Reformat and clean up event scripts
This commit is contained in:
@@ -21,7 +21,7 @@
|
||||
/**
|
||||
* @author: Ronan
|
||||
* @event: Sharenian Guild PQ
|
||||
*/
|
||||
*/
|
||||
|
||||
var isPq = true;
|
||||
var minPlayers = 6, maxPlayers = 30;
|
||||
@@ -41,239 +41,248 @@ var bonusTime = 0.5; // 30 seconds
|
||||
const maxLobbies = 1;
|
||||
|
||||
function init() {
|
||||
setEventRequirements();
|
||||
setEventRequirements();
|
||||
}
|
||||
|
||||
function getMaxLobbies() {
|
||||
return maxLobbies;
|
||||
return maxLobbies;
|
||||
}
|
||||
|
||||
function setEventRequirements() {
|
||||
var reqStr = "";
|
||||
|
||||
reqStr += "\r\n Number of players: ";
|
||||
if(maxPlayers - minPlayers >= 1) reqStr += minPlayers + " ~ " + maxPlayers;
|
||||
else reqStr += minPlayers;
|
||||
|
||||
reqStr += "\r\n Level range: ";
|
||||
if(maxLevel - minLevel >= 1) reqStr += minLevel + " ~ " + maxLevel;
|
||||
else reqStr += minLevel;
|
||||
|
||||
reqStr += "\r\n All members of the same guild";
|
||||
|
||||
reqStr += "\r\n Time limit: ";
|
||||
reqStr += eventTime + " minutes";
|
||||
|
||||
em.setProperty("party", reqStr);
|
||||
var reqStr = "";
|
||||
|
||||
reqStr += "\r\n Number of players: ";
|
||||
if (maxPlayers - minPlayers >= 1) {
|
||||
reqStr += minPlayers + " ~ " + maxPlayers;
|
||||
} else {
|
||||
reqStr += minPlayers;
|
||||
}
|
||||
|
||||
reqStr += "\r\n Level range: ";
|
||||
if (maxLevel - minLevel >= 1) {
|
||||
reqStr += minLevel + " ~ " + maxLevel;
|
||||
} else {
|
||||
reqStr += minLevel;
|
||||
}
|
||||
|
||||
reqStr += "\r\n All members of the same guild";
|
||||
|
||||
reqStr += "\r\n Time limit: ";
|
||||
reqStr += eventTime + " minutes";
|
||||
|
||||
em.setProperty("party", reqStr);
|
||||
}
|
||||
|
||||
function setEventExclusives(eim) {
|
||||
var itemSet = [1032033, 4001024, 4001025, 4001026, 4001027, 4001028, 4001029, 4001030, 4001031, 4001032, 4001033, 4001034, 4001035, 4001037];
|
||||
eim.setExclusiveItems(itemSet);
|
||||
var itemSet = [1032033, 4001024, 4001025, 4001026, 4001027, 4001028, 4001029, 4001030, 4001031, 4001032, 4001033, 4001034, 4001035, 4001037];
|
||||
eim.setExclusiveItems(itemSet);
|
||||
}
|
||||
|
||||
function setEventRewards(eim) {
|
||||
var itemSet, itemQty, evLevel, expStages;
|
||||
var itemSet, itemQty, evLevel, expStages;
|
||||
|
||||
evLevel = 1; //Rewards at clear PQ
|
||||
itemSet = [];
|
||||
itemQty = [];
|
||||
eim.setEventRewards(evLevel, itemSet, itemQty);
|
||||
|
||||
expStages = []; //bonus exp given on CLEAR stage signal
|
||||
eim.setEventClearStageExp(expStages);
|
||||
evLevel = 1; //Rewards at clear PQ
|
||||
itemSet = [];
|
||||
itemQty = [];
|
||||
eim.setEventRewards(evLevel, itemSet, itemQty);
|
||||
|
||||
expStages = []; //bonus exp given on CLEAR stage signal
|
||||
eim.setEventClearStageExp(expStages);
|
||||
}
|
||||
|
||||
function getEligibleParty(party) { //selects, from the given party, the team that is allowed to attempt this event
|
||||
var eligible = [];
|
||||
var hasLeader = false;
|
||||
|
||||
var guildId = 0;
|
||||
|
||||
if(party.size() > 0) {
|
||||
var partyList = party.toArray();
|
||||
|
||||
for(var i = 0; i < party.size(); i++) {
|
||||
var ch = partyList[i];
|
||||
if(ch.isLeader()) {
|
||||
guildId = ch.getGuildId();
|
||||
break;
|
||||
}
|
||||
}
|
||||
var eligible = [];
|
||||
var hasLeader = false;
|
||||
|
||||
for(var i = 0; i < party.size(); i++) {
|
||||
var ch = partyList[i];
|
||||
var guildId = 0;
|
||||
|
||||
if(ch.getMapId() == recruitMap && ch.getLevel() >= minLevel && ch.getLevel() <= maxLevel && ch.getGuildId() == guildId) {
|
||||
if(ch.isLeader()) hasLeader = true;
|
||||
eligible.push(ch);
|
||||
}
|
||||
}
|
||||
if (party.size() > 0) {
|
||||
var partyList = party.toArray();
|
||||
|
||||
for (var i = 0; i < party.size(); i++) {
|
||||
var ch = partyList[i];
|
||||
if (ch.isLeader()) {
|
||||
guildId = ch.getGuildId();
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if(!(hasLeader)) eligible = [];
|
||||
return Java.to(eligible, Java.type('net.server.world.PartyCharacter[]'));
|
||||
|
||||
for (var i = 0; i < party.size(); i++) {
|
||||
var ch = partyList[i];
|
||||
|
||||
if (ch.getMapId() == recruitMap && ch.getLevel() >= minLevel && ch.getLevel() <= maxLevel && ch.getGuildId() == guildId) {
|
||||
if (ch.isLeader()) {
|
||||
hasLeader = true;
|
||||
}
|
||||
eligible.push(ch);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (!(hasLeader)) {
|
||||
eligible = [];
|
||||
}
|
||||
return Java.to(eligible, Java.type('net.server.world.PartyCharacter[]'));
|
||||
}
|
||||
|
||||
function setup(level, lobbyid) {
|
||||
var eim = em.newInstance("Guild" + lobbyid);
|
||||
eim.setProperty("level", level);
|
||||
|
||||
eim.setProperty("guild", 0);
|
||||
eim.setProperty("canJoin", 1);
|
||||
eim.setProperty("canRevive", 0);
|
||||
|
||||
eim.getInstanceMap(990000000).resetPQ(level);
|
||||
eim.getInstanceMap(990000100).resetPQ(level);
|
||||
eim.getInstanceMap(990000200).resetPQ(level);
|
||||
eim.getInstanceMap(990000300).resetPQ(level);
|
||||
eim.getInstanceMap(990000301).resetPQ(level);
|
||||
eim.getInstanceMap(990000400).resetPQ(level);
|
||||
eim.getInstanceMap(990000401).resetPQ(level);
|
||||
eim.getInstanceMap(990000410).resetPQ(level);
|
||||
eim.getInstanceMap(990000420).resetPQ(level);
|
||||
eim.getInstanceMap(990000430).resetPQ(level);
|
||||
eim.getInstanceMap(990000431).resetPQ(level);
|
||||
eim.getInstanceMap(990000440).resetPQ(level);
|
||||
eim.getInstanceMap(990000500).resetPQ(level);
|
||||
eim.getInstanceMap(990000501).resetPQ(level);
|
||||
eim.getInstanceMap(990000502).resetPQ(level);
|
||||
eim.getInstanceMap(990000600).resetPQ(level);
|
||||
eim.getInstanceMap(990000610).resetPQ(level);
|
||||
eim.getInstanceMap(990000611).resetPQ(level);
|
||||
eim.getInstanceMap(990000620).resetPQ(level);
|
||||
eim.getInstanceMap(990000630).resetPQ(level);
|
||||
eim.getInstanceMap(990000631).resetPQ(level);
|
||||
eim.getInstanceMap(990000640).resetPQ(level);
|
||||
eim.getInstanceMap(990000641).resetPQ(level);
|
||||
eim.getInstanceMap(990000700).resetPQ(level);
|
||||
eim.getInstanceMap(990000800).resetPQ(level);
|
||||
eim.getInstanceMap(990000900).resetPQ(level);
|
||||
eim.getInstanceMap(990001000).resetPQ(level);
|
||||
eim.getInstanceMap(990001100).resetPQ(level);
|
||||
eim.getInstanceMap(990001101).resetPQ(level);
|
||||
|
||||
respawnStages(eim);
|
||||
|
||||
var ts = Date.now();
|
||||
ts += (60000 * waitTime);
|
||||
eim.setProperty("entryTimestamp", "" + ts);
|
||||
|
||||
eim.startEventTimer(waitTime * 60000);
|
||||
|
||||
setEventRewards(eim);
|
||||
setEventExclusives(eim);
|
||||
|
||||
return eim;
|
||||
var eim = em.newInstance("Guild" + lobbyid);
|
||||
eim.setProperty("level", level);
|
||||
|
||||
eim.setProperty("guild", 0);
|
||||
eim.setProperty("canJoin", 1);
|
||||
eim.setProperty("canRevive", 0);
|
||||
|
||||
eim.getInstanceMap(990000000).resetPQ(level);
|
||||
eim.getInstanceMap(990000100).resetPQ(level);
|
||||
eim.getInstanceMap(990000200).resetPQ(level);
|
||||
eim.getInstanceMap(990000300).resetPQ(level);
|
||||
eim.getInstanceMap(990000301).resetPQ(level);
|
||||
eim.getInstanceMap(990000400).resetPQ(level);
|
||||
eim.getInstanceMap(990000401).resetPQ(level);
|
||||
eim.getInstanceMap(990000410).resetPQ(level);
|
||||
eim.getInstanceMap(990000420).resetPQ(level);
|
||||
eim.getInstanceMap(990000430).resetPQ(level);
|
||||
eim.getInstanceMap(990000431).resetPQ(level);
|
||||
eim.getInstanceMap(990000440).resetPQ(level);
|
||||
eim.getInstanceMap(990000500).resetPQ(level);
|
||||
eim.getInstanceMap(990000501).resetPQ(level);
|
||||
eim.getInstanceMap(990000502).resetPQ(level);
|
||||
eim.getInstanceMap(990000600).resetPQ(level);
|
||||
eim.getInstanceMap(990000610).resetPQ(level);
|
||||
eim.getInstanceMap(990000611).resetPQ(level);
|
||||
eim.getInstanceMap(990000620).resetPQ(level);
|
||||
eim.getInstanceMap(990000630).resetPQ(level);
|
||||
eim.getInstanceMap(990000631).resetPQ(level);
|
||||
eim.getInstanceMap(990000640).resetPQ(level);
|
||||
eim.getInstanceMap(990000641).resetPQ(level);
|
||||
eim.getInstanceMap(990000700).resetPQ(level);
|
||||
eim.getInstanceMap(990000800).resetPQ(level);
|
||||
eim.getInstanceMap(990000900).resetPQ(level);
|
||||
eim.getInstanceMap(990001000).resetPQ(level);
|
||||
eim.getInstanceMap(990001100).resetPQ(level);
|
||||
eim.getInstanceMap(990001101).resetPQ(level);
|
||||
|
||||
respawnStages(eim);
|
||||
|
||||
var ts = Date.now();
|
||||
ts += (60000 * waitTime);
|
||||
eim.setProperty("entryTimestamp", "" + ts);
|
||||
|
||||
eim.startEventTimer(waitTime * 60000);
|
||||
|
||||
setEventRewards(eim);
|
||||
setEventExclusives(eim);
|
||||
|
||||
return eim;
|
||||
}
|
||||
|
||||
function isTeamAllJobs(eim) {
|
||||
var eventJobs = eim.getEventPlayersJobs();
|
||||
var rangeJobs = parseInt('111110', 2);
|
||||
|
||||
return ((eventJobs & rangeJobs) == rangeJobs);
|
||||
var eventJobs = eim.getEventPlayersJobs();
|
||||
var rangeJobs = parseInt('111110', 2);
|
||||
|
||||
return ((eventJobs & rangeJobs) == rangeJobs);
|
||||
}
|
||||
|
||||
function afterSetup(eim) {
|
||||
var leader = em.getChannelServer().getPlayerStorage().getCharacterById(eim.getLeaderId());
|
||||
if(leader != null) {
|
||||
eim.setProperty("guild", "" + leader.getGuildId());
|
||||
}
|
||||
var leader = em.getChannelServer().getPlayerStorage().getCharacterById(eim.getLeaderId());
|
||||
if (leader != null) {
|
||||
eim.setProperty("guild", "" + leader.getGuildId());
|
||||
}
|
||||
}
|
||||
|
||||
function respawnStages(eim) {}
|
||||
|
||||
function playerEntry(eim, player) {
|
||||
var map = eim.getMapInstance(entryMap);
|
||||
player.changeMap(map, map.getPortal(0));
|
||||
var map = eim.getMapInstance(entryMap);
|
||||
player.changeMap(map, map.getPortal(0));
|
||||
}
|
||||
|
||||
function scheduledTimeout(eim) {
|
||||
if(eim.isEventCleared()) {
|
||||
eim.warpEventTeam(990001100);
|
||||
} else {
|
||||
if(eim.getIntProperty("canJoin") == 1) {
|
||||
eim.setProperty("canJoin", 0);
|
||||
if (eim.isEventCleared()) {
|
||||
eim.warpEventTeam(990001100);
|
||||
} else {
|
||||
if (eim.getIntProperty("canJoin") == 1) {
|
||||
eim.setProperty("canJoin", 0);
|
||||
|
||||
if(eim.checkEventTeamLacking(true, minPlayers)) {
|
||||
end(eim);
|
||||
} else {
|
||||
eim.startEventTimer(eventTime * 60000);
|
||||
|
||||
if(isTeamAllJobs(eim)) {
|
||||
var rnd = Math.floor(Math.random() * 4);
|
||||
eim.applyEventPlayersItemBuff(2023000 + rnd);
|
||||
}
|
||||
}
|
||||
} else {
|
||||
end(eim);
|
||||
if (eim.checkEventTeamLacking(true, minPlayers)) {
|
||||
end(eim);
|
||||
} else {
|
||||
eim.startEventTimer(eventTime * 60000);
|
||||
|
||||
if (isTeamAllJobs(eim)) {
|
||||
var rnd = Math.floor(Math.random() * 4);
|
||||
eim.applyEventPlayersItemBuff(2023000 + rnd);
|
||||
}
|
||||
}
|
||||
} else {
|
||||
end(eim);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
function playerUnregistered(eim, player) {
|
||||
player.cancelEffect(2023000);
|
||||
player.cancelEffect(2023001);
|
||||
player.cancelEffect(2023002);
|
||||
player.cancelEffect(2023003);
|
||||
player.cancelEffect(2023000);
|
||||
player.cancelEffect(2023001);
|
||||
player.cancelEffect(2023002);
|
||||
player.cancelEffect(2023003);
|
||||
}
|
||||
|
||||
function playerExit(eim, player) {
|
||||
eim.unregisterPlayer(player);
|
||||
player.changeMap(exitMap, 0);
|
||||
eim.unregisterPlayer(player);
|
||||
player.changeMap(exitMap, 0);
|
||||
}
|
||||
|
||||
function changedMap(eim, player, mapid) {
|
||||
if (mapid < minMapId || mapid > maxMapId) {
|
||||
if (eim.isEventTeamLackingNow(true, minPlayers, player) && eim.getIntProperty("canJoin") == 0) {
|
||||
eim.unregisterPlayer(player);
|
||||
end(eim);
|
||||
}
|
||||
else
|
||||
eim.unregisterPlayer(player);
|
||||
if (mapid < minMapId || mapid > maxMapId) {
|
||||
if (eim.isEventTeamLackingNow(true, minPlayers, player) && eim.getIntProperty("canJoin") == 0) {
|
||||
eim.unregisterPlayer(player);
|
||||
end(eim);
|
||||
} else {
|
||||
eim.unregisterPlayer(player);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
function afterChangedMap(eim, player, mapid) {
|
||||
if (mapid == 990000100) {
|
||||
var texttt = "So, here is the brief. You guys should be warned that, once out on the fortress outskirts, anyone that would not be equipping the #b#t1032033##k will die instantly due to the deteriorated state of the air around there. That being said, once your team moves out, make sure to #bhit the glowing rocks#k in that region and #bequip the dropped item#k before advancing stages. That will protect you thoroughly from the air sickness. Good luck!";
|
||||
player.getAbstractPlayerInteraction().npcTalk(9040000, texttt);
|
||||
}
|
||||
if (mapid == 990000100) {
|
||||
var texttt = "So, here is the brief. You guys should be warned that, once out on the fortress outskirts, anyone that would not be equipping the #b#t1032033##k will die instantly due to the deteriorated state of the air around there. That being said, once your team moves out, make sure to #bhit the glowing rocks#k in that region and #bequip the dropped item#k before advancing stages. That will protect you thoroughly from the air sickness. Good luck!";
|
||||
player.getAbstractPlayerInteraction().npcTalk(9040000, texttt);
|
||||
}
|
||||
}
|
||||
|
||||
function changedLeader(eim, leader) {}
|
||||
|
||||
function playerDead(eim, player) {
|
||||
if(player.getMapId() == 990000900) {
|
||||
if(player.getMap().countAlivePlayers() == 0 && player.getMap().countMonsters() > 0) {
|
||||
end(eim);
|
||||
}
|
||||
if (player.getMapId() == 990000900) {
|
||||
if (player.getMap().countAlivePlayers() == 0 && player.getMap().countMonsters() > 0) {
|
||||
end(eim);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
function playerRevive(eim, player) { // player presses ok on the death pop up.
|
||||
if(eim.getIntProperty("canRevive") == 0) {
|
||||
if (eim.isEventTeamLackingNow(true, minPlayers, player) && eim.getIntProperty("canJoin") == 0) {
|
||||
player.respawn(eim, exitMap);
|
||||
end(eim);
|
||||
}
|
||||
else {
|
||||
player.respawn(eim, exitMap);
|
||||
}
|
||||
|
||||
return false;
|
||||
if (eim.getIntProperty("canRevive") == 0) {
|
||||
if (eim.isEventTeamLackingNow(true, minPlayers, player) && eim.getIntProperty("canJoin") == 0) {
|
||||
player.respawn(eim, exitMap);
|
||||
end(eim);
|
||||
} else {
|
||||
player.respawn(eim, exitMap);
|
||||
}
|
||||
|
||||
return true;
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
function playerDisconnected(eim, player) {
|
||||
if (eim.isEventTeamLackingNow(true, minPlayers, player) && eim.getIntProperty("canJoin") == 0) {
|
||||
eim.unregisterPlayer(player);
|
||||
end(eim);
|
||||
}
|
||||
else
|
||||
eim.unregisterPlayer(player);
|
||||
if (eim.isEventTeamLackingNow(true, minPlayers, player) && eim.getIntProperty("canJoin") == 0) {
|
||||
eim.unregisterPlayer(player);
|
||||
end(eim);
|
||||
} else {
|
||||
eim.unregisterPlayer(player);
|
||||
}
|
||||
}
|
||||
|
||||
function leftParty(eim, player) {}
|
||||
@@ -281,27 +290,27 @@ function leftParty(eim, player) {}
|
||||
function disbandParty(eim) {}
|
||||
|
||||
function monsterValue(eim, mobId) {
|
||||
return 1;
|
||||
return 1;
|
||||
}
|
||||
|
||||
function end(eim) {
|
||||
var party = eim.getPlayers();
|
||||
for (var i = 0; i < party.size(); i++) {
|
||||
playerExit(eim, party.get(i));
|
||||
}
|
||||
eim.dispose();
|
||||
var party = eim.getPlayers();
|
||||
for (var i = 0; i < party.size(); i++) {
|
||||
playerExit(eim, party.get(i));
|
||||
}
|
||||
eim.dispose();
|
||||
}
|
||||
|
||||
function giveRandomEventReward(eim, player) {
|
||||
eim.giveEventReward(player);
|
||||
eim.giveEventReward(player);
|
||||
}
|
||||
|
||||
function clearPQ(eim) {
|
||||
eim.stopEventTimer();
|
||||
eim.setEventCleared();
|
||||
|
||||
eim.warpEventTeam(clearMap);
|
||||
eim.startEventTimer(bonusTime * 60000);
|
||||
eim.stopEventTimer();
|
||||
eim.setEventCleared();
|
||||
|
||||
eim.warpEventTeam(clearMap);
|
||||
eim.startEventTimer(bonusTime * 60000);
|
||||
}
|
||||
|
||||
function monsterKilled(mob, eim) {}
|
||||
@@ -311,9 +320,9 @@ function allMonstersDead(eim) {}
|
||||
function cancelSchedule() {}
|
||||
|
||||
function dispose(eim) {
|
||||
em.schedule("reopenGuildQuest", em.getLobbyDelay() * 1.5 * 1000);
|
||||
em.schedule("reopenGuildQuest", em.getLobbyDelay() * 1.5 * 1000);
|
||||
}
|
||||
|
||||
function reopenGuildQuest() {
|
||||
em.attemptStartGuildInstance();
|
||||
em.attemptStartGuildInstance();
|
||||
}
|
||||
Reference in New Issue
Block a user