source
Source for my MapleSolaxiaV2 (v83 MapleStory).
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61
scripts/npc/world0/9201056.js
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61
scripts/npc/world0/9201056.js
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/*
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This file is part of the OdinMS Maple Story Server
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Copyright (C) 2008 Patrick Huy <patrick.huy@frz.cc>
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Matthias Butz <matze@odinms.de>
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Jan Christian Meyer <vimes@odinms.de>
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU Affero General Public License as
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published by the Free Software Foundation version 3 as published by
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the Free Software Foundation. You may not use, modify or distribute
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this program under any other version of the GNU Affero General Public
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License.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Affero General Public License for more details.
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You should have received a copy of the GNU Affero General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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var status = 0;
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var goToMansion = false;
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function start() {
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status = -1;
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action(1, 0, 0);
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}
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function action(mode, type, selection) {
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if (mode != 1) {
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if (mode == 0)
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cm.sendOk("Alright, see you next time.");
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cm.dispose();
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}
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else {
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status++;
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if (cm.getPlayer().getMapId() == 682000000) {
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if (status == 0)
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cm.sendSimple("Where to, boss? \r\n#L0#New Leaf City#l\r\n#L1#Haunted Mansion#l");
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else if (status == 1) {
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if (selection == 0)
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cm.sendYesNo("You want to go to New Leaf City?");
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else {
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goToMansion = true;
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cm.sendYesNo("You're sure you want to enter the Mansion?");
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}
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} else if (status == 2) {
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cm.warp(goToMansion ? 682000100 : 600000000, 0);
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cm.dispose();
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}
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} else {
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if (status == 0) {
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cm.sendYesNo("Would you like to go to the Haunted Mansion?");
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} else if (status == 1) {
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cm.warp(682000000, 0);
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cm.dispose();
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}
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}
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}
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}
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