Reformat and clean up event scripts
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@@ -21,7 +21,7 @@
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/**
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* @author: Ronan
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* @event: Henesys PQ
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*/
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*/
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var isPq = true;
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var minPlayers = 3, maxPlayers = 6;
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@@ -39,231 +39,240 @@ var eventTime = 10; // 10 minutes
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const maxLobbies = 1;
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function init() {
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setEventRequirements();
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setEventRequirements();
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}
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function getMaxLobbies() {
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return maxLobbies;
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return maxLobbies;
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}
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function setEventRequirements() {
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var reqStr = "";
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reqStr += "\r\n Number of players: ";
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if(maxPlayers - minPlayers >= 1) reqStr += minPlayers + " ~ " + maxPlayers;
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else reqStr += minPlayers;
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reqStr += "\r\n Level range: ";
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if(maxLevel - minLevel >= 1) reqStr += minLevel + " ~ " + maxLevel;
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else reqStr += minLevel;
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reqStr += "\r\n Time limit: ";
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reqStr += eventTime + " minutes";
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em.setProperty("party", reqStr);
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var reqStr = "";
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reqStr += "\r\n Number of players: ";
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if (maxPlayers - minPlayers >= 1) {
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reqStr += minPlayers + " ~ " + maxPlayers;
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} else {
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reqStr += minPlayers;
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}
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reqStr += "\r\n Level range: ";
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if (maxLevel - minLevel >= 1) {
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reqStr += minLevel + " ~ " + maxLevel;
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} else {
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reqStr += minLevel;
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}
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reqStr += "\r\n Time limit: ";
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reqStr += eventTime + " minutes";
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em.setProperty("party", reqStr);
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}
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function setEventExclusives(eim) {
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var itemSet = [4001095, 4001096, 4001097, 4001098, 4001099, 4001100, 4001101];
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eim.setExclusiveItems(itemSet);
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var itemSet = [4001095, 4001096, 4001097, 4001098, 4001099, 4001100, 4001101];
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eim.setExclusiveItems(itemSet);
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}
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function setEventRewards(eim) {
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var itemSet, itemQty, evLevel, expStages;
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var itemSet, itemQty, evLevel, expStages;
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evLevel = 1; //Rewards at clear PQ
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itemSet = [4001158];
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itemQty = [1];
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eim.setEventRewards(evLevel, itemSet, itemQty);
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expStages = [1600]; //bonus exp given on CLEAR stage signal
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eim.setEventClearStageExp(expStages);
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evLevel = 1; //Rewards at clear PQ
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itemSet = [4001158];
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itemQty = [1];
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eim.setEventRewards(evLevel, itemSet, itemQty);
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expStages = [1600]; //bonus exp given on CLEAR stage signal
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eim.setEventClearStageExp(expStages);
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}
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function getEligibleParty(party) { //selects, from the given party, the team that is allowed to attempt this event
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var eligible = [];
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var hasLeader = false;
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if(party.size() > 0) {
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var partyList = party.toArray();
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var eligible = [];
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var hasLeader = false;
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for(var i = 0; i < party.size(); i++) {
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var ch = partyList[i];
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if (party.size() > 0) {
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var partyList = party.toArray();
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if(ch.getMapId() == recruitMap && ch.getLevel() >= minLevel && ch.getLevel() <= maxLevel) {
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if(ch.isLeader()) hasLeader = true;
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eligible.push(ch);
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}
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for (var i = 0; i < party.size(); i++) {
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var ch = partyList[i];
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if (ch.getMapId() == recruitMap && ch.getLevel() >= minLevel && ch.getLevel() <= maxLevel) {
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if (ch.isLeader()) {
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hasLeader = true;
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}
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eligible.push(ch);
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}
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}
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if(!(hasLeader && eligible.length >= minPlayers && eligible.length <= maxPlayers)) eligible = [];
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return Java.to(eligible, Java.type('net.server.world.PartyCharacter[]'));
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}
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if (!(hasLeader && eligible.length >= minPlayers && eligible.length <= maxPlayers)) {
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eligible = [];
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}
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return Java.to(eligible, Java.type('net.server.world.PartyCharacter[]'));
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}
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function setup(level, lobbyid) {
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var eim = em.newInstance("Henesys" + lobbyid);
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eim.setProperty("level", level);
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eim.setProperty("stage", "0");
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eim.setProperty("bunnyCake", "0");
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eim.setProperty("bunnyDamaged", "0");
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eim.getInstanceMap(910010000).resetPQ(level);
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eim.getInstanceMap(910010000).allowSummonState(false);
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eim.getInstanceMap(910010200).resetPQ(level);
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respawnStages(eim);
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eim.startEventTimer(eventTime * 60000);
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setEventRewards(eim);
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setEventExclusives(eim);
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return eim;
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var eim = em.newInstance("Henesys" + lobbyid);
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eim.setProperty("level", level);
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eim.setProperty("stage", "0");
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eim.setProperty("bunnyCake", "0");
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eim.setProperty("bunnyDamaged", "0");
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eim.getInstanceMap(910010000).resetPQ(level);
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eim.getInstanceMap(910010000).allowSummonState(false);
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eim.getInstanceMap(910010200).resetPQ(level);
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respawnStages(eim);
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eim.startEventTimer(eventTime * 60000);
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setEventRewards(eim);
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setEventExclusives(eim);
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return eim;
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}
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function afterSetup(eim) {}
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function respawnStages(eim) {
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eim.getInstanceMap(910010000).instanceMapRespawn();
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eim.getInstanceMap(910010200).instanceMapRespawn();
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eim.schedule("respawnStages", 15 * 1000);
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eim.getInstanceMap(910010000).instanceMapRespawn();
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eim.getInstanceMap(910010200).instanceMapRespawn();
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eim.schedule("respawnStages", 15 * 1000);
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}
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function playerEntry(eim, player) {
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var map = eim.getMapInstance(entryMap);
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player.changeMap(map, map.getPortal(0));
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var map = eim.getMapInstance(entryMap);
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player.changeMap(map, map.getPortal(0));
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}
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function scheduledTimeout(eim) {
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if(eim.getProperty("1stageclear") != null) {
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var curStage = 910010200, toStage = 910010400;
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eim.warpEventTeam(curStage, toStage);
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}
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else {
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end(eim);
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}
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if (eim.getProperty("1stageclear") != null) {
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var curStage = 910010200, toStage = 910010400;
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eim.warpEventTeam(curStage, toStage);
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} else {
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end(eim);
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}
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}
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function bunnyDefeated(eim) {
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eim.dropMessage(5, "Due to your failure to protect the Moon Bunny, you have been transported to the Exile Map.");
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end(eim);
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eim.dropMessage(5, "Due to your failure to protect the Moon Bunny, you have been transported to the Exile Map.");
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end(eim);
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}
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function playerUnregistered(eim, player) {}
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function playerExit(eim, player) {
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eim.unregisterPlayer(player);
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player.changeMap(exitMap, 0);
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eim.unregisterPlayer(player);
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player.changeMap(exitMap, 0);
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}
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function playerLeft(eim, player) {
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if(!eim.isEventCleared()) {
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playerExit(eim, player);
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}
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if (!eim.isEventCleared()) {
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playerExit(eim, player);
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}
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}
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function changedMap(eim, player, mapid) {
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if (mapid < minMapId || mapid > maxMapId || mapid == 910010300) {
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if (eim.isEventTeamLackingNow(true, minPlayers, player)) {
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eim.unregisterPlayer(player);
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end(eim);
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}
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else
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eim.unregisterPlayer(player);
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if (mapid < minMapId || mapid > maxMapId || mapid == 910010300) {
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if (eim.isEventTeamLackingNow(true, minPlayers, player)) {
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eim.unregisterPlayer(player);
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end(eim);
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} else {
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eim.unregisterPlayer(player);
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}
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}
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}
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function changedLeader(eim, leader) {
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var mapid = leader.getMapId();
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if (!eim.isEventCleared() && (mapid < minMapId || mapid > maxMapId)) {
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end(eim);
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}
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var mapid = leader.getMapId();
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if (!eim.isEventCleared() && (mapid < minMapId || mapid > maxMapId)) {
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end(eim);
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}
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}
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function playerDead(eim, player) {}
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function playerRevive(eim, player) { // player presses ok on the death pop up.
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if (eim.isEventTeamLackingNow(true, minPlayers, player)) {
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eim.unregisterPlayer(player);
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end(eim);
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}
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else
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eim.unregisterPlayer(player);
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if (eim.isEventTeamLackingNow(true, minPlayers, player)) {
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eim.unregisterPlayer(player);
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end(eim);
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} else {
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eim.unregisterPlayer(player);
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}
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}
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function playerDisconnected(eim, player) {
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if (eim.isEventTeamLackingNow(true, minPlayers, player)) {
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eim.unregisterPlayer(player);
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end(eim);
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}
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else
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eim.unregisterPlayer(player);
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if (eim.isEventTeamLackingNow(true, minPlayers, player)) {
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eim.unregisterPlayer(player);
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end(eim);
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} else {
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eim.unregisterPlayer(player);
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}
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}
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function leftParty(eim, player) {
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if (eim.isEventTeamLackingNow(false, minPlayers, player)) {
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end(eim);
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}
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else
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playerLeft(eim, player);
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if (eim.isEventTeamLackingNow(false, minPlayers, player)) {
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end(eim);
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} else {
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playerLeft(eim, player);
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}
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}
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function disbandParty(eim) {
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if (!eim.isEventCleared()) {
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end(eim);
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}
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if (!eim.isEventCleared()) {
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end(eim);
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}
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}
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function monsterValue(eim, mobId) {
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return 1;
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return 1;
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}
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function end(eim) {
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var party = eim.getPlayers();
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for (var i = 0; i < party.size(); i++) {
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playerExit(eim, party.get(i));
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}
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eim.dispose();
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var party = eim.getPlayers();
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for (var i = 0; i < party.size(); i++) {
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playerExit(eim, party.get(i));
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}
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eim.dispose();
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}
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function giveRandomEventReward(eim, player) {
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eim.giveEventReward(player);
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eim.giveEventReward(player);
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}
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function clearPQ(eim) {
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eim.stopEventTimer();
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eim.setEventCleared();
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eim.warpEventTeam(910010100);
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eim.stopEventTimer();
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eim.setEventCleared();
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eim.warpEventTeam(910010100);
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}
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function monsterKilled(mob, eim) {}
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function friendlyKilled(mob, eim) {
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if (mob.getId() == 9300061) {
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eim.schedule("bunnyDefeated", 5 * 1000);
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}
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if (mob.getId() == 9300061) {
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eim.schedule("bunnyDefeated", 5 * 1000);
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}
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}
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function friendlyItemDrop(eim, mob) {
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if (mob.getId() == 9300061) {
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var cakes = eim.getIntProperty("bunnyCake") + 1;
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eim.setIntProperty("bunnyCake", cakes);
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if (mob.getId() == 9300061) {
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var cakes = eim.getIntProperty("bunnyCake") + 1;
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eim.setIntProperty("bunnyCake", cakes);
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const PacketCreator = Java.type('tools.PacketCreator');
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mob.getMap().broadcastMessage(PacketCreator.serverNotice(6, "The Moon Bunny made rice cake number " + cakes + "."));
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}
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const PacketCreator = Java.type('tools.PacketCreator');
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mob.getMap().broadcastMessage(PacketCreator.serverNotice(6, "The Moon Bunny made rice cake number " + cakes + "."));
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}
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}
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function friendlyDamaged(eim, mob) {
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if (mob.getId() == 9300061) {
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var bunnyDamage = eim.getIntProperty("bunnyDamaged") + 1;
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if (bunnyDamage > 5) {
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const PacketCreator = Java.type('tools.PacketCreator');
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broadcastMessage(PacketCreator.serverNotice(6, "The Moon Bunny is feeling sick. Please protect it so it can make delicious rice cakes."));
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eim.setIntProperty("bunnyDamaged", 0);
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}
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if (mob.getId() == 9300061) {
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var bunnyDamage = eim.getIntProperty("bunnyDamaged") + 1;
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if (bunnyDamage > 5) {
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const PacketCreator = Java.type('tools.PacketCreator');
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broadcastMessage(PacketCreator.serverNotice(6, "The Moon Bunny is feeling sick. Please protect it so it can make delicious rice cakes."));
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eim.setIntProperty("bunnyDamaged", 0);
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}
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}
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}
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function allMonstersDead(eim) {}
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