Improved Mushroom Castle + Body Pressure patch

Improved the gameplay around the Mushroom Castle region.
Solved an issue with HP threshold on MoveLifeHandler.
Fixed Body Pressure being refreshed every time it hits a mob.
This commit is contained in:
ronancpl
2018-03-20 10:59:18 -03:00
parent ae147a5a9f
commit 97da2e2b5a
22 changed files with 530 additions and 39 deletions

View File

@@ -1881,13 +1881,15 @@ public class Commands {
MapleMap map = player.getMap();
List<MapleMapObject> monsters = map.getMapObjectsInRange(player.getPosition(), Double.POSITIVE_INFINITY, Arrays.asList(MapleMapObjectType.MONSTER));
int count = 0;
for (MapleMapObject monstermo : monsters) {
monster = (MapleMonster) monstermo;
if (!monster.getStats().isFriendly()) {
if (!monster.getStats().isFriendly() && !(monster.getId() >= 8810010 && monster.getId() <= 8810018)) {
map.damageMonster(player, monster, Integer.MAX_VALUE);
count++;
}
}
player.dropMessage(5, "Killed " + monsters.size() + " monsters.");
player.dropMessage(5, "Killed " + count + " monsters.");
break;
case "notice":