Reformat and clean up event scripts

This commit is contained in:
P0nk
2021-09-09 23:31:05 +02:00
parent 7be1d119de
commit a12feaf3e4
107 changed files with 7493 additions and 6977 deletions

View File

@@ -21,7 +21,7 @@
/**
* @author: Ronan
* @event: Holiday PQ
*/
*/
// GMS-like event string data thanks to iHealForLove
@@ -41,314 +41,330 @@ var eventTime = 15; // 15 minutes
const maxLobbies = 1;
function init() {
setEventRequirements();
setEventRequirements();
}
function getMaxLobbies() {
return maxLobbies;
return maxLobbies;
}
function setEventRequirements() {
var reqStr = "";
reqStr += "\r\n Number of players: ";
if(maxPlayers - minPlayers >= 1) reqStr += minPlayers + " ~ " + maxPlayers;
else reqStr += minPlayers;
reqStr += "\r\n Level range: ";
if(maxLevel - minLevel >= 1) reqStr += minLevel + " ~ " + maxLevel;
else reqStr += minLevel;
reqStr += "\r\n Time limit: ";
reqStr += eventTime + " minutes";
em.setProperty("party", reqStr);
var reqStr = "";
reqStr += "\r\n Number of players: ";
if (maxPlayers - minPlayers >= 1) {
reqStr += minPlayers + " ~ " + maxPlayers;
} else {
reqStr += minPlayers;
}
reqStr += "\r\n Level range: ";
if (maxLevel - minLevel >= 1) {
reqStr += minLevel + " ~ " + maxLevel;
} else {
reqStr += minLevel;
}
reqStr += "\r\n Time limit: ";
reqStr += eventTime + " minutes";
em.setProperty("party", reqStr);
}
function setEventExclusives(eim) {
var itemSet = [4032094, 4032095];
eim.setExclusiveItems(itemSet);
var itemSet = [4032094, 4032095];
eim.setExclusiveItems(itemSet);
}
function setEventRewards(eim) {
var itemSet, itemQty, evLevel, expStages;
var itemSet, itemQty, evLevel, expStages;
evLevel = 3; //Rewards at Hard difficulty
itemSet = [1302080, 1002033, 2022153, 2022042, 2020006, 2020009, 2020016, 2020024, 4010006, 4010007, 4020004, 4020005, 4003002];
itemQty = [1, 1, 1, 5, 20, 15, 10, 10, 2, 4, 4, 4, 1];
eim.setEventRewards(evLevel, itemSet, itemQty);
evLevel = 2; //Rewards at Normal difficulty
itemSet = [1302080, 1002033, 2012005, 2012006, 2020002, 2020025, 2020026, 4010003, 4010004, 4010005, 4020002, 4020003, 4020007];
itemQty = [1, 1, 15, 15, 15, 10, 10, 3, 3, 3, 3, 3, 3];
eim.setEventRewards(evLevel, itemSet, itemQty);
evLevel = 1; //Rewards at Easy difficulty
itemSet = [1002033, 2012005, 2012006, 2020002, 2022006, 2022002, 4010000, 4010001, 4010002, 4020000, 4020001, 4020006];
itemQty = [1, 15, 15, 10, 5, 5, 2, 2, 2, 2, 2, 2];
eim.setEventRewards(evLevel, itemSet, itemQty);
expStages = [210, 620, 500, 1400, 950, 2200]; //bonus exp given on CLEAR stage signal
eim.setEventClearStageExp(expStages);
evLevel = 3; //Rewards at Hard difficulty
itemSet = [1302080, 1002033, 2022153, 2022042, 2020006, 2020009, 2020016, 2020024, 4010006, 4010007, 4020004, 4020005, 4003002];
itemQty = [1, 1, 1, 5, 20, 15, 10, 10, 2, 4, 4, 4, 1];
eim.setEventRewards(evLevel, itemSet, itemQty);
evLevel = 2; //Rewards at Normal difficulty
itemSet = [1302080, 1002033, 2012005, 2012006, 2020002, 2020025, 2020026, 4010003, 4010004, 4010005, 4020002, 4020003, 4020007];
itemQty = [1, 1, 15, 15, 15, 10, 10, 3, 3, 3, 3, 3, 3];
eim.setEventRewards(evLevel, itemSet, itemQty);
evLevel = 1; //Rewards at Easy difficulty
itemSet = [1002033, 2012005, 2012006, 2020002, 2022006, 2022002, 4010000, 4010001, 4010002, 4020000, 4020001, 4020006];
itemQty = [1, 15, 15, 10, 5, 5, 2, 2, 2, 2, 2, 2];
eim.setEventRewards(evLevel, itemSet, itemQty);
expStages = [210, 620, 500, 1400, 950, 2200]; //bonus exp given on CLEAR stage signal
eim.setEventClearStageExp(expStages);
}
function getEligibleParty(party) { //selects, from the given party, the team that is allowed to attempt this event
var eligible = [];
var hasLeader = false;
if(party.size() > 0) {
var partyList = party.toArray();
var eligible = [];
var hasLeader = false;
for(var i = 0; i < party.size(); i++) {
var ch = partyList[i];
if (party.size() > 0) {
var partyList = party.toArray();
if(ch.getMapId() == recruitMap && ch.getLevel() >= minLevel && ch.getLevel() <= maxLevel) {
if(ch.isLeader()) hasLeader = true;
eligible.push(ch);
}
for (var i = 0; i < party.size(); i++) {
var ch = partyList[i];
if (ch.getMapId() == recruitMap && ch.getLevel() >= minLevel && ch.getLevel() <= maxLevel) {
if (ch.isLeader()) {
hasLeader = true;
}
eligible.push(ch);
}
}
if(!(hasLeader && eligible.length >= minPlayers && eligible.length <= maxPlayers)) eligible = [];
return Java.to(eligible, Java.type('net.server.world.PartyCharacter[]'));
}
if (!(hasLeader && eligible.length >= minPlayers && eligible.length <= maxPlayers)) {
eligible = [];
}
return Java.to(eligible, Java.type('net.server.world.PartyCharacter[]'));
}
function setup(level, lobbyid) {
var eim = em.newInstance("Holiday1_" + lobbyid);
eim.setProperty("level", level);
eim.setProperty("stage", "0");
eim.setProperty("statusStg1", "-1");
eim.setProperty("missingDrops", "0");
eim.setProperty("snowmanLevel", "0");
eim.setProperty("snowmanStep", "0");
eim.setProperty("spawnedBoss", "0");
var mapobj = eim.getInstanceMap(entryMap);
mapobj.resetPQ(level);
mapobj.allowSummonState(false);
respawnStages(eim);
eim.startEventTimer(eventTime * 60000);
setEventRewards(eim);
setEventExclusives(eim);
return eim;
var eim = em.newInstance("Holiday1_" + lobbyid);
eim.setProperty("level", level);
eim.setProperty("stage", "0");
eim.setProperty("statusStg1", "-1");
eim.setProperty("missingDrops", "0");
eim.setProperty("snowmanLevel", "0");
eim.setProperty("snowmanStep", "0");
eim.setProperty("spawnedBoss", "0");
var mapobj = eim.getInstanceMap(entryMap);
mapobj.resetPQ(level);
mapobj.allowSummonState(false);
respawnStages(eim);
eim.startEventTimer(eventTime * 60000);
setEventRewards(eim);
setEventExclusives(eim);
return eim;
}
function afterSetup(eim) {}
function respawnStages(eim) {
eim.getInstanceMap(entryMap).instanceMapRespawn();
eim.schedule("respawnStages", 10 * 1000);
eim.getInstanceMap(entryMap).instanceMapRespawn();
eim.schedule("respawnStages", 10 * 1000);
}
function snowmanHeal(eim) {
var difficulty = eim.getIntProperty("level");
var snowman = eim.getInstanceMap(entryMap).getMonsterById(9400316 + (5 * difficulty) + 5);
snowman.heal(200 + 200 * difficulty, 0);
eim.schedule("snowmanHeal", 10 * 1000);
var difficulty = eim.getIntProperty("level");
var snowman = eim.getInstanceMap(entryMap).getMonsterById(9400316 + (5 * difficulty) + 5);
snowman.heal(200 + 200 * difficulty, 0);
eim.schedule("snowmanHeal", 10 * 1000);
}
function playerEntry(eim, player) {
var map = eim.getMapInstance(entryMap);
player.changeMap(map, map.getPortal(0));
var map = eim.getMapInstance(entryMap);
player.changeMap(map, map.getPortal(0));
}
function scheduledTimeout(eim) {
end(eim);
end(eim);
}
function playerUnregistered(eim, player) {}
function playerExit(eim, player) {
eim.unregisterPlayer(player);
player.changeMap(exitMap, 0);
eim.unregisterPlayer(player);
player.changeMap(exitMap, 0);
}
function playerLeft(eim, player) {
if(!eim.isEventCleared()) {
playerExit(eim, player);
}
if (!eim.isEventCleared()) {
playerExit(eim, player);
}
}
function changedMap(eim, player, mapid) {
if (mapid < minMapId || mapid > maxMapId) {
if (eim.isEventTeamLackingNow(true, minPlayers, player)) {
eim.unregisterPlayer(player);
end(eim);
}
else
eim.unregisterPlayer(player);
if (mapid < minMapId || mapid > maxMapId) {
if (eim.isEventTeamLackingNow(true, minPlayers, player)) {
eim.unregisterPlayer(player);
end(eim);
} else {
eim.unregisterPlayer(player);
}
}
}
function changedLeader(eim, leader) {
var mapid = leader.getMapId();
if (!eim.isEventCleared() && (mapid < minMapId || mapid > maxMapId)) {
end(eim);
}
var mapid = leader.getMapId();
if (!eim.isEventCleared() && (mapid < minMapId || mapid > maxMapId)) {
end(eim);
}
}
function playerDead(eim, player) {}
function playerRevive(eim, player) { // player presses ok on the death pop up.
if (eim.isEventTeamLackingNow(true, minPlayers, player)) {
eim.unregisterPlayer(player);
end(eim);
}
else
eim.unregisterPlayer(player);
if (eim.isEventTeamLackingNow(true, minPlayers, player)) {
eim.unregisterPlayer(player);
end(eim);
} else {
eim.unregisterPlayer(player);
}
}
function playerDisconnected(eim, player) {
if (eim.isEventTeamLackingNow(true, minPlayers, player)) {
eim.unregisterPlayer(player);
end(eim);
}
else
eim.unregisterPlayer(player);
if (eim.isEventTeamLackingNow(true, minPlayers, player)) {
eim.unregisterPlayer(player);
end(eim);
} else {
eim.unregisterPlayer(player);
}
}
function leftParty(eim, player) {
if (eim.isEventTeamLackingNow(false, minPlayers, player)) {
end(eim);
}
else
playerLeft(eim, player);
if (eim.isEventTeamLackingNow(false, minPlayers, player)) {
end(eim);
} else {
playerLeft(eim, player);
}
}
function disbandParty(eim) {
if (!eim.isEventCleared()) {
end(eim);
}
if (!eim.isEventCleared()) {
end(eim);
}
}
function monsterValue(eim, mobId) {
return 1;
return 1;
}
function end(eim) {
var party = eim.getPlayers();
for (var i = 0; i < party.size(); i++) {
playerExit(eim, party.get(i));
}
eim.dispose();
var party = eim.getPlayers();
for (var i = 0; i < party.size(); i++) {
playerExit(eim, party.get(i));
}
eim.dispose();
}
function giveRandomEventReward(eim, player) {
eim.giveEventReward(player);
eim.giveEventReward(player);
}
function clearPQ(eim) {
eim.stopEventTimer();
eim.setEventCleared();
eim.applyEventPlayersItemBuff(2022436);
eim.stopEventTimer();
eim.setEventCleared();
eim.applyEventPlayersItemBuff(2022436);
}
function isScrooge(mob) {
var mobid = mob.getId();
return mobid >= 9400319 && mobid <= 9400321;
var mobid = mob.getId();
return mobid >= 9400319 && mobid <= 9400321;
}
function monsterKilled(mob, eim) {
try {
if(eim.isEventCleared()) return;
else if(isScrooge(mob)) {
eim.giveEventPlayersStageReward(2 * eim.getIntProperty("level"));
eim.showClearEffect();
eim.clearPQ();
return;
}
try {
if (eim.isEventCleared()) {
return;
} else if (isScrooge(mob)) {
eim.giveEventPlayersStageReward(2 * eim.getIntProperty("level"));
eim.showClearEffect();
eim.clearPQ();
return;
}
var rnd = Math.random();
var forceDrop = false;
if(rnd >= 0.42) { // 42% chance of dropping token
var miss = eim.getIntProperty("missingDrops");
if(miss < 5) {
eim.setIntProperty("missingDrops", miss + 1);
return;
}
forceDrop = true;
}
var mapObj = mob.getMap();
const Item = Java.type('client.inventory.Item');
var itemObj = new Item((forceDrop || Math.random() < 0.77) ? 4032094 : 4032095, 0, 1); // 77% chance of not fake
var dropper = eim.getPlayers().get(0);
var rnd = Math.random();
var forceDrop = false;
if (rnd >= 0.42) { // 42% chance of dropping token
var miss = eim.getIntProperty("missingDrops");
if (miss < 5) {
eim.setIntProperty("missingDrops", miss + 1);
return;
}
mapObj.spawnItemDrop(mob, dropper, itemObj, mob.getPosition(), true, false);
eim.setIntProperty("missingDrops", 0);
} catch(err) {} // PQ not started yet
forceDrop = true;
}
var mapObj = mob.getMap();
const Item = Java.type('client.inventory.Item');
var itemObj = new Item((forceDrop || Math.random() < 0.77) ? 4032094 : 4032095, 0, 1); // 77% chance of not fake
var dropper = eim.getPlayers().get(0);
mapObj.spawnItemDrop(mob, dropper, itemObj, mob.getPosition(), true, false);
eim.setIntProperty("missingDrops", 0);
} catch (err) {
} // PQ not started yet
}
function allMonstersDead(eim) {}
function friendlyKilled(mob, eim) {
eim.setIntProperty("snowmanStep", 0);
var snowmanLevel = eim.getIntProperty("snowmanLevel");
if(snowmanLevel <= 1) {
end(eim);
} else {
eim.setIntProperty("snowmanLevel", snowmanLevel - 1);
}
eim.setIntProperty("snowmanStep", 0);
var snowmanLevel = eim.getIntProperty("snowmanLevel");
if (snowmanLevel <= 1) {
end(eim);
} else {
eim.setIntProperty("snowmanLevel", snowmanLevel - 1);
}
}
function snowmanEvolve(eim, curLevel) {
var mapobj = eim.getInstanceMap(entryMap);
var difficulty = eim.getIntProperty("level");
var snowman = mapobj.getMonsterById(9400317 + (5 * difficulty) + (curLevel - 1));
eim.setIntProperty("snowmanLevel", curLevel + 2); // increment by 2 to decrement by 1 on friendlyKilled
mapobj.killMonster(snowman, null, false, 2);
var mapobj = eim.getInstanceMap(entryMap);
var difficulty = eim.getIntProperty("level");
var snowman = mapobj.getMonsterById(9400317 + (5 * difficulty) + (curLevel - 1));
const LifeFactory = Java.type('server.life.LifeFactory');
const Point = Java.type('java.awt.Point');
var snowman = LifeFactory.getMonster(9400317 + (5 * difficulty) + curLevel);
mapobj.spawnMonsterOnGroundBelow(snowman, new Point(-180, 15));
if(curLevel >= 4) {
mapobj.allowSummonState(false);
mapobj.killAllMonstersNotFriendly();
mapobj.setReactorState();
eim.giveEventPlayersStageReward(2 * difficulty - 1);
eim.showClearEffect();
}
eim.setIntProperty("snowmanLevel", curLevel + 2); // increment by 2 to decrement by 1 on friendlyKilled
mapobj.killMonster(snowman, null, false, 2);
const LifeFactory = Java.type('server.life.LifeFactory');
const Point = Java.type('java.awt.Point');
var snowman = LifeFactory.getMonster(9400317 + (5 * difficulty) + curLevel);
mapobj.spawnMonsterOnGroundBelow(snowman, new Point(-180, 15));
if (curLevel >= 4) {
mapobj.allowSummonState(false);
mapobj.killAllMonstersNotFriendly();
mapobj.setReactorState();
eim.giveEventPlayersStageReward(2 * difficulty - 1);
eim.showClearEffect();
}
}
function snowmanSnack(eim) {
if(eim.getIntProperty("snowmanLevel") >= 5) return;
var step = eim.getIntProperty("snowmanStep");
var snowmanLevel = eim.getIntProperty("snowmanLevel");
if(step >= 2 + (eim.getIntProperty("level") * snowmanLevel)) {
step = 0;
snowmanEvolve(eim, snowmanLevel);
} else {
var mapobj = eim.getInstanceMap(entryMap);
var difficulty = eim.getIntProperty("level");
var snowman = mapobj.getMonsterById(9400316 + (5 * difficulty) + snowmanLevel);
snowman.heal(200 + (200 * snowmanLevel), 0);
step += 1;
}
eim.setIntProperty("snowmanStep", step);
if (eim.getIntProperty("snowmanLevel") >= 5) {
return;
}
var step = eim.getIntProperty("snowmanStep");
var snowmanLevel = eim.getIntProperty("snowmanLevel");
if (step >= 2 + (eim.getIntProperty("level") * snowmanLevel)) {
step = 0;
snowmanEvolve(eim, snowmanLevel);
} else {
var mapobj = eim.getInstanceMap(entryMap);
var difficulty = eim.getIntProperty("level");
var snowman = mapobj.getMonsterById(9400316 + (5 * difficulty) + snowmanLevel);
snowman.heal(200 + (200 * snowmanLevel), 0);
step += 1;
}
eim.setIntProperty("snowmanStep", step);
}
function snowmanSnackFake(eim) {
if(eim.getIntProperty("snowmanLevel") >= 5) return;
var step = eim.getIntProperty("snowmanStep");
if(step > 0) {
eim.setIntProperty("snowmanStep", step - 1);
}
eim.dropMessage(5, "The snowman absorbed a Fake Snow Vigor!");
if (eim.getIntProperty("snowmanLevel") >= 5) {
return;
}
var step = eim.getIntProperty("snowmanStep");
if (step > 0) {
eim.setIntProperty("snowmanStep", step - 1);
}
eim.dropMessage(5, "The snowman absorbed a Fake Snow Vigor!");
}