Ludibrium Maze PQ

Implemented Ludibrium Maze PQ.
This commit is contained in:
ronancpl
2017-05-15 15:52:24 -03:00
parent b26469301d
commit a56312ddd3
35 changed files with 8081 additions and 8015 deletions

View File

@@ -1,6 +1,6 @@
var isPq = true;
var minPlayers = 1, maxPlayers = 6;
var minLevel = 1, maxLevel = 200;
var minPlayers = 5, maxPlayers = 6;
var minLevel = 35, maxLevel = 50;
var entryMap = 922010100;
var exitMap = 922010000;
var recruitMap = 221024500;
@@ -9,6 +9,8 @@ var clearMap = 922011000;
var minMapId = 922010100;
var maxMapId = 922011100;
var eventTime = 45; // 45 minutes
var lobbyRange = [0, 0];
function init() {
@@ -30,6 +32,9 @@ function setEventRequirements() {
if(maxLevel - minLevel >= 1) reqStr += minLevel + " ~ " + maxLevel;
else reqStr += minLevel;
reqStr += "\r\n Time limit: ";
reqStr += eventTime + " minutes";
em.setProperty("party", reqStr);
}
@@ -85,33 +90,33 @@ function setup(level, lobbyid) {
eim.setProperty("statusStg8", -1);
eim.setProperty("statusStg9", -1);
eim.setInstanceMap(922010100).resetPQ(level);
eim.setInstanceMap(922010200).resetPQ(level);
eim.setInstanceMap(922010201).resetPQ(level);
eim.setInstanceMap(922010300).resetPQ(level);
eim.setInstanceMap(922010400).resetPQ(level);
eim.setInstanceMap(922010401).resetPQ(level);
eim.setInstanceMap(922010402).resetPQ(level);
eim.setInstanceMap(922010403).resetPQ(level);
eim.setInstanceMap(922010404).resetPQ(level);
eim.setInstanceMap(922010405).resetPQ(level);
eim.setInstanceMap(922010500).resetPQ(level);
eim.setInstanceMap(922010500).resetPQ(level);
eim.setInstanceMap(922010501).resetPQ(level);
eim.setInstanceMap(922010502).resetPQ(level);
eim.setInstanceMap(922010503).resetPQ(level);
eim.setInstanceMap(922010504).resetPQ(level);
eim.setInstanceMap(922010505).resetPQ(level);
eim.setInstanceMap(922010506).resetPQ(level);
eim.setInstanceMap(922010600).resetPQ(level);
eim.setInstanceMap(922010700).resetPQ(level);
eim.setInstanceMap(922010800).resetPQ(level);
eim.setInstanceMap(922010900).resetPQ(level);
eim.setInstanceMap(922011000).resetPQ(level);
eim.setInstanceMap(922011100).resetPQ(level);
eim.getInstanceMap(922010100).resetPQ(level);
eim.getInstanceMap(922010200).resetPQ(level);
eim.getInstanceMap(922010201).resetPQ(level);
eim.getInstanceMap(922010300).resetPQ(level);
eim.getInstanceMap(922010400).resetPQ(level);
eim.getInstanceMap(922010401).resetPQ(level);
eim.getInstanceMap(922010402).resetPQ(level);
eim.getInstanceMap(922010403).resetPQ(level);
eim.getInstanceMap(922010404).resetPQ(level);
eim.getInstanceMap(922010405).resetPQ(level);
eim.getInstanceMap(922010500).resetPQ(level);
eim.getInstanceMap(922010500).resetPQ(level);
eim.getInstanceMap(922010501).resetPQ(level);
eim.getInstanceMap(922010502).resetPQ(level);
eim.getInstanceMap(922010503).resetPQ(level);
eim.getInstanceMap(922010504).resetPQ(level);
eim.getInstanceMap(922010505).resetPQ(level);
eim.getInstanceMap(922010506).resetPQ(level);
eim.getInstanceMap(922010600).resetPQ(level);
eim.getInstanceMap(922010700).resetPQ(level);
eim.getInstanceMap(922010800).resetPQ(level);
eim.getInstanceMap(922010900).resetPQ(level);
eim.getInstanceMap(922011000).resetPQ(level);
eim.getInstanceMap(922011100).resetPQ(level);
respawnStages(eim);
eim.startEventTimer(45 * 60000); //45 mins
eim.startEventTimer(eventTime * 60000);
setEventRewards(eim);
setEventExclusives(eim);
return eim;