Improved Mushroom Castle + Body Pressure patch
Improved the gameplay around the Mushroom Castle region. Solved an issue with HP threshold on MoveLifeHandler. Fixed Body Pressure being refreshed every time it hits a mob.
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@@ -162,7 +162,7 @@ public abstract class AbstractDealDamageHandler extends AbstractMaplePacketHandl
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if (player.isAlive()) {
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if(attack.skill == NightWalker.POISON_BOMB) // Poison Bomb
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attackEffect.applyTo(player, new Point(attack.position.x, attack.position.y));
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else
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else if(attack.skill != Aran.BODY_PRESSURE) // prevent BP refreshing
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attackEffect.applyTo(player);
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} else {
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player.getClient().announce(MaplePacketCreator.enableActions());
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