source
Source for my MapleSolaxiaV2 (v83 MapleStory).
This commit is contained in:
143
scripts/event/3rdjob.js
Normal file
143
scripts/event/3rdjob.js
Normal file
@@ -0,0 +1,143 @@
|
||||
importPackage(Packages.client);
|
||||
importPackage(Packages.server.life);
|
||||
importPackage(Packages.tools);
|
||||
importPackage(Packages.client.inventory);
|
||||
|
||||
function init() {
|
||||
}
|
||||
|
||||
|
||||
function monsterValue(eim, mobId) {
|
||||
return 1;
|
||||
}
|
||||
|
||||
|
||||
function setClassVars(player) {
|
||||
var returnMapId;
|
||||
var monsterId;
|
||||
var mapId;
|
||||
if (player.getJob().equals(MapleJob.FP_WIZARD) ||
|
||||
player.getJob().equals(MapleJob.IL_WIZARD) ||
|
||||
player.getJob().equals(MapleJob.CLERIC)) {
|
||||
mapId = 108010201;
|
||||
returnMapId = 100040106;
|
||||
monsterId = 9001001;
|
||||
} else if (player.getJob().equals(MapleJob.FIGHTER) ||
|
||||
player.getJob().equals(MapleJob.PAGE) ||
|
||||
player.getJob().equals(MapleJob.SPEARMAN)) {
|
||||
mapId = 108010301;
|
||||
returnMapId = 105070001;
|
||||
monsterId = 9001000;
|
||||
} else if (player.getJob().equals(MapleJob.ASSASSIN) ||
|
||||
player.getJob().equals(MapleJob.BANDIT)) {
|
||||
mapId = 108010401;
|
||||
returnMapId = 107000402;
|
||||
monsterId = 9001003;
|
||||
} else if (player.getJob().equals(MapleJob.HUNTER) ||
|
||||
player.getJob().equals(MapleJob.CROSSBOWMAN)) {
|
||||
mapId = 108010101;
|
||||
returnMapId = 105040305;
|
||||
monsterId = 9001002;
|
||||
} else if (player.getJob().equals(MapleJob.BRAWLER) ||
|
||||
player.getJob().equals(MapleJob.GUNSLINGER)) {
|
||||
mapId = 108010501;
|
||||
returnMapId = 105040305;
|
||||
monsterId = 9001008;
|
||||
}
|
||||
return new Array(mapId, returnMapId, monsterId);
|
||||
}
|
||||
|
||||
|
||||
function playerEntry(eim, player) {
|
||||
var info = setClassVars(player);
|
||||
var mapId = info[0];
|
||||
var returnMapId = info[1];
|
||||
var monsterId = info[2];
|
||||
var map = eim.getMapInstance(mapId);
|
||||
map.toggleDrops();
|
||||
|
||||
player.changeMap(map, map.getPortal(0));
|
||||
var mob = map.getMonsterById(monsterId);
|
||||
eim.registerMonster(mob);
|
||||
eim.schedule("warpOut", 20 * 60 * 1000);
|
||||
map.addMapTimer(20 * 60);
|
||||
}
|
||||
|
||||
|
||||
function playerDead(eim, player) {
|
||||
var info = setClassVars(player);
|
||||
var mapId = info[0];
|
||||
var returnMapId = info[1];
|
||||
var monsterId = info[2];
|
||||
player.setHp(1);
|
||||
var returnMap = em.getChannelServer().getMapFactory().getMap(returnMapId);
|
||||
player.changeMap(returnMap, returnMap.getPortal(0));
|
||||
eim.unregisterPlayer(player);
|
||||
eim.dispose();
|
||||
}
|
||||
|
||||
|
||||
function playerDisconnected(eim, player) {
|
||||
var info = setClassVars(player);
|
||||
var mapId = info[0];
|
||||
var returnMapId = info[1];
|
||||
var monsterId = info[2];
|
||||
eim.unregisterPlayer(player);
|
||||
player.getMap().removePlayer(player);
|
||||
var returnMap = em.getChannelServer().getMapFactory().getMap(returnMapId);
|
||||
player.setMap(returnMap);
|
||||
eim.dispose();
|
||||
}
|
||||
|
||||
|
||||
function allMonstersDead(eim) {
|
||||
var winner = eim.getPlayers().get(0);
|
||||
var info = setClassVars(winner);
|
||||
var mapId = info[0];
|
||||
var returnMapId = info[1];
|
||||
var monsterId = info[2];
|
||||
var map = eim.getMapFactory().getMap(mapId);
|
||||
map.spawnItemDrop(winner, winner, new Item(4031059, 0, 1), winner.getPosition(), true, false);
|
||||
eim.schedule("warpOut", 12 * 60 * 1000);
|
||||
map.addMapTimer(12 * 60);
|
||||
}
|
||||
|
||||
function cancelSchedule(eim) {
|
||||
|
||||
}
|
||||
|
||||
|
||||
function warpOut(eim) {
|
||||
var iter = eim.getPlayers().iterator();
|
||||
while (iter.hasNext()) {
|
||||
var player = iter.next();
|
||||
var info = setClassVars(player);
|
||||
var mapId = info[0];
|
||||
var returnMapId = info[1];
|
||||
var monsterId = info[2];
|
||||
var returnMap = em.getChannelServer().getMapFactory().getMap(returnMapId);
|
||||
player.changeMap(returnMap, returnMap.getPortal(0));
|
||||
eim.unregisterPlayer(player);
|
||||
}
|
||||
eim.dispose();
|
||||
}
|
||||
|
||||
|
||||
function leftParty(eim, player) {
|
||||
|
||||
}
|
||||
|
||||
|
||||
function disbandParty(eim, player) {
|
||||
|
||||
|
||||
}
|
||||
|
||||
|
||||
function dispose() {
|
||||
|
||||
|
||||
}
|
||||
|
||||
function cancelSchedule(eim) {
|
||||
}
|
||||
Reference in New Issue
Block a user