source
Source for my MapleSolaxiaV2 (v83 MapleStory).
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scripts/npc/world0/9270024.js
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75
scripts/npc/world0/9270024.js
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/*
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This file is part of the OdinMS Maple Story Server
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Copyright (C) 2008 Patrick Huy <patrick.huy@frz.cc>
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Matthias Butz <matze@odinms.de>
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Jan Christian Meyer <vimes@odinms.de>
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU Affero General Public License as
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published by the Free Software Foundation version 3 as published by
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the Free Software Foundation. You may not use, modify or distribute
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this program under any other version of the GNU Affero General Public
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License.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Affero General Public License for more details.
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You should have received a copy of the GNU Affero General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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/* Kelvin
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SingaPore VIP Face changer
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Made by aaron and cody
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*/
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var status = 0;
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var beauty = 0;
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var mface = Array(20109, 20110, 20106, 20108, 20112, 20013);
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var fface = Array(21021, 21009, 21010, 21006, 21008, 21012);
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var facenew = Array();
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function start() {
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status = -1;
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action(1, 0, 0);
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}
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function action(mode, type, selection) {
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if (mode == -1)
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cm.dispose();
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else {
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if (mode == 0 && status == 0)
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cm.dispose();
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if (mode == 1)
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status++;
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else
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status--;
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if (status == 0) {
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cm.sendSimple("Let's see...I can totally transform your face into something new. Don't you want to try it? For #b#t5152038##k, you can get the face of your liking. Take your time in choosing the face of your preference...\r\n\#L2#Let me get my dream face!#l");
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cm.dispose();
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} else if (selection == 2) {
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facenew = Array();
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if (cm.getPlayer().getGender() == 0) {
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for(var i = 0; i < mface.length; i++)
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facenew.push(mface[i] + cm.getPlayer().getFace()% 1000 - (cm.getPlayer().getFace()% 100));
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}
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if (cm.getPlayer().getGender() == 1) {
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for(var i = 0; i < fface.length; i++) {
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facenew.push(fface[i] + cm.getPlayer().getFace()% 1000 - (cm.getPlayer().getFace()% 100));
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}
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}
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cm.sendStyle("Let's see... I can totally transform your face into something new. Don't you want to try it? For #b#t5152038##k, you can get the face of your liking. Take your time in choosing the face of your preference...", facenew);
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}
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else if (status == 2){
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cm.dispose();
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if (cm.haveItem(5152038)){
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cm.gainItem(5152038, -1);
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cm.setFace(facenew[selection]);
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cm.sendOk("Enjoy your new and improved face!");
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} else {
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cm.sendOk("Hmm ... it looks like you don't have the coupon specifically for this place. Sorry to say this, but without the coupon, there's no plastic surgery for you...");
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}
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}
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}
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}
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