"Exp-party" Pi + Event script disabled on dispose + Personal loot fix
Refactored event scripts, no longer triggering after the event is deemed disposed. Added MCPQ access in Dimensional Doors. Revised Crusader/Dawn Warrior's Combo Attack, no longer resetting orbs after recasting during active time. Added 4th job advancement handing out Maple Warrior skill book. Fixed several issues with not being able to collect drops within owned exclusivity time when back-and-forth changing maps. Revised visual EXP gain. Players that participated most in the defeat of the mob has the gain displayed in white, else yellow, somewhat similar to GMS. Fixed client not disconnecting properly after closing the game inside MTS/Cash Shop, leading to no update on account's login state. Fixed wrongly inputted PIC in anti-multiclient system blocking accounts to login under the same IP. Fixed parameterless command inputs counting as "one empty command".
This commit is contained in:
@@ -3,6 +3,7 @@ var timeLimit = 15; //15 minutes
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var eventTimer = 1000 * 60 * timeLimit;
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var exitMap = 240070000;
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var eventMap = 240070010;
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var eventBossIds = [7120100, 7120101, 7120102, 8120100, 8120101, 8140510];
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function init(){}
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@@ -42,22 +43,27 @@ function playerRevive(eim, player){
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function playerDead(eim, player){}
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function playerDisconnected(eim, player){
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var party = eim.getPlayers();
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for(var i = 0; i < party.size(); i++){
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if(party.get(i).equals(player))
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removePlayer(eim, player);
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else
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playerExit(eim, party.get(i));
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}
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eim.dispose();
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function playerDisconnected(eim, player) {
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if (eim.isEventTeamLackingNow(true, minPlayers, player)) {
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eim.unregisterPlayer(player);
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end(eim);
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}
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else
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eim.unregisterPlayer(player);
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}
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function monsterValue(eim, mobId){
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return -1;
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}
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function end(eim) {
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var party = eim.getPlayers();
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for (var i = 0; i < party.size(); i++) {
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playerExit(eim, party.get(i));
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}
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eim.dispose();
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}
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function leftParty(eim, player){}
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function disbandParty(eim){}
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@@ -69,28 +75,32 @@ function playerExit(eim, player){
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player.changeMap(exitMap);
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}
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function changedMap(eim, player, mapId){
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if(mapId != (eventMap + 10 * eim.getIntProperty("nex"))){
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removePlayer(eim, player);
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eim.stopEventTimer();
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eim.setEventCleared();
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eim.dispose();
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}
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}
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function removePlayer(eim, player){
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eim.unregisterPlayer(player);
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player.getMap().removePlayer(player);
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player.setMap(exitMap);
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function changedMap(eim, player, mapid){
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if (mapid != (eventMap + 10 * eim.getIntProperty("nex"))) {
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if (eim.isEventTeamLackingNow(true, minPlayers, player)) {
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eim.unregisterPlayer(player);
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end(eim);
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}
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else
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eim.unregisterPlayer(player);
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}
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}
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function cancelSchedule(){}
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function dispose(){}
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function clearPQ(eim){}
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function clearPQ(eim){
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eim.stopEventTimer();
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eim.setEventCleared();
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}
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function monsterKilled(mob, eim){}
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function monsterKilled(mob, eim){
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if (mob.getId() == eventBossIds[eim.getIntProperty("nex")]) {
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eim.showClearEffect();
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eim.clearPQ();
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}
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}
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function allMonstersDead(eim){}
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@@ -6,7 +6,7 @@
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**/
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var cpqMinLvl = 51;
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var cpqMaxLvl = 69;
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var cpqMaxLvl = 70;
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var cpqMinAmt = 2;
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var cpqMaxAmt = 6;
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@@ -59,19 +59,24 @@ function action(mode, type, selection) {
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}
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} else if(status == 1) {
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if (mode >= 1 && cm.getJobId() % 100 % 10 != 2) {
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cm.changeJobById(cm.getJobId() + 1);
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if(cm.getJobId() == 112) {
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cm.teachSkill(1121001, 0, 10, -1);
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cm.teachSkill(1120004, 0, 10, -1);
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cm.teachSkill(1121008, 0, 10, -1);
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} else if(cm.getJobId() == 122) {
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cm.teachSkill(1221001, 0, 10, -1);
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cm.teachSkill(1220005, 0, 10, -1);
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cm.teachSkill(1221009, 0, 10, -1);
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} else if(cm.getJobId() == 132) {
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cm.teachSkill(1321001, 0, 10, -1);
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cm.teachSkill(1320005, 0, 10, -1);
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cm.teachSkill(1321007, 0, 10, -1);
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if (cm.canHold(2280003, 1)) {
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cm.changeJobById(cm.getJobId() + 1);
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if(cm.getJobId() == 112) {
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cm.teachSkill(1121001, 0, 10, -1);
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cm.teachSkill(1120004, 0, 10, -1);
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cm.teachSkill(1121008, 0, 10, -1);
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} else if(cm.getJobId() == 122) {
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cm.teachSkill(1221001, 0, 10, -1);
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cm.teachSkill(1220005, 0, 10, -1);
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cm.teachSkill(1221009, 0, 10, -1);
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} else if(cm.getJobId() == 132) {
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cm.teachSkill(1321001, 0, 10, -1);
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cm.teachSkill(1320005, 0, 10, -1);
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cm.teachSkill(1321007, 0, 10, -1);
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}
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cm.gainItem(2280003, 1);
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} else {
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cm.sendOk("Please have one slot available on #bUSE#k inventory to receive a skill book.");
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}
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} else if(mode >= 0 && cm.getJobId() % 100 % 10 == 2) {
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// TEMP until I can get the quest fixed...
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@@ -60,19 +60,24 @@ function action(mode, type, selection) {
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}
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} else if(status == 1) {
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if (mode >= 1 && cm.getJobId() % 100 % 10 != 2) {
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cm.changeJobById(cm.getJobId() + 1);
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if(cm.getJobId() == 212) {
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cm.teachSkill(2121001, 0, 10, -1);
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cm.teachSkill(2121002, 0, 10, -1);
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cm.teachSkill(2121006, 0, 10, -1);
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} else if(cm.getJobId() == 222) {
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cm.teachSkill(2221001, 0, 10, -1);
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cm.teachSkill(2221002, 0, 10, -1);
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cm.teachSkill(2221006, 0, 10, -1);
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} else if(cm.getJobId() == 232) {
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cm.teachSkill(2321001, 0, 10, -1);
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cm.teachSkill(2321002, 0, 10, -1);
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cm.teachSkill(2321005, 0, 10, -1);
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if (cm.canHold(2280003, 1)) {
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cm.changeJobById(cm.getJobId() + 1);
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if(cm.getJobId() == 212) {
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cm.teachSkill(2121001, 0, 10, -1);
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cm.teachSkill(2121002, 0, 10, -1);
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cm.teachSkill(2121006, 0, 10, -1);
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} else if(cm.getJobId() == 222) {
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cm.teachSkill(2221001, 0, 10, -1);
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cm.teachSkill(2221002, 0, 10, -1);
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cm.teachSkill(2221006, 0, 10, -1);
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} else if(cm.getJobId() == 232) {
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cm.teachSkill(2321001, 0, 10, -1);
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cm.teachSkill(2321002, 0, 10, -1);
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cm.teachSkill(2321005, 0, 10, -1);
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}
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cm.gainItem(2280003, 1);
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} else {
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cm.sendOk("Please have one slot available on #bUSE#k inventory to receive a skill book.");
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}
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} else if( mode >= 1 && cm.getJobId() % 100 % 10 == 2) {
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if(cm.getJobId() == 212) {
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@@ -60,15 +60,20 @@ function action(mode, type, selection) {
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}
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} else if(status == 1) {
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if (mode >= 1 && cm.getJobId() % 100 % 10 != 2) {
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cm.changeJobById(cm.getJobId() + 1);
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if(cm.getJobId() == 312) {
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cm.teachSkill(3121002, 0, 10, -1);
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cm.teachSkill(3120005, 0, 10, -1);
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cm.teachSkill(3121007, 0, 10, -1);
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} else if(cm.getJobId() == 322) {
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cm.teachSkill(3221002, 0, 10, -1);
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cm.teachSkill(3220004, 0, 10, -1);
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cm.teachSkill(3221006, 0, 10, -1);
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if (cm.canHold(2280003, 1)) {
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cm.changeJobById(cm.getJobId() + 1);
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if(cm.getJobId() == 312) {
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cm.teachSkill(3121002, 0, 10, -1);
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cm.teachSkill(3120005, 0, 10, -1);
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cm.teachSkill(3121007, 0, 10, -1);
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} else if(cm.getJobId() == 322) {
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cm.teachSkill(3221002, 0, 10, -1);
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cm.teachSkill(3220004, 0, 10, -1);
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cm.teachSkill(3221006, 0, 10, -1);
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}
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cm.gainItem(2280003, 1);
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} else {
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cm.sendOk("Please have one slot available on #bUSE#k inventory to receive a skill book.");
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}
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} else if(mode >= 0 && cm.getJobId() % 100 % 10 == 2) {
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if(cm.getJobId() == 312) {
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@@ -60,15 +60,20 @@ function action(mode, type, selection) {
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}
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} else if(status == 1) {
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if (mode >= 1 && cm.getJobId() % 100 % 10 != 2) {
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cm.changeJobById(cm.getJobId() + 1);
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if(cm.getJobId() == 412) {
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cm.teachSkill(4120002, 0, 10, -1);
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cm.teachSkill(4120005, 0, 10, -1);
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cm.teachSkill(4121006, 0, 10, -1);
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} else if(cm.getJobId() == 422) {
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cm.teachSkill(4220002, 0, 10, -1);
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cm.teachSkill(4220005, 0, 10, -1);
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cm.teachSkill(4221007, 0, 10, -1);
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if (cm.canHold(2280003, 1)) {
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cm.changeJobById(cm.getJobId() + 1);
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if(cm.getJobId() == 412) {
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cm.teachSkill(4120002, 0, 10, -1);
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cm.teachSkill(4120005, 0, 10, -1);
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cm.teachSkill(4121006, 0, 10, -1);
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} else if(cm.getJobId() == 422) {
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cm.teachSkill(4220002, 0, 10, -1);
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cm.teachSkill(4220005, 0, 10, -1);
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cm.teachSkill(4221007, 0, 10, -1);
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}
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cm.gainItem(2280003, 1);
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} else {
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cm.sendOk("Please have one slot available on #bUSE#k inventory to receive a skill book.");
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}
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} else if(mode >= 1 && cm.getJobId() % 100 % 10 == 2) {
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if(cm.getJobId() == 412) {
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@@ -60,17 +60,22 @@ function action(mode, type, selection) {
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}
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} else if(status == 1) {
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if (mode >= 1 && cm.getJobId() % 100 % 10 != 2) {
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cm.changeJobById(cm.getJobId() + 1);
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if(cm.getJobId() == 512) {
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cm.teachSkill(5121001, 0, 10, -1);
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cm.teachSkill(5121002, 0, 10, -1);
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cm.teachSkill(5121007, 0, 10, -1);
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cm.teachSkill(5121009, 0, 10, -1);
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} else if(cm.getJobId() == 522) {
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cm.teachSkill(5220001, 0, 10, -1);
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cm.teachSkill(5220002, 0, 10, -1);
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cm.teachSkill(5221004, 0, 10, -1);
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cm.teachSkill(5220011, 0, 10, -1);
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if (cm.canHold(2280003, 1)) {
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cm.changeJobById(cm.getJobId() + 1);
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if(cm.getJobId() == 512) {
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cm.teachSkill(5121001, 0, 10, -1);
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cm.teachSkill(5121002, 0, 10, -1);
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cm.teachSkill(5121007, 0, 10, -1);
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cm.teachSkill(5121009, 0, 10, -1);
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} else if(cm.getJobId() == 522) {
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cm.teachSkill(5220001, 0, 10, -1);
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cm.teachSkill(5220002, 0, 10, -1);
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cm.teachSkill(5221004, 0, 10, -1);
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cm.teachSkill(5220011, 0, 10, -1);
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}
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cm.gainItem(2280003, 1);
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} else {
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cm.sendOk("Please have one slot available on #bUSE#k inventory to receive a skill book.");
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}
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} else if(mode >= 1 && cm.getJobId() % 100 % 10 == 2) {
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if(cm.getJobId() == 512) {
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@@ -56,10 +56,10 @@ function action(mode, type, selection) {
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cm.sendNext("It seems like you want to start your journey without taking the training program. Then, I will let you move on to the training ground. Be careful~");
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}else if(status == 1){
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cm.warp(1, 0);
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dispose();
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cm.dispose();
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}else{
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cm.warp(40000, 0);
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dispose();
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cm.dispose();
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}
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}else
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if(status == 0)
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@@ -33,14 +33,15 @@ function action(mode, type, selection) {
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selStr += "#1# Mu Lung Dojo";
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}
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/*if (cm.getLevel() >= 30 && cm.getLevel() <= 50) { NOT IMPLEMENTED
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if (cm.getLevel() >= 30 && cm.getLevel() <= 50) { // MC 1 & 2 recalled thanks to ---
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selStr += "#2# Monster Carnival 1";
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}
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if (cm.getLevel() >= 51 && cm.getLevel() <= 70) { NOT IMPLEMENTED
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if (cm.getLevel() >= 51 && cm.getLevel() <= 70) {
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selStr += "#3# Monster Carnival 2";
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}
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/*
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if (cm.getLevel() >= 40) { NOT IMPLEMENTED
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selStr += "#5# Nett's Pyramid";
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}
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@@ -62,9 +63,11 @@ function action(mode, type, selection) {
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cm.warp(925020000, 0);
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break;
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case 2:
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cm.getPlayer().saveLocation("MONSTER_CARNIVAL");
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cm.warp(980000000, 3);
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break;
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case 3:
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cm.getPlayer().saveLocation("MONSTER_CARNIVAL");
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cm.warp(980030000, 3);
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break;
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case 5:
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@@ -55,8 +55,14 @@ function end(mode, type, selection) {
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qm.dispose();
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return;
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}
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if (!qm.canHold(2280003, 1)) {
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qm.sendOk("Hey, your #buse#k inventory is full. I need you to make at least 1 empty slot to complete this quest.");
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qm.dispose();
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return;
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}
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qm.gainItem(1142132, true);
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qm.gainItem(2280003, 1);
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qm.changeJobById(2112);
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qm.completeQuest();
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@@ -28,4 +28,5 @@
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function act(){
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rm.spawnMonster(9400210, 2);
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rm.spawnMonster(9400209, 2);
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rm.mapMessage(5, "Some monsters are summoned.");
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}
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@@ -28,4 +28,5 @@
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function act(){
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rm.spawnMonster(9400211, 2);
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rm.spawnMonster(9400212, 2);
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rm.mapMessage(5, "Some monsters are summoned.");
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}
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@@ -28,4 +28,5 @@
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function act(){
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rm.spawnMonster(9400213, 2);
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rm.spawnMonster(9400214, 2);
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rm.mapMessage(5, "Some monsters are summoned.");
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}
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@@ -28,4 +28,5 @@
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function act(){
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rm.spawnMonster(9400215, 2);
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rm.spawnMonster(9400216, 2);
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rm.mapMessage(5, "Some monsters are summoned.");
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}
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@@ -28,4 +28,5 @@
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function act(){
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rm.spawnMonster(9400217, 2);
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rm.spawnMonster(9400218, 2);
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rm.mapMessage(5, "Some monsters are summoned.");
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}
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Block a user