Rename and clean up MapleMapObject
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@@ -26,7 +26,7 @@ import client.Client;
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import net.AbstractPacketHandler;
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import net.packet.InPacket;
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import server.life.Monster;
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import server.maps.MapleMapObject;
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import server.maps.MapObject;
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import tools.PacketCreator;
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import tools.Pair;
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@@ -53,7 +53,7 @@ public final class PlayerMapTransitionHandler extends AbstractPacketHandler {
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}
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if (!chr.isHidden()) { // thanks Lame (Conrad) for noticing hidden characters controlling mobs
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for (MapleMapObject mo : chr.getMap().getMonsters()) { // thanks BHB, IxianMace, Jefe for noticing several issues regarding mob statuses (such as freeze)
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for (MapObject mo : chr.getMap().getMonsters()) { // thanks BHB, IxianMace, Jefe for noticing several issues regarding mob statuses (such as freeze)
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Monster m = (Monster) mo;
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if (m.getSpawnEffect() == 0 || m.getHp() < m.getMaxHp()) { // avoid effect-spawning mobs
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if (m.getController() == chr) {
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