source
Source for my MapleSolaxiaV2 (v83 MapleStory).
This commit is contained in:
94
scripts/npc/world0/9120010.js
Normal file
94
scripts/npc/world0/9120010.js
Normal file
@@ -0,0 +1,94 @@
|
||||
/*
|
||||
This file is part of the OdinMS Maple Story Server
|
||||
Copyright (C) 2008 Patrick Huy <patrick.huy@frz.cc>
|
||||
Matthias Butz <matze@odinms.de>
|
||||
Jan Christian Meyer <vimes@odinms.de>
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU Affero General Public License as
|
||||
published by the Free Software Foundation version 3 as published by
|
||||
the Free Software Foundation. You may not use, modify or distribute
|
||||
this program under any other version of the GNU Affero General Public
|
||||
License.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU Affero General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Affero General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
var status = 0;
|
||||
var eQuestChoices = new Array (4000064,4000065,4000066,4000075,4000077,4000089,4000090,4000091,4000092,4000093,4000094);
|
||||
var eQuestPrizes = new Array();
|
||||
eQuestPrizes[0] = new Array ([2000000,1],[2000006,1],[2000003,5],[2000002,5],[4020006,2],[4020000,2],[4020004,2],[2000003,10],[2000003,20],[2000002,10],[2000002,20],[2022026,15],[2022024,15],[1002393,1]); // Pink Bandana
|
||||
eQuestPrizes[1] = new Array ([2000006,1],[2000002,5],[4020006,2],[2000002,10],[2000003,10],[2000002,20],[2000003,20],[2022024,15],[2022026,15]); // Yakisoba
|
||||
eQuestPrizes[2] = new Array ([2000006,1],[2000002,5],[2000003,5],[4020000,2],[2000003,10],[2000002,10],[2000003,20],[2000002,20],[2022024,15],[1002393,1]); // Pink Bandana
|
||||
eQuestPrizes[3] = new Array ([2060003,1000],[4010004,2],[4010006,2],[2022022,5],[2022022,10],[2022022,15],[2022019,5],[2022019,10],[2022019,15],[2001002,15],[2001001,15],[1102040,1],[1102043,1]); // Brown Adventurer Cape
|
||||
eQuestPrizes[4] = new Array ([2000003,1],[2022019,5],[2000006,5],[4010002,2],[4010003,2],[2000006,10],[2000006,15],[2022019,10],[2022019,15],[2060003,1000],[2061003,1000],[1082150,1],[1082149,1]); // Brown Work Gloves
|
||||
eQuestPrizes[5] = new Array ([2000006,1],[2000003,5],[2000002,5],[2000003,10],[2000003,20],[2000002,10],[2000002,15],[2060003,1000],[2061003,1000], [2022026,15],[1002395,1]);
|
||||
eQuestPrizes[6] = new Array ([2022019,5],[2000006,5],[4010003,2],[2022019,10],[2022019,15],[2000006,10],[2000006,15],[2060003,1000],[2061003,1000]); // Blue Arrow for Crossbow
|
||||
eQuestPrizes[7] = new Array ([2000003,1], [2000006,1],[2022019,1],[2000006,5],[4010002,2],[4020001,2],[2022019,10],[2022019,15],[2000006,10],[2000006,15],[2060003,1000],[2061003,1000]);
|
||||
eQuestPrizes[8] = new Array ([2022019,5],[2022022,5],[4010006,2],[2022019,10],[2022019,15],[2022022,10],[2022022,15],[2001002,15],[2001001,15],[1102043,1]); // Brown Adventurer Cape
|
||||
eQuestPrizes[9] = new Array ([4010004,5],[2022019,5],[2022022,15],[2022019,15],[2001002,15],[2001001,15],[1102043,1]); // Brown Adventurer Cape
|
||||
eQuestPrizes[10] = new Array([2000006,1],[4020008,15],[2022018,5],[2022018,10],[2022018,15],[2022000,10],[2022000,20],[2022025,15]); // Takoyaki (Jumbo)
|
||||
var requiredItem = 0;
|
||||
var lastSelection = 0;
|
||||
var prizeItem = 0;
|
||||
var prizeQuantity = 0;
|
||||
var info;
|
||||
var itemSet;
|
||||
var reward;
|
||||
|
||||
function start() {
|
||||
status = -1;
|
||||
action(1, 0, 0);
|
||||
}
|
||||
|
||||
function action(mode, type, selection) {
|
||||
if (mode == -1) {
|
||||
cm.dispose();
|
||||
} else {
|
||||
if (mode == 0 && status == 0) {
|
||||
cm.sendOk("Really? Let me know if you ever change your mind.");
|
||||
cm.dispose();
|
||||
return;
|
||||
} if (mode == 0 && status == 1) {
|
||||
cm.dispose();
|
||||
return;
|
||||
}
|
||||
if (mode == 1)
|
||||
status++;
|
||||
if (status == 0) {
|
||||
cm.sendYesNo("If you're looking for someone that can pinpoint the characteristics of various items, you're looking at one right now. I'm currently looking for something. Would you like to hear my story?");
|
||||
} else if (status == 1) {
|
||||
var eQuestChoice = makeChoices(eQuestChoices);
|
||||
cm.sendSimple(eQuestChoice);
|
||||
} else if (status == 2){
|
||||
requiredItem = eQuestChoices[selection];
|
||||
reward = eQuestPrizes[selection];
|
||||
itemSet = (Math.floor(Math.random() * reward.length));
|
||||
prizeItem = reward[itemSet][0];
|
||||
prizeQuantity = reward[itemSet][1];
|
||||
if (!cm.canHold(prizeItem)){
|
||||
cm.sendNext("I can't give you the reward if your equip, use, or etc. inventory is full. Please go take a look right now.");
|
||||
} else if (hasItem(requiredItem, 100)){ // check they have >= 100 in Inventory
|
||||
cm.gainItem(requiredItem,-100);
|
||||
cm.gainItem(prizeItem,prizeQuantity);
|
||||
cm.sendOk("Hmmm ... if not for this minor scratch ... sigh. I'm afaird I can only deem this a standard-quality item. Well, here's \r\n#t"+ prizeItem +"# for you.");
|
||||
} else{
|
||||
cm.sendOk("Hey, what do you think you're doing? Go lie to someone that DOESN'T know what he's talking about. Not me!");
|
||||
}
|
||||
cm.dispose();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
function makeChoices(a){
|
||||
var result = "The items I'm looking for are 1,2,3 ... phew, too many to\r\nmention. Anyhow, if you gather up 100 of the same items,\r\nthen i may trade it with something similiar. What? You may\r\nnot know this, but i keep my end of the promise, so you\r\nneed not worry. Now, shall we trade?\r\n";
|
||||
for (var x = 0; x< a.length; x++){
|
||||
result += " #L" + x + "##v" + a[x] + "##t" + a[x] + "##l\r\n";
|
||||
}
|
||||
return result;
|
||||
}
|
||||
Reference in New Issue
Block a user