source
Source for my MapleSolaxiaV2 (v83 MapleStory).
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src/constants/skills/BlazeWizard.java
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src/constants/skills/BlazeWizard.java
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/*
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This file is part of the OdinMS Maple Story Server
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Copyright (C) 2008 Patrick Huy <patrick.huy@frz.cc>
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Matthias Butz <matze@odinms.de>
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Jan Christian Meyer <vimes@odinms.de>
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU Affero General Public License as
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published by the Free Software Foundation version 3 as published by
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the Free Software Foundation. You may not use, modify or distribute
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this program under any other version of the GNU Affero General Public
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License.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Affero General Public License for more details.
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You should have received a copy of the GNU Affero General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package constants.skills;
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/**
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*
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* @author BubblesDev
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*/
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public class BlazeWizard {
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public static final int ELEMENTAL_RESET = 12101005;
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public static final int ELEMENT_AMPLIFICATION = 12110001;
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public static final int FIRE_STRIKE = 12111006;
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public static final int FLAME = 12001004;
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public static final int FLAME_GEAR = 12111005;
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public static final int IFRIT = 12111004;
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public static final int INCREASING_MAX_MP = 12000000;
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public static final int MAGIC_ARMOR = 12001002;
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public static final int MAGIC_GUARD = 12001001;
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public static final int MEDITATION = 12101000;
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public static final int SEAL = 12111002;
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public static final int SLOW = 12101001;
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public static final int SPELL_BOOSTER = 12101004;
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public static final int FIRE_PILLAR = 12101006;
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}
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