Improved Mushroom Castle + Body Pressure patch

Improved the gameplay around the Mushroom Castle region.
Solved an issue with HP threshold on MoveLifeHandler.
Fixed Body Pressure being refreshed every time it hits a mob.
This commit is contained in:
ronancpl
2018-03-20 10:59:18 -03:00
parent ae147a5a9f
commit 97da2e2b5a
22 changed files with 530 additions and 39 deletions

View File

@@ -162,7 +162,7 @@ public abstract class AbstractDealDamageHandler extends AbstractMaplePacketHandl
if (player.isAlive()) {
if(attack.skill == NightWalker.POISON_BOMB) // Poison Bomb
attackEffect.applyTo(player, new Point(attack.position.x, attack.position.y));
else
else if(attack.skill != Aran.BODY_PRESSURE) // prevent BP refreshing
attackEffect.applyTo(player);
} else {
player.getClient().announce(MaplePacketCreator.enableActions());