Complete quest on successful evolution
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@@ -101,8 +101,9 @@ function end(mode, type, selection) {
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//qm.gainItem(5000048 + rand);
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qm.gainItem(5380000, -1);
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qm.gainMeso(-10000);
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qm.evolvePet(i, after);
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qm.completeQuest();
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// var petId = Pet.createPet(rand + 5000049, level, closeness, fullness);
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// if (petId == -1) return;
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// InventoryManipulator.addById(qm.getClient(), rand+5000049, 1, "", petId);
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