Equipment Level-up
Added mechanics to permit equipment level-up for every equipment in the game. Added a new EXP table for equipments.
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@@ -58,7 +58,9 @@ public class ServerConstants {
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public static final boolean USE_ADD_SLOTS_BY_LEVEL = true; //Slots are added each 20 levels.
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public static final boolean USE_ADD_RATES_BY_LEVEL = true; //Rates are added each 20 levels.
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public static final boolean USE_STACK_COUPON_RATES = true; //Multiple coupons effects builds up together.
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public static final int USE_EQUIPMNT_LVLUP = 7; //Nope, not working yet. //all equips lvlup at max level as N, set 0 to disable.
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public static final boolean USE_EQUIPMNT_LVLUP_SLOTS = true;//Equips can upgrade slots at level up.
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public static final boolean USE_EQUIPMNT_LVLUP_POWER = true;//Enable more powerful stats upgrades at equip level up.
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public static final int USE_EQUIPMNT_LVLUP = 7; //All equips lvlup at max level of N, set 0 to disable.
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public static final int FAME_GAIN_BY_QUEST = 4; //Fame gain each N quest completes, set 0 to disable.
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public static final int SCROLL_CHANCE_RATE = 10; //Number of tries for success on a scroll, set 0 for default.
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@@ -70,8 +72,8 @@ public class ServerConstants {
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public static final boolean USE_DEADLY_DOJO = false; //Should bosses really use 1HP,1MP attacks in dojo?
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//Pet Hungry Configuration
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public static final boolean PETS_NEVER_HUNGRY = false; //If true, pets will never grow hungry.
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public static final boolean GM_PETS_NEVER_HUNGRY = true; //If true, pets of GMs will never grow hungry.
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public static final boolean PETS_NEVER_HUNGRY = false; //If true, pets and mounts will never grow hungry.
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public static final boolean GM_PETS_NEVER_HUNGRY = true; //If true, pets and mounts owned by GMs will never grow hungry.
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//Rates And Experience
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public static final int EXP_RATE = 10;
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