cleanup: use primitive type instead of wrapper type
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@@ -447,7 +447,7 @@ public class MapleMap {
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private int getUsableOID() {
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objectRLock.lock();
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try {
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Integer curOid;
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int curOid;
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// clashes with playernpc on curOid >= 2147000000, developernpc uses >= 2147483000
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do {
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@@ -220,7 +220,7 @@ public class AriantColiseum {
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}
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public void distributeAriantPoints() {
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Integer firstTop = -1, secondTop = -1;
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int firstTop = -1, secondTop = -1;
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MapleCharacter winner = null;
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List<Integer> runnerups = new ArrayList<>();
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