Quick patch for the last commit
Fixed some bugs that appeared with the last commit. Added more info on the event functions documentation.
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@@ -162,6 +162,8 @@ function monsterValue(eim, mobId) {
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return 1;
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}
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function playerUnregistered(eim, player) {}
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function playerExit(eim, player) {
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eim.broadcastPlayerMsg(5, "[Expedition] " + player.getName() + " has left the map.");
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eim.unregisterPlayer(player);
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