source
Source for my MapleSolaxiaV2 (v83 MapleStory).
This commit is contained in:
96
src/server/quest/requirements/ItemRequirement.java
Normal file
96
src/server/quest/requirements/ItemRequirement.java
Normal file
@@ -0,0 +1,96 @@
|
||||
/*
|
||||
This file is part of the OdinMS Maple Story Server
|
||||
Copyright (C) 2008 Patrick Huy <patrick.huy@frz.cc>
|
||||
Matthias Butz <matze@odinms.de>
|
||||
Jan Christian Meyer <vimes@odinms.de>
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU Affero General Public License as
|
||||
published by the Free Software Foundation version 3 as published by
|
||||
the Free Software Foundation. You may not use, modify or distribute
|
||||
this program under any other version of the GNU Affero General Public
|
||||
License.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU Affero General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Affero General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package server.quest.requirements;
|
||||
|
||||
import java.util.HashMap;
|
||||
import java.util.Map;
|
||||
|
||||
import provider.MapleData;
|
||||
import provider.MapleDataTool;
|
||||
import server.MapleItemInformationProvider;
|
||||
import server.quest.MapleQuest;
|
||||
import server.quest.MapleQuestRequirementType;
|
||||
import client.MapleCharacter;
|
||||
import client.inventory.Item;
|
||||
import client.inventory.MapleInventoryType;
|
||||
|
||||
/**
|
||||
*
|
||||
* @author Tyler (Twdtwd)
|
||||
*/
|
||||
public class ItemRequirement extends MapleQuestRequirement {
|
||||
Map<Integer, Integer> items = new HashMap<>();
|
||||
|
||||
|
||||
public ItemRequirement(MapleQuest quest, MapleData data) {
|
||||
super(MapleQuestRequirementType.ITEM);
|
||||
processData(data);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void processData(MapleData data) {
|
||||
for (MapleData itemEntry : data.getChildren()) {
|
||||
int itemId = MapleDataTool.getInt(itemEntry.getChildByPath("id"));
|
||||
int count = MapleDataTool.getInt(itemEntry.getChildByPath("count"), 0);
|
||||
|
||||
items.put(itemId, count);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
public boolean check(MapleCharacter chr, Integer npcid) {
|
||||
MapleItemInformationProvider ii = MapleItemInformationProvider.getInstance();
|
||||
for(Integer itemId : items.keySet()) {
|
||||
int countNeeded = items.get(itemId);
|
||||
int count = 0;
|
||||
|
||||
MapleInventoryType iType = ii.getInventoryType(itemId);
|
||||
|
||||
if (iType.equals(MapleInventoryType.UNDEFINED)) {
|
||||
return false;
|
||||
}
|
||||
for (Item item : chr.getInventory(iType).listById(itemId)) {
|
||||
count += item.getQuantity();
|
||||
}
|
||||
//Weird stuff, nexon made some quests only available when wearing gm clothes. This enables us to accept it ><
|
||||
if (iType.equals(MapleInventoryType.EQUIP)) {
|
||||
for (Item item : chr.getInventory(MapleInventoryType.EQUIPPED).listById(itemId)) {
|
||||
count += item.getQuantity();
|
||||
}
|
||||
}
|
||||
|
||||
if(count < countNeeded || countNeeded <= 0 && count > 0) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
public int getItemAmountNeeded(int itemid) {
|
||||
if(items.containsKey(itemid)) {
|
||||
return items.get(itemid);
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user