source
Source for my MapleSolaxiaV2 (v83 MapleStory).
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src/net/server/channel/handlers/ScrollHandler.java
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135
src/net/server/channel/handlers/ScrollHandler.java
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/*
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This file is part of the OdinMS Maple Story Server
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Copyright (C) 2008 Patrick Huy <patrick.huy@frz.cc>
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Matthias Butz <matze@odinms.de>
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Jan Christian Meyer <vimes@odinms.de>
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU Affero General Public License as
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published by the Free Software Foundation version 3 as published by
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the Free Software Foundation. You may not use, modify or distribute
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this program under any other version of the GNU Affero General Public
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License.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Affero General Public License for more details.
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You should have received a copy of the GNU Affero General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package net.server.channel.handlers;
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import client.MapleClient;
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import client.Skill;
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import client.SkillFactory;
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import client.inventory.Equip;
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import client.inventory.Equip.ScrollResult;
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import client.inventory.Item;
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import client.inventory.MapleInventory;
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import client.inventory.MapleInventoryType;
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import client.inventory.ModifyInventory;
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import java.util.ArrayList;
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import java.util.List;
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import net.AbstractMaplePacketHandler;
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import server.MapleInventoryManipulator;
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import server.MapleItemInformationProvider;
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import tools.MaplePacketCreator;
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import tools.data.input.SeekableLittleEndianAccessor;
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/**
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* @author Matze
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* @author Frz
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*/
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public final class ScrollHandler extends AbstractMaplePacketHandler {
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@Override
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public final void handlePacket(SeekableLittleEndianAccessor slea, MapleClient c) {
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slea.readInt(); // whatever...
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short slot = slea.readShort();
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short dst = slea.readShort();
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byte ws = (byte) slea.readShort();
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boolean whiteScroll = false; // white scroll being used?
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boolean legendarySpirit = false; // legendary spirit skill
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if ((ws & 2) == 2) {
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whiteScroll = true;
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}
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MapleItemInformationProvider ii = MapleItemInformationProvider.getInstance();
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Equip toScroll = (Equip) c.getPlayer().getInventory(MapleInventoryType.EQUIPPED).getItem(dst);
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Skill LegendarySpirit = SkillFactory.getSkill(1003);
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if (c.getPlayer().getSkillLevel(LegendarySpirit) > 0 && dst >= 0) {
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legendarySpirit = true;
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toScroll = (Equip) c.getPlayer().getInventory(MapleInventoryType.EQUIP).getItem(dst);
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}
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byte oldLevel = toScroll.getLevel();
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byte oldSlots = toScroll.getUpgradeSlots();
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MapleInventory useInventory = c.getPlayer().getInventory(MapleInventoryType.USE);
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Item scroll = useInventory.getItem(slot);
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Item wscroll = null;
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if (((Equip) toScroll).getUpgradeSlots() < 1 && !isCleanSlate(scroll.getItemId())) {
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c.announce(MaplePacketCreator.getInventoryFull());
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return;
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}
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List<Integer> scrollReqs = ii.getScrollReqs(scroll.getItemId());
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if (scrollReqs.size() > 0 && !scrollReqs.contains(toScroll.getItemId())) {
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c.announce(MaplePacketCreator.getInventoryFull());
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return;
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}
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if (whiteScroll) {
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wscroll = useInventory.findById(2340000);
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if (wscroll == null || wscroll.getItemId() != 2340000) {
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whiteScroll = false;
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}
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}
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if (!isChaosScroll(scroll.getItemId()) && !isCleanSlate(scroll.getItemId())) {
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if (!canScroll(scroll.getItemId(), toScroll.getItemId())) {
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return;
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}
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}
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if (isCleanSlate(scroll.getItemId()) && !(toScroll.getLevel() + toScroll.getUpgradeSlots() < ii.getEquipStats(toScroll.getItemId()).get("tuc"))) { //upgrade slots can be over because of hammers
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return;
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}
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Equip scrolled = (Equip) ii.scrollEquipWithId(toScroll, scroll.getItemId(), whiteScroll, c.getPlayer().isGM());
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ScrollResult scrollSuccess = Equip.ScrollResult.FAIL; // fail
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if (scrolled == null) {
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scrollSuccess = Equip.ScrollResult.CURSE;
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} else if (scrolled.getLevel() > oldLevel || (isCleanSlate(scroll.getItemId()) && scrolled.getUpgradeSlots() == oldSlots + 1)) {
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scrollSuccess = Equip.ScrollResult.SUCCESS;
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}
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MapleInventoryManipulator.removeFromSlot(c, MapleInventoryType.USE, scroll.getPosition(), (short) 1, false);
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if (whiteScroll && !isCleanSlate(scroll.getItemId())) {
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MapleInventoryManipulator.removeFromSlot(c, MapleInventoryType.USE, wscroll.getPosition(), (short) 1, false, false);
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}
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final List<ModifyInventory> mods = new ArrayList<>();
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if (scrollSuccess == Equip.ScrollResult.CURSE) {
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mods.add(new ModifyInventory(3, toScroll));
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if (dst < 0) {
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c.getPlayer().getInventory(MapleInventoryType.EQUIPPED).removeItem(toScroll.getPosition());
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} else {
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c.getPlayer().getInventory(MapleInventoryType.EQUIP).removeItem(toScroll.getPosition());
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}
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} else {
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mods.add(new ModifyInventory(3, scrolled));
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mods.add(new ModifyInventory(0, scrolled));
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}
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c.announce(MaplePacketCreator.modifyInventory(true, mods));
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c.getPlayer().getMap().broadcastMessage(MaplePacketCreator.getScrollEffect(c.getPlayer().getId(), scrollSuccess, legendarySpirit));
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if (dst < 0 && (scrollSuccess == Equip.ScrollResult.SUCCESS || scrollSuccess == Equip.ScrollResult.CURSE)) {
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c.getPlayer().equipChanged();
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}
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}
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private boolean isCleanSlate(int scrollId) {
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return scrollId > 2048999 && scrollId < 2049004;
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}
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private boolean isChaosScroll(int scrollId) {
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return scrollId >= 2049100 && scrollId <= 2049103;
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}
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public boolean canScroll(int scrollid, int itemid) {
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return (scrollid / 100) % 100 == (itemid / 10000) % 100;
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}
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}
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