Reformat and clean up portal scripts
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@@ -1,16 +1,22 @@
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function enter(pi) {
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if (pi.getMap().getReactorByName("sMob1").getState() >= 1 && pi.getMap().getReactorByName("sMob2").getState() >= 1 && pi.getMap().getReactorByName("sMob3").getState() >= 1 && pi.getMap().getReactorByName("sMob4").getState() >= 1 && pi.getMap().getMonsters().size() == 0) {
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var eim = pi.getEventInstance();
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if(eim.getProperty("spawnedBoss") == null) {
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var eim = pi.getEventInstance();
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if (eim.getProperty("spawnedBoss") == null) {
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var level = parseInt(eim.getProperty("level"));
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var chests = parseInt(eim.getProperty("openedChests"));
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var boss;
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var boss;
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const LifeFactory = Java.type('server.life.LifeFactory');
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if(chests == 0) boss = LifeFactory.getMonster(9300119); //lord pirate
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else if(chests == 1) boss = LifeFactory.getMonster(9300105); //angry lord pirate
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else boss = LifeFactory.getMonster(9300106); //enraged lord pirate
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if (chests == 0) {
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boss = LifeFactory.getMonster(9300119);
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}//lord pirate
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else if (chests == 1) {
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boss = LifeFactory.getMonster(9300105);
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}//angry lord pirate
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else {
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boss = LifeFactory.getMonster(9300106);
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} //enraged lord pirate
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boss.changeDifficulty(level, true);
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@@ -18,11 +24,12 @@ function enter(pi) {
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pi.getMap(925100500).spawnMonsterOnGroundBelow(boss, new Point(777, 140));
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eim.setProperty("spawnedBoss", "true");
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}
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pi.playPortalSound(); pi.warp(925100500, 0);
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pi.playPortalSound();
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pi.warp(925100500, 0);
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return true;
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} else {
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pi.playerMessage(5, "The portal is not opened yet.");
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pi.playerMessage(5, "The portal is not opened yet.");
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return false;
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}
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}
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