Rename and clean up MapleMapObject

This commit is contained in:
P0nk
2021-09-09 22:29:01 +02:00
parent e917980a39
commit a979577e5d
33 changed files with 185 additions and 185 deletions

View File

@@ -30,7 +30,7 @@ import net.server.Server;
import server.TimerManager;
import server.life.Monster;
import server.life.SpawnPoint;
import server.maps.MapleMapObject;
import server.maps.MapObject;
import server.maps.MapleMapObjectType;
import server.maps.MaplePortal;
import server.maps.MapleReactor;
@@ -67,8 +67,8 @@ public class DebugCommand extends Command {
break;
case "monster":
List<MapleMapObject> monsters = player.getMap().getMapObjectsInRange(player.getPosition(), Double.POSITIVE_INFINITY, Arrays.asList(MapleMapObjectType.MONSTER));
for (MapleMapObject monstermo : monsters) {
List<MapObject> monsters = player.getMap().getMapObjectsInRange(player.getPosition(), Double.POSITIVE_INFINITY, Arrays.asList(MapleMapObjectType.MONSTER));
for (MapObject monstermo : monsters) {
Monster monster = (Monster) monstermo;
Character controller = monster.getController();
player.message("Monster ID: " + monster.getId() + " Aggro target: " + ((controller != null) ? controller.getName() + " Has aggro: " + monster.isControllerHasAggro() + " Knowns aggro: " + monster.isControllerKnowsAboutAggro() : "<none>"));
@@ -123,7 +123,7 @@ public class DebugCommand extends Command {
case "reactors":
player.dropMessage(6, "Current reactor states on map " + player.getMapId() + ":");
for (MapleMapObject mmo : player.getMap().getReactors()) {
for (MapObject mmo : player.getMap().getReactors()) {
MapleReactor mr = (MapleReactor) mmo;
player.dropMessage(6, "Id: " + mr.getId() + " Oid: " + mr.getObjectId() + " name: '" + mr.getName() + "' -> Type: " + mr.getReactorType() + " State: " + mr.getState() + " Event State: " + mr.getEventState() + " Position: x " + mr.getPosition().getX() + " y " + mr.getPosition().getY() + ".");
}