Improved Mushroom Castle + Body Pressure patch

Improved the gameplay around the Mushroom Castle region.
Solved an issue with HP threshold on MoveLifeHandler.
Fixed Body Pressure being refreshed every time it hits a mob.
This commit is contained in:
ronancpl
2018-03-20 10:59:18 -03:00
parent ae147a5a9f
commit 97da2e2b5a
22 changed files with 530 additions and 39 deletions

50
scripts/npc/1300001.js Normal file
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@@ -0,0 +1,50 @@
/*
This file is part of the HeavenMS (MapleSolaxiaV2) MapleStory Server
Copyleft (L) 2017 RonanLana
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU Affero General Public License as
published by the Free Software Foundation version 3 as published by
the Free Software Foundation. You may not use, modify or distribute
this program under any other version of the GNU Affero General Public
License.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Affero General Public License for more details.
You should have received a copy of the GNU Affero General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
/* NPC Base
Map Name (Map ID)
Extra NPC info.
*/
var status;
function start() {
status = -1;
action(1, 0, 0);
}
function action(mode, type, selection) {
if (mode == -1) {
cm.dispose();
} else {
if (mode == 0 && type > 0) {
cm.dispose();
return;
}
if (mode == 1)
status++;
else
status--;
if(status == 0) {
cm.sendOk("Let the ceremony begins, we cannot let the masses waiting! Hem~hem~heeh~~");
cm.dispose();
}
}
}

50
scripts/npc/1300006.js Normal file
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@@ -0,0 +1,50 @@
/*
This file is part of the HeavenMS (MapleSolaxiaV2) MapleStory Server
Copyleft (L) 2017 RonanLana
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU Affero General Public License as
published by the Free Software Foundation version 3 as published by
the Free Software Foundation. You may not use, modify or distribute
this program under any other version of the GNU Affero General Public
License.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Affero General Public License for more details.
You should have received a copy of the GNU Affero General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
/* NPC Base
Map Name (Map ID)
Extra NPC info.
*/
var status;
function start() {
status = -1;
action(1, 0, 0);
}
function action(mode, type, selection) {
if (mode == -1) {
cm.dispose();
} else {
if (mode == 0 && type > 0) {
cm.dispose();
return;
}
if (mode == 1)
status++;
else
status--;
if(status == 0) {
cm.sendOk("Hey guys, what's going on? I'm already getting married at this age? But I'm only a child!!! How comes?");
cm.dispose();
}
}
}

49
scripts/npc/1300012.js Normal file
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@@ -0,0 +1,49 @@
/*
This file is part of the HeavenMS (MapleSolaxiaV2) MapleStory Server
Copyleft (L) 2017 RonanLana
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU Affero General Public License as
published by the Free Software Foundation version 3 as published by
the Free Software Foundation. You may not use, modify or distribute
this program under any other version of the GNU Affero General Public
License.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Affero General Public License for more details.
You should have received a copy of the GNU Affero General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
/* NPC Base
Map Name (Map ID)
Extra NPC info.
*/
var status;
function start() {
status = -1;
action(1, 0, 0);
}
function action(mode, type, selection) {
if (mode == -1) {
cm.dispose();
} else {
if (mode == 0 && type > 0) {
cm.dispose();
return;
}
if (mode == 1)
status++;
else
status--;
if(status == 0) {
cm.dispose();
}
}
}

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@@ -2,6 +2,7 @@
NPC: Blocked Entrance (portal?)
MAP: Mushroom Castle - East Castle Tower (106021400)
*/
importPackage(Packages.tools);
var status;
@@ -25,16 +26,40 @@ function action(mode, type, selection){
status++;
if(status == 0){
cm.sendSimple("#L1#Enter to fight #bKing Pepe#k and #bYeti Brothers#k.#l");
}
else if(status == 1){
if(selection == 1){
var pepe = cm.getEventManager("KingPepeAndYetis");
pepe.setProperty("player", cm.getPlayer().getName());
pepe.startInstance(cm.getPlayer());
cm.dispose();
return;
}
}
if(cm.getMapId() == 106021402) {
if(status == 0){
cm.sendSimple("#L0#Enter to fight #bKing Pepe#k and #bYeti Brothers#k.#l\r\n#L1#Enter to fight #bPrime Minister#k.#l");
}
else if(status == 1){
if(selection == 0){
var pepe = cm.getEventManager("KingPepeAndYetis");
pepe.setProperty("player", cm.getPlayer().getName());
pepe.startInstance(cm.getPlayer());
cm.dispose();
return;
}
else if(selection == 1){
var pm = cm.getEventManager("MK_PrimeMinister2");
pm.setProperty("player", cm.getPlayer().getName());
pm.startInstance(cm.getPlayer());
cm.dispose();
return;
}
}
} else {
if(status == 0){
cm.sendSimple("#L1#Enter to fight #bKing Pepe#k and #bYeti Brothers#k.#l");
}
else if(status == 1){
if(selection == 1){
var pepe = cm.getEventManager("KingPepeAndYetis");
pepe.setProperty("player", cm.getPlayer().getName());
pepe.startInstance(cm.getPlayer());
cm.dispose();
return;
}
}
}
}

3
scripts/npc/1300014.js Normal file
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@@ -0,0 +1,3 @@
function start() {
cm.dispose();
}