Equipment Level-up
Added mechanics to permit equipment level-up for every equipment in the game. Added a new EXP table for equipments.
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@@ -648,28 +648,28 @@ public class Commands {
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//debug only
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case "debugpos":
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if(ServerConstants.USE_DEBUG) {
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player.dropMessage("Current map position: (" + player.getPosition().getX() + ", " + player.getPosition().getY() + ").");
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player.dropMessage(6, "Current map position: (" + player.getPosition().getX() + ", " + player.getPosition().getY() + ").");
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}
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break;
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case "debugmap":
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if(ServerConstants.USE_DEBUG) {
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player.dropMessage("Current map id " + player.getMap().getId() + ", event: '" + ((player.getMap().getEventInstance() != null) ? player.getMap().getEventInstance().getName() : "null") + "'; Players: " + player.getMap().getAllPlayers().size() + ", Mobs: " + player.getMap().countMonsters() + ", Reactors: " + player.getMap().countReactors() + ".");
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player.dropMessage(6, "Current map id " + player.getMap().getId() + ", event: '" + ((player.getMap().getEventInstance() != null) ? player.getMap().getEventInstance().getName() : "null") + "'; Players: " + player.getMap().getAllPlayers().size() + ", Mobs: " + player.getMap().countMonsters() + ", Reactors: " + player.getMap().countReactors() + ".");
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}
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break;
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case "debugevent":
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if(ServerConstants.USE_DEBUG) {
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if(player.getEventInstance() == null) player.dropMessage("Player currently not in an event.");
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else player.dropMessage("Current event name: " + player.getEventInstance().getName() + ".");
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if(player.getEventInstance() == null) player.dropMessage(6, "Player currently not in an event.");
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else player.dropMessage(6, "Current event name: " + player.getEventInstance().getName() + ".");
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}
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break;
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case "debugreactors":
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if(ServerConstants.USE_DEBUG) {
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player.dropMessage("Current reactor states on map " + player.getMapId() + ":");
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player.dropMessage(6, "Current reactor states on map " + player.getMapId() + ":");
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for(Pair p: player.getMap().reportReactorStates()) {
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player.dropMessage("Reactor id: " + p.getLeft() + " -> State: " + p.getRight() + ".");
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player.dropMessage(6, "Reactor id: " + p.getLeft() + " -> State: " + p.getRight() + ".");
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}
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}
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break;
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@@ -682,7 +682,7 @@ public class Commands {
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s += (i + " ");
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}
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player.dropMessage(s);
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player.dropMessage(6, s);
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}
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break;
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@@ -693,7 +693,7 @@ public class Commands {
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s += (i + " ");
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}
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player.dropMessage(s);
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player.dropMessage(6, s);
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}
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break;
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