source
Source for my MapleSolaxiaV2 (v83 MapleStory).
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src/net/server/channel/handlers/QuestActionHandler.java
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73
src/net/server/channel/handlers/QuestActionHandler.java
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/*
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This file is part of the OdinMS Maple Story Server
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Copyright (C) 2008 Patrick Huy <patrick.huy@frz.cc>
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Matthias Butz <matze@odinms.de>
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Jan Christian Meyer <vimes@odinms.de>
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU Affero General Public License as
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published by the Free Software Foundation version 3 as published by
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the Free Software Foundation. You may not use, modify or distribute
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this program under any other version of the GNU Affero General Public
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License.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Affero General Public License for more details.
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You should have received a copy of the GNU Affero General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package net.server.channel.handlers;
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import client.MapleCharacter;
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import client.MapleClient;
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import net.AbstractMaplePacketHandler;
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import scripting.quest.QuestScriptManager;
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import server.quest.MapleQuest;
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import tools.data.input.SeekableLittleEndianAccessor;
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/**
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*
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* @author Matze
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*/
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public final class QuestActionHandler extends AbstractMaplePacketHandler {
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public final void handlePacket(SeekableLittleEndianAccessor slea, MapleClient c) {
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byte action = slea.readByte();
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short questid = slea.readShort();
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MapleCharacter player = c.getPlayer();
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MapleQuest quest = MapleQuest.getInstance(questid);
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if (action == 1) { //Start Quest
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int npc = slea.readInt();
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if (slea.available() >= 4) {
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slea.readInt();
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}
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quest.start(player, npc);
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} else if (action == 2) { // Complete Quest
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int npc = slea.readInt();
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slea.readInt();
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if (slea.available() >= 2) {
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int selection = slea.readShort();
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quest.complete(player, npc, selection);
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} else {
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quest.complete(player, npc);
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}
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} else if (action == 3) {// forfeit quest
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quest.forfeit(player);
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} else if (action == 4) { // scripted start quest
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int npc = slea.readInt();
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slea.readInt();
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if(quest.canStart(player, npc)) {
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QuestScriptManager.getInstance().start(c, questid, npc);
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}
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} else if (action == 5) { // scripted end quests
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//System.out.println(slea.toString());
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int npc = slea.readInt();
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slea.readInt();
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if(quest.canComplete(player, npc)) {
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QuestScriptManager.getInstance().end(c, questid, npc);
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}
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}
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}
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}
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