println("Reorganizing pnpc map, step " + newStep);
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}
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List<PlayerNPC> playerNpcs = new ArrayList<>(mmoList.size());
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for (MapleMapObject mmo : mmoList) {
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for (MapObject mmo : mmoList) {
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playerNpcs.add((PlayerNPC) mmo);
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}
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@@ -176,9 +176,9 @@ public class PlayerNPCPositioner {
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}
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private static Point getNextPlayerNpcPosition(MapleMap map, int initStep) { // automated playernpc position thanks to Ronan
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List<MapleMapObject> mmoList = map.getMapObjectsInRange(new Point(0, 0), Double.POSITIVE_INFINITY, Arrays.asList(MapleMapObjectType.PLAYER_NPC));
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List<MapObject> mmoList = map.getMapObjectsInRange(new Point(0, 0), Double.POSITIVE_INFINITY, Arrays.asList(MapleMapObjectType.PLAYER_NPC));
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List<Point> otherPlayerNpcs = new LinkedList<>();
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for (MapleMapObject mmo : mmoList) {
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for (MapObject mmo : mmoList) {
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otherPlayerNpcs.add(mmo.getPosition());
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}
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