source
Source for my MapleSolaxiaV2 (v83 MapleStory).
This commit is contained in:
294
scripts/event/OrbisPQ.js
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294
scripts/event/OrbisPQ.js
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/*
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* This file is part of the OdinMS Maple Story Server
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Copyright (C) 2008 Patrick Huy <patrick.huy@frz.cc>
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Matthias Butz <matze@odinms.de>
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Jan Christian Meyer <vimes@odinms.de>
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU Affero General Public License version 3
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as published by the Free Software Foundation. You may not use, modify
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or distribute this program under any other version of the
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GNU Affero General Public License.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Affero General Public License for more details.
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You should have received a copy of the GNU Affero General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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THIS FILE WAS MADE BY JVLAPLE. REMOVING THIS NOTICE MEANS YOU CAN'T USE THIS SCRIPT OR ANY OTHER SCRIPT PROVIDED BY JVLAPLE.
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*/
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/*
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* @Author Jvlaple
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*
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* Orbis Party Quest
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*/
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importPackage(java.lang);
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importPackage(Packages.world);
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importPackage(Packages.client);
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importPackage(Packages.server.maps);
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importPackage(Packages.server.life);
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importPackage(Packages.scripting.npc);
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var exitMap;
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var instanceId;
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var minPlayers = 1;
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function init() {
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instanceId = 1;
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}
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function monsterValue(eim, mobId) {
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return 1;
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}
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function setup() {
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instanceId = em.getChannelServer().getInstanceId();
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exitMap = em.getChannelServer().getMapFactory().getMap(920011200); //Teh exit map :) <---------t
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var instanceName = "OrbisPQ" + instanceId;
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var eim = em.newInstance(instanceName);
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var mf = eim.getMapFactory();
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em.getChannelServer().addInstanceId();
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var map = mf.getMap(920010000);//wutt
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//map.shuffleReactors();
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// eim.addMapInstance(920010000,map);
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//var firstPortal = eim.getMapInstance(920010000).getPortal("in00");
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//firstPortal.setScriptName("hontale_BtoB1");
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//Fuck this timer
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//eim.setProperty("bulbWay", 0);
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//Define all Maps and PortalScripts
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var centerMap = eim.getMapInstance(920010100);
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centerMap.getPortal(13).setScriptName("orbisPQSealedRoom");
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centerMap.getPortal(4).setScriptName("orbisPQWalkway");
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centerMap.getPortal(12).setScriptName("orbisPQStorage");
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centerMap.getPortal(5).setScriptName("orbisPQLobby");
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centerMap.getPortal(14).setScriptName("orbisPQOnTheWayUp");
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centerMap.getPortal(15).setScriptName("orbisPQLounge");
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centerMap.getPortal(16).setScriptName("orbisPQRoomOfDarkness");
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var walkwayMap = eim.getMapInstance(920010200);
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var storageMap = eim.getMapInstance(920010300);
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var lobbyMap = eim.getMapInstance(920010400);
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var sealedRoomMap = eim.getMapInstance(920010500);
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var loungeMap = eim.getMapInstance(920010600);
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var onTheWayUpMap = eim.getMapInstance(920010700);
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var bossMap = eim.getMapInstance(920010800);
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var jailMap = eim.getMapInstance(920010900);
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var roomOfDarknessMap = eim.getMapInstance(920011000);
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var bonusMap = eim.getMapInstance(920011100);
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var endMap = eim.getMapInstance(920011300);
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walkwayMap.getPortal(13).setScriptName("orbisPQWalkwayExit");
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storageMap.getPortal(1).setScriptName("orbisPQStorageExit");
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lobbyMap.getPortal(8).setScriptName("orbisPQLobbyExit");
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sealedRoomMap.getPortal(3).setScriptName("orbisPQSRExit");
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loungeMap.getPortal(17).setScriptName("orbisPQLoungeExit");
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onTheWayUpMap.getPortal(23).setScriptName("orbisPQOnTheWayUpExit");
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bossMap.getPortal(1).setScriptName("orbisPQGardenExit");
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roomOfDarknessMap.getPortal(1).setScriptName("orbisPQRoomOfDarknessExit");
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//-->Fuck we are done with portals -.-
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eim.setProperty("killedCellions", "0");
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eim.setProperty("papaSpawned", "no");
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em.schedule("timeOut", 60 * 60000);
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em.schedule("broadcastClock", 1500);
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eim.setProperty("entryTimestamp",System.currentTimeMillis() + (60 * 60000));
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return eim;
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}
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function playerEntry(eim, player) {
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var map = eim.getMapInstance(920010000);
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player.changeMap(map, map.getPortal(0));
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player.getClient().getSession().write(net.sf.odinms.tools.MaplePacketCreator.getClock((Long.parseLong(eim.getProperty("entryTimestamp")) - System.currentTimeMillis()) / 1000));
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var texttt = "Hi, my name is Eak, the Chamberlain of the Goddess. Don't be alarmed; you won't be able to see me right now. Back when the Goddess turned into a block of stone, I simultaneously lost my own power. If you gather up the power of the Magic Cloud of Orbis, however, then I'll be able to recover my body and re-transform back to my original self. Please collect #b20#k Magic Clouds and bring them back to me. Right now, you'll only see me as a tiny, flickering light."
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player.getClient().getSession().write(net.sf.odinms.tools.MaplePacketCreator.getNPCTalk(2013001, /*(byte)*/ 0, texttt, "00 00"));
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//player.getClient().getSession().write(net.sf.odinms.scripting.npc.NPCScriptManager.dispose(eim.getClient()));
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//THE CLOCK IS SHIT
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//player.getClient().getSession().write(net.sf.odinms.tools.MaplePacketCreator.getClock(1800));
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}
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function playerDead(eim, player) {
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}
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function playerRevive(eim, player) {
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if (eim.isLeader(player)) { //check for party leader
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//boot whole party and end
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var party = eim.getPlayers();
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for (var i = 0; i < party.size(); i++) {
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playerExit(eim, party.get(i));
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}
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eim.dispose();
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}
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else { //boot dead player
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// If only 5 players are left, uncompletable:
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var party = eim.getPlayers();
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if (party.size() <= minPlayers) {
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for (var i = 0; i < party.size(); i++) {
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playerExit(eim,party.get(i));
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}
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eim.dispose();
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}
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else
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playerExit(eim, player);
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}
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}
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function playerDisconnected(eim, player) {
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if (eim.isLeader(player)) { //check for party leader
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//PWN THE PARTY (KICK OUT)
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var party = eim.getPlayers();
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for (var i = 0; i < party.size(); i++) {
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if (party.get(i).equals(player)) {
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removePlayer(eim, player);
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}
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else {
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playerExit(eim, party.get(i));
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}
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}
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eim.dispose();
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}
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else { //KICK THE D/CED CUNT
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// If only 5 players are left, uncompletable:
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var party = eim.getPlayers();
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if (party.size() < minPlayers) {
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for (var i = 0; i < party.size(); i++) {
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playerExit(eim,party.get(i));
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}
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eim.dispose();
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}
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else
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playerExit(eim, player);
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}
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}
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function leftParty(eim, player) {
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// If only 5 players are left, uncompletable:
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var party = eim.getPlayers();
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if (party.size() <= minPlayers) {
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for (var i = 0; i < party.size(); i++) {
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playerExit(eim,party.get(i));
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}
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eim.dispose();
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}
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else
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playerExit(eim, player);
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}
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function disbandParty(eim) {
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//boot whole party and end
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var party = eim.getPlayers();
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for (var i = 0; i < party.size(); i++) {
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playerExit(eim, party.get(i));
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}
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eim.dispose();
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}
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function playerExit(eim, player) {
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eim.unregisterPlayer(player);
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player.cancelAllBuffs(); //We don't want people going out with wonky blessing >=(
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player.changeMap(exitMap, exitMap.getPortal(0));
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}
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//Those offline cuntts
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function removePlayer(eim, player) {
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eim.unregisterPlayer(player);
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player.getMap().removePlayer(player);
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player.setMap(exitMap);
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}
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function clearPQ(eim) {
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// W00t! Bonus!!
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var iter = eim.getPlayers().iterator();
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var bonusMap = eim.getMapInstance(920011100);
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while (iter.hasNext()) {
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var player = iter.next();
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player.changeMap(bonusMap, bonusMap.getPortal(0));
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eim.setProperty("entryTimestamp",System.currentTimeMillis() + (1 * 60000));
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player.getClient().getSession().write(net.sf.odinms.tools.MaplePacketCreator.getClock(60));
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}
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eim.schedule("finish", 60000)
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}
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function finish(eim) {
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var dMap = eim.getMapInstance(920011300);
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var iter = eim.getPlayers().iterator();
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while (iter.hasNext()) {
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var player = iter.next();
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eim.unregisterPlayer(player);
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player.changeMap(dMap, dMap.getPortal(0));
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}
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eim.dispose();
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}
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function allMonstersDead(eim) {
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//Open Portal? o.O
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}
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function cancelSchedule() {
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}
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function timeOut() {
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var iter = em.getInstances().iterator();
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while (iter.hasNext()) {
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var eim = iter.next();
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if (eim.getPlayerCount() > 0) {
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var pIter = eim.getPlayers().iterator();
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while (pIter.hasNext()) {
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playerExit(eim, pIter.next());
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}
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}
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eim.dispose();
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}
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}
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function playerClocks(eim, player) {
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if (player.getMap().hasTimer() == false){
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player.getClient().getSession().write(net.sf.odinms.tools.MaplePacketCreator.getClock((Long.parseLong(eim.getProperty("entryTimestamp")) - System.currentTimeMillis()) / 1000));
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//player.getMap().setTimer(true);
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}
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}
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function playerTimer(eim, player) {
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if (player.getMap().hasTimer() == false) {
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player.getMap().setTimer(true);
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}
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}
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function broadcastClock(eim, player) {
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//var party = eim.getPlayers();
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var iter = em.getInstances().iterator();
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while (iter.hasNext()) {
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var eim = iter.next();
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if (eim.getPlayerCount() > 0) {
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var pIter = eim.getPlayers().iterator();
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while (pIter.hasNext()) {
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playerClocks(eim, pIter.next());
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}
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}
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//em.schedule("broadcastClock", 1600);
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}
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// for (var kkl = 0; kkl < party.size(); kkl++) {
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// party.get(kkl).getMap().setTimer(true);
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// }
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var iterr = em.getInstances().iterator();
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while (iterr.hasNext()) {
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var eim = iterr.next();
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if (eim.getPlayerCount() > 0) {
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var pIterr = eim.getPlayers().iterator();
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while (pIterr.hasNext()) {
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//playerClocks(eim, pIter.next());
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playerTimer(eim, pIterr.next());
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}
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}
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//em.schedule("broadcastClock", 1600);
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}
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em.schedule("broadcastClock", 1600);
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}
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function dispose() {
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}
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