source
Source for my MapleSolaxiaV2 (v83 MapleStory).
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scripts/npc/world0/1061006.js
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67
scripts/npc/world0/1061006.js
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/*
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This file is part of the OdinMS Maple Story Server
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Copyright (C) 2008 Patrick Huy <patrick.huy@frz.cc>
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Matthias Butz <matze@odinms.de>
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Jan Christian Meyer <vimes@odinms.de>
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU Affero General Public License as
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published by the Free Software Foundation version 3 as published by
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the Free Software Foundation. You may not use, modify or distribute
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this program under any other version of the GNU Affero General Public
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License.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Affero General Public License for more details.
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You should have received a copy of the GNU Affero General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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var status = 0;
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var zones = 0;
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var names = Array("Deep Forest of Patience 1", "Deep Forest of Patience 2", "Deep Forest of Patience 3");
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var maps = Array(105040310, 105040312, 105040314);
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var selectedMap = -1;
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function start() {
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cm.sendNext("You feel a mysterious force surrounding this statue.");
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if (cm.isQuestStarted(2054))
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zones = 3;
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else if (cm.isQuestStarted(2053))
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zones = 2;
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else if (cm.isQuestStarted(2052))
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zones = 1;
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else
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zones = 0;
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}
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function action(mode, type, selection) {
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if (mode == -1)
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cm.dispose();
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else {
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if (status >= 2 && mode == 0) {
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cm.sendOk("Alright, see you next time.");
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cm.dispose();
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return;
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}
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if (mode == 1)
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status++;
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else
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status--;
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if (status == 1) {
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if (zones == 0)
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cm.dispose();
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else {
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var selStr = "Its power allows you to will yourself deep inside the forest.#b";
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for (var i = 0; i < zones; i++)
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selStr += "\r\n#L" + i + "#" + names[i] + "#l";
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cm.sendSimple(selStr);
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}
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} else if (status == 2) {
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cm.warp(maps[selection],0);
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cm.dispose();
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}
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}
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}
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