cleanup: use primitive type instead of wrapper type

This commit is contained in:
P0nk
2021-04-08 17:45:50 +02:00
parent 202f2d8bc5
commit a5b42b8a43
10 changed files with 20 additions and 23 deletions

View File

@@ -873,7 +873,7 @@ public class Server {
}
try {
Integer worldCount = Math.min(GameConstants.WORLD_NAMES.length, YamlConfig.config.server.WORLDS);
int worldCount = Math.min(GameConstants.WORLD_NAMES.length, YamlConfig.config.server.WORLDS);
for (int i = 0; i < worldCount; i++) {
initWorld();