Improved Mushroom Castle + Body Pressure patch
Improved the gameplay around the Mushroom Castle region. Solved an issue with HP threshold on MoveLifeHandler. Fixed Body Pressure being refreshed every time it hits a mob.
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@@ -37,10 +37,6 @@ public class MapleShopFactory {
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return instance;
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}
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public void reloadShops() {
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shops.clear();
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}
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private MapleShop loadShop(int id, boolean isShopId) {
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MapleShop ret = MapleShop.createFromDB(id, isShopId);
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if (ret != null) {
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@@ -67,4 +63,9 @@ public class MapleShopFactory {
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}
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return loadShop(npcId, false);
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}
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public void reloadShops() {
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shops.clear();
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npcShops.clear();
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}
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}
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@@ -221,7 +221,7 @@ public class MobSkill {
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case 155: // avoid up
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case 156: // speed up
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break;
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case 200:
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case 200: // summon
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if (monster.getMap().getSpawnedMonstersOnMap() < 80) {
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for (Integer mobId : getSummons()) {
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MapleMonster toSpawn = MapleLifeFactory.getMonster(mobId);
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