Improved Mushroom Castle + Body Pressure patch

Improved the gameplay around the Mushroom Castle region.
Solved an issue with HP threshold on MoveLifeHandler.
Fixed Body Pressure being refreshed every time it hits a mob.
This commit is contained in:
ronancpl
2018-03-20 10:59:18 -03:00
parent ae147a5a9f
commit 97da2e2b5a
22 changed files with 530 additions and 39 deletions
+5 -4
View File
@@ -37,10 +37,6 @@ public class MapleShopFactory {
return instance;
}
public void reloadShops() {
shops.clear();
}
private MapleShop loadShop(int id, boolean isShopId) {
MapleShop ret = MapleShop.createFromDB(id, isShopId);
if (ret != null) {
@@ -67,4 +63,9 @@ public class MapleShopFactory {
}
return loadShop(npcId, false);
}
public void reloadShops() {
shops.clear();
npcShops.clear();
}
}
+1 -1
View File
@@ -221,7 +221,7 @@ public class MobSkill {
case 155: // avoid up
case 156: // speed up
break;
case 200:
case 200: // summon
if (monster.getMap().getSpawnedMonstersOnMap() < 80) {
for (Integer mobId : getSummons()) {
MapleMonster toSpawn = MapleLifeFactory.getMonster(mobId);