EXP system & Mob buffs/diseases optimization
Solved a problem within EXP distribution system that would hand out less overall EXP than the expected when the amount to be earned is low. Optimized mob buffs and diseases, now using a dedicated thread to process all status expirations on a batch. Refactored MonitoredLockTypes names to something more easily identificable. Added a delay on mob effect applications, to be registered in after the cast animation time. Fixed Flame Thrower acting passively when a attacking skill is used by the player.
This commit is contained in:
@@ -132,12 +132,23 @@ public class MapleLifeFactory {
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stats.setRevives(revives);
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}
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decodeElementalString(stats, MapleDataTool.getString("elemAttr", monsterInfoData, ""));
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MapleData monsterSkillData = monsterInfoData.getChildByPath("skill");
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if (monsterSkillData != null) {
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MapleData monsterSkillInfoData = monsterInfoData.getChildByPath("skill");
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if (monsterSkillInfoData != null) {
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int i = 0;
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List<Pair<Integer, Integer>> skills = new ArrayList<>();
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while (monsterSkillData.getChildByPath(Integer.toString(i)) != null) {
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skills.add(new Pair<>(Integer.valueOf(MapleDataTool.getInt(i + "/skill", monsterSkillData, 0)), Integer.valueOf(MapleDataTool.getInt(i + "/level", monsterSkillData, 0))));
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while (monsterSkillInfoData.getChildByPath(Integer.toString(i)) != null) {
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skills.add(new Pair<>(Integer.valueOf(MapleDataTool.getInt(i + "/skill", monsterSkillInfoData, 0)), Integer.valueOf(MapleDataTool.getInt(i + "/level", monsterSkillInfoData, 0))));
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MapleData monsterSkillData = monsterData.getChildByPath("skill" + i);
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if(monsterSkillData != null) {
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int animationTime = 0;
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for(MapleData effectEntry : monsterSkillData.getChildren()) {
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animationTime += MapleDataTool.getIntConvert("delay", effectEntry, 0);
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}
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MapleMonsterInformationProvider.getInstance().setMobSkillAnimationTime(mid, i, animationTime);
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}
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i++;
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}
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stats.setSkills(skills);
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@@ -56,6 +56,7 @@ import java.util.concurrent.atomic.AtomicInteger;
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import java.util.concurrent.atomic.AtomicLong;
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import java.util.concurrent.locks.Lock;
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import tools.locks.MonitoredReentrantLock;
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import net.server.channel.Channel;
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import net.server.world.MapleParty;
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import net.server.world.MaplePartyCharacter;
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import server.TimerManager;
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@@ -320,7 +321,7 @@ public class MapleMonster extends AbstractLoadedMapleLife {
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return takenDamage.containsKey(chr.getId());
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}
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private void distributeExperienceToParty(int pid, int exp, int killer, Set<MapleCharacter> underleveled, int minThresholdLevel) {
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private void distributeExperienceToParty(int pid, float exp, int killer, Set<MapleCharacter> underleveled, int minThresholdLevel) {
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List<MapleCharacter> members = new LinkedList<>();
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MapleCharacter pchar = getMap().getAnyCharacterFromParty(pid);
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if(pchar != null) {
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@@ -353,7 +354,7 @@ public class MapleMonster extends AbstractLoadedMapleLife {
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if (level >= minThresholdLevel) {
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boolean isKiller = killer == id;
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boolean mostDamage = mostDamageCid == id;
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int xp = (int) ((0.80f * exp * level) / partyLevel);
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float xp = ((0.80f * exp * level) / partyLevel);
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if (mostDamage) {
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xp += (0.20f * exp);
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}
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@@ -378,14 +379,14 @@ public class MapleMonster extends AbstractLoadedMapleLife {
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int minThresholdLevel = calcThresholdLevel(this.getMap().getEventInstance() != null);
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int exp = getExp();
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long totalHealth = maxHpPlusHeal.get();
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Map<Integer, Integer> expDist = new HashMap<>();
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Map<Integer, Integer> partyExp = new HashMap<>();
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Map<Integer, Float> expDist = new HashMap<>();
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Map<Integer, Float> partyExp = new HashMap<>();
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float exp8perHp = (0.8f * exp) / totalHealth; // 80% of pool is split amongst all the damagers
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float exp2 = (0.2f * exp); // 20% of pool goes to the killer or his/her party
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for (Entry<Integer, AtomicInteger> damage : takenDamage.entrySet()) {
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expDist.put(damage.getKey(), (int) (Math.min((exp8perHp * damage.getValue().get()), Integer.MAX_VALUE)));
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expDist.put(damage.getKey(), exp8perHp * damage.getValue().get());
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}
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Collection<MapleCharacter> chrs = map.getCharacters();
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@@ -393,15 +394,16 @@ public class MapleMonster extends AbstractLoadedMapleLife {
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for (MapleCharacter mc : chrs) {
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if (expDist.containsKey(mc.getId())) {
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boolean isKiller = (mc.getId() == killerId);
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int xp = expDist.get(mc.getId());
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float xp = expDist.get(mc.getId());
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if (isKiller) {
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xp = (int)Math.min(exp2 + xp, Integer.MAX_VALUE);
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xp += exp2;
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}
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MapleParty p = mc.getParty();
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if (p != null) {
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int pID = p.getId();
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long pXP = (long) xp + (partyExp.containsKey(pID) ? partyExp.get(pID) : 0);
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partyExp.put(pID, (int)Math.min(pXP, Integer.MAX_VALUE));
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float pXP = xp + (partyExp.containsKey(pID) ? partyExp.get(pID) : 0);
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partyExp.put(pID, pXP);
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} else {
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if(mc.getLevel() >= minThresholdLevel) {
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//NO EXP WILL BE GIVEN for those who are underleveled!
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@@ -413,7 +415,7 @@ public class MapleMonster extends AbstractLoadedMapleLife {
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}
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}
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for (Entry<Integer, Integer> party : partyExp.entrySet()) {
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for (Entry<Integer, Float> party : partyExp.entrySet()) {
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distributeExperienceToParty(party.getKey(), party.getValue(), killerId, underleveled, minThresholdLevel);
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}
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@@ -422,7 +424,7 @@ public class MapleMonster extends AbstractLoadedMapleLife {
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}
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}
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public void giveExpToCharacter(MapleCharacter attacker, int exp, boolean isKiller, int numExpSharers) {
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public void giveExpToCharacter(MapleCharacter attacker, float exp, boolean isKiller, int numExpSharers) {
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if (isKiller) {
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if (getMap().getEventInstance() != null) {
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getMap().getEventInstance().monsterKilled(attacker, this);
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@@ -434,9 +436,10 @@ public class MapleMonster extends AbstractLoadedMapleLife {
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int partyExp = 0;
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if (attacker.getHp() > 0) {
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int personalExp = exp * attacker.getExpRate();
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exp *= attacker.getExpRate();
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int personalExp = (int) exp;
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if (exp > 0) {
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if (exp <= Integer.MAX_VALUE) { // assuming no negative xp here
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if (partyModifier > 0.0f) {
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partyExp = (int) (personalExp * partyModifier * ServerConstants.PARTY_BONUS_EXP_RATE);
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}
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@@ -444,7 +447,7 @@ public class MapleMonster extends AbstractLoadedMapleLife {
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if (holySymbol != null) {
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personalExp *= 1.0 + (holySymbol.doubleValue() / 100.0);
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}
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statiLock.lock();
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try {
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if (stati.containsKey(MonsterStatus.SHOWDOWN)) {
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@@ -453,6 +456,8 @@ public class MapleMonster extends AbstractLoadedMapleLife {
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} finally {
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statiLock.unlock();
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}
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} else {
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personalExp = Integer.MAX_VALUE;
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}
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attacker.gainExp(personalExp, partyExp, true, false, isKiller);
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@@ -777,9 +782,9 @@ public class MapleMonster extends AbstractLoadedMapleLife {
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byte[] packet = MaplePacketCreator.applyMonsterStatus(getObjectId(), status, null);
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map.broadcastMessage(packet, getPosition());
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MapleCharacter controller = getController();
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if (controller != null && !controller.isMapObjectVisible(this)) {
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controller.getClient().announce(packet);
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MapleCharacter chrController = getController();
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if (chrController != null && !chrController.isMapObjectVisible(this)) {
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chrController.getClient().announce(packet);
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}
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return animationTime;
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@@ -832,6 +837,8 @@ public class MapleMonster extends AbstractLoadedMapleLife {
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}
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}
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final Channel ch = map.getChannelServer();
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final int mapid = map.getId();
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if(statis.size() > 0) {
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statiLock.lock();
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try {
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@@ -840,8 +847,7 @@ public class MapleMonster extends AbstractLoadedMapleLife {
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if (oldEffect != null) {
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oldEffect.removeActiveStatus(stat);
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if (oldEffect.getStati().isEmpty()) {
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oldEffect.cancelTask();
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oldEffect.cancelDamageSchedule();
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ch.interruptMobStatus(mapid, oldEffect);
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}
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}
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}
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@@ -850,7 +856,6 @@ public class MapleMonster extends AbstractLoadedMapleLife {
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}
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}
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TimerManager timerManager = TimerManager.getInstance();
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final Runnable cancelTask = new Runnable() {
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@Override
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@@ -875,17 +880,21 @@ public class MapleMonster extends AbstractLoadedMapleLife {
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}
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setVenomMulti(0);
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status.cancelDamageSchedule();
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}
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};
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Runnable overtimeAction = null;
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int overtimeDelay = -1;
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int animationTime;
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if (poison) {
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int poisonLevel = from.getSkillLevel(status.getSkill());
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int poisonDamage = Math.min(Short.MAX_VALUE, (int) (getMaxHp() / (70.0 - poisonLevel) + 0.999));
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status.setValue(MonsterStatus.POISON, Integer.valueOf(poisonDamage));
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animationTime = broadcastStatusEffect(status);
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status.setDamageSchedule(timerManager.register(new DamageTask(poisonDamage, from, status, cancelTask, 0), 1000, 1000));
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overtimeAction = new DamageTask(poisonDamage, from, status, 0);
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overtimeDelay = 1000;
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} else if (venom) {
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if (from.getJob() == MapleJob.NIGHTLORD || from.getJob() == MapleJob.SHADOWER || from.getJob().isA(MapleJob.NIGHTWALKER3)) {
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int poisonLevel, matk, jobid = from.getJob().getId();
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@@ -910,7 +919,9 @@ public class MapleMonster extends AbstractLoadedMapleLife {
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status.setValue(MonsterStatus.VENOMOUS_WEAPON, Integer.valueOf(poisonDamage));
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status.setValue(MonsterStatus.POISON, Integer.valueOf(poisonDamage));
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animationTime = broadcastStatusEffect(status);
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status.setDamageSchedule(timerManager.register(new DamageTask(poisonDamage, from, status, cancelTask, 0), 1000, 1000));
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overtimeAction = new DamageTask(poisonDamage, from, status, 0);
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overtimeDelay = 1000;
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} else {
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return false;
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}
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@@ -919,7 +930,9 @@ public class MapleMonster extends AbstractLoadedMapleLife {
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int webDamage = (int) (getMaxHp() / 50.0 + 0.999);
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status.setValue(MonsterStatus.SHADOW_WEB, Integer.valueOf(webDamage));
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animationTime = broadcastStatusEffect(status);
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status.setDamageSchedule(timerManager.schedule(new DamageTask(webDamage, from, status, cancelTask, 1), 3500));
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overtimeAction = new DamageTask(webDamage, from, status, 1);
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overtimeDelay = 3500;
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*/
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} else if (status.getSkill().getId() == 4121004 || status.getSkill().getId() == 4221004) { // Ninja Ambush
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final Skill skill = SkillFactory.getSkill(status.getSkill().getId());
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@@ -928,7 +941,9 @@ public class MapleMonster extends AbstractLoadedMapleLife {
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status.setValue(MonsterStatus.NINJA_AMBUSH, Integer.valueOf(damage));
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animationTime = broadcastStatusEffect(status);
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status.setDamageSchedule(timerManager.register(new DamageTask(damage, from, status, cancelTask, 2), 1000, 1000));
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overtimeAction = new DamageTask(damage, from, status, 2);
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overtimeDelay = 1000;
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} else {
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animationTime = broadcastStatusEffect(status);
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}
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@@ -943,12 +958,11 @@ public class MapleMonster extends AbstractLoadedMapleLife {
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statiLock.unlock();
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}
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status.setCancelTask(timerManager.schedule(cancelTask, duration + animationTime - 100));
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ch.registerMobStatus(mapid, status, cancelTask, duration + animationTime - 100, overtimeAction, overtimeDelay);
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return true;
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}
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public void applyMonsterBuff(final Map<MonsterStatus, Integer> stats, final int x, int skillId, long duration, MobSkill skill, final List<Integer> reflection) {
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TimerManager timerManager = TimerManager.getInstance();
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final Runnable cancelTask = new Runnable() {
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@Override
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@@ -991,7 +1005,8 @@ public class MapleMonster extends AbstractLoadedMapleLife {
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if (controller != null && !controller.isMapObjectVisible(this)) {
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controller.getClient().announce(packet);
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}
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effect.setCancelTask(timerManager.schedule(cancelTask, duration));
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map.getChannelServer().registerMobStatus(map.getId(), effect, cancelTask, duration);
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}
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private void debuffMobStat(MonsterStatus stat) {
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@@ -1191,15 +1206,13 @@ public class MapleMonster extends AbstractLoadedMapleLife {
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private final int dealDamage;
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private final MapleCharacter chr;
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private final MonsterStatusEffect status;
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private final Runnable cancelTask;
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private final int type;
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private final MapleMap map;
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private DamageTask(int dealDamage, MapleCharacter chr, MonsterStatusEffect status, Runnable cancelTask, int type) {
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private DamageTask(int dealDamage, MapleCharacter chr, MonsterStatusEffect status, int type) {
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this.dealDamage = dealDamage;
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this.chr = chr;
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this.status = status;
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this.cancelTask = cancelTask;
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this.type = type;
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this.map = chr.getMap();
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}
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@@ -1207,20 +1220,26 @@ public class MapleMonster extends AbstractLoadedMapleLife {
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@Override
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public void run() {
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int curHp = hp.get();
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if(curHp <= 1) return;
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if(curHp <= 1) {
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map.getChannelServer().interruptMobStatus(map.getId(), status);
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return;
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}
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int damage = dealDamage;
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if (damage >= curHp) {
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damage = curHp - 1;
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if (type == 1 || type == 2) {
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cancelTask.run();
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status.getCancelTask().cancel(false);
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map.getChannelServer().interruptMobStatus(map.getId(), status);
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}
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}
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if (damage > 0) {
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damage(chr, damage, true);
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if (type == 1) { // ninja ambush (type 2) is already displaying DOT
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if (type == 1) {
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map.broadcastMessage(MaplePacketCreator.damageMonster(getObjectId(), damage), getPosition());
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} else if (type == 2) {
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if(damage < dealDamage) { // ninja ambush (type 2) is already displaying DOT to the caster
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map.broadcastMessage(MaplePacketCreator.damageMonster(getObjectId(), damage), getPosition());
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}
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}
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}
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}
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@@ -53,6 +53,8 @@ public class MapleMonsterInformationProvider {
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private final Map<Integer, List<Integer>> dropsChancePool = new HashMap<>(); // thanks to ronan
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private final Set<Integer> hasNoMultiEquipDrops = new HashSet<>();
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private final Map<Integer, List<MonsterDropEntry>> extraMultiEquipDrops = new HashMap<>();
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private final Map<Pair<Integer, Integer>, Integer> mobSkillAnimationTime = new HashMap<>();
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protected MapleMonsterInformationProvider() {
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retrieveGlobal();
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@@ -223,9 +225,17 @@ public class MapleMonsterInformationProvider {
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dropsChancePool.put(monsterId, ret);
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return ret;
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}
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public final void setMobSkillAnimationTime(int monsterId, int skillPos, int animationTime) {
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mobSkillAnimationTime.put(new Pair<>(monsterId, skillPos), animationTime);
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}
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public final Integer getMobSkillAnimationTime(int monsterId, int skillPos) {
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Integer time = mobSkillAnimationTime.get(new Pair<>(monsterId, skillPos));
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return time == null ? 0 : time;
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}
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public static ArrayList<Pair<Integer, String>> getMobsIDsFromName(String search)
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{
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public static ArrayList<Pair<Integer, String>> getMobsIDsFromName(String search) {
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MapleDataProvider dataProvider = MapleDataProviderFactory.getDataProvider(new File("wz/String.wz"));
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ArrayList<Pair<Integer, String>> retMobs = new ArrayList<Pair<Integer, String>>();
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MapleData data = dataProvider.getData("Mob.img");
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@@ -243,8 +253,7 @@ public class MapleMonsterInformationProvider {
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return retMobs;
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}
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public static String getMobNameFromId(int id)
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{
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public static String getMobNameFromId(int id) {
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try
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{
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return MapleLifeFactory.getMonster(id).getName();
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@@ -261,8 +270,7 @@ public class MapleMonsterInformationProvider {
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}
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}
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public static String getMobNameFromID(int id)
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{
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public static String getMobNameFromID(int id) {
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try
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{
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return MapleLifeFactory.getMonster(id).getName();
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@@ -32,6 +32,7 @@ import client.status.MonsterStatus;
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import constants.GameConstants;
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import java.util.LinkedList;
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import java.util.Map;
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import server.TimerManager;
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import tools.Randomizer;
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import server.maps.MapleMapObject;
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import server.maps.MapleMapObjectType;
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@@ -103,6 +104,17 @@ public class MobSkill {
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this.limit = limit;
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}
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public void applyDelayedEffect(final MapleCharacter player, final MapleMonster monster, final boolean skill, final List<MapleCharacter> banishPlayers, int animationTime) {
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TimerManager.getInstance().schedule(new Runnable() {
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@Override
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public void run() {
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if(monster.isAlive()) {
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applyEffect(player, monster, skill, banishPlayers);
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}
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}
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}, animationTime);
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}
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public void applyEffect(MapleCharacter player, MapleMonster monster, boolean skill, List<MapleCharacter> banishPlayers) {
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MapleDisease disease = null;
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Map<MonsterStatus, Integer> stats = new ArrayMap<MonsterStatus, Integer>();
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@@ -282,15 +294,15 @@ public class MobSkill {
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System.out.println("Unhandled Mob skill: " + skillId);
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break;
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}
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if (stats.size() > 0) {
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if (lt != null && rb != null && skill) {
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for (MapleMapObject mons : getObjectsInRange(monster, MapleMapObjectType.MONSTER)) {
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((MapleMonster) mons).applyMonsterBuff(stats, getX(), getSkillId(), getDuration(), this, reflection);
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}
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} else {
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monster.applyMonsterBuff(stats, getX(), getSkillId(), getDuration(), this, reflection);
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}
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}
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if (stats.size() > 0) {
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if (lt != null && rb != null && skill) {
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for (MapleMapObject mons : getObjectsInRange(monster, MapleMapObjectType.MONSTER)) {
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((MapleMonster) mons).applyMonsterBuff(stats, getX(), getSkillId(), getDuration(), this, reflection);
|
||||
}
|
||||
} else {
|
||||
monster.applyMonsterBuff(stats, getX(), getSkillId(), getDuration(), this, reflection);
|
||||
}
|
||||
}
|
||||
if (disease != null) {
|
||||
if (lt != null && rb != null && skill) {
|
||||
int i = 0;
|
||||
|
||||
@@ -59,7 +59,6 @@ import java.util.concurrent.locks.ReentrantReadWriteLock;
|
||||
import java.util.concurrent.locks.ReentrantReadWriteLock.ReadLock;
|
||||
import java.util.concurrent.locks.ReentrantReadWriteLock.WriteLock;
|
||||
import java.lang.ref.WeakReference;
|
||||
import java.util.Comparator;
|
||||
import net.server.Server;
|
||||
import net.server.channel.Channel;
|
||||
import scripting.map.MapScriptManager;
|
||||
@@ -255,15 +254,43 @@ public class MapleMap {
|
||||
public int getId() {
|
||||
return mapid;
|
||||
}
|
||||
|
||||
public Channel getChannelServer() {
|
||||
return Server.getInstance().getWorld(world).getChannel(channel);
|
||||
}
|
||||
|
||||
public MapleMap getReturnMap() {
|
||||
if(returnMapId == 999999999) return this;
|
||||
return Server.getInstance().getWorld(world).getChannel(channel).getMapFactory().getMap(returnMapId);
|
||||
return getChannelServer().getMapFactory().getMap(returnMapId);
|
||||
}
|
||||
|
||||
public int getReturnMapId() {
|
||||
return returnMapId;
|
||||
}
|
||||
|
||||
public MapleMap getForcedReturnMap() {
|
||||
return getChannelServer().getMapFactory().getMap(forcedReturnMap);
|
||||
}
|
||||
|
||||
public int getForcedReturnId() {
|
||||
return forcedReturnMap;
|
||||
}
|
||||
|
||||
public void setForcedReturnMap(int map) {
|
||||
this.forcedReturnMap = map;
|
||||
}
|
||||
|
||||
public long getTimeLimit() {
|
||||
return timeLimit;
|
||||
}
|
||||
|
||||
public void setTimeLimit(int timeLimit) {
|
||||
this.timeLimit = timeLimit;
|
||||
}
|
||||
|
||||
public int getTimeLeft() {
|
||||
return (int) ((timeLimit - System.currentTimeMillis()) / 1000);
|
||||
}
|
||||
|
||||
public void setReactorState() {
|
||||
chrRLock.lock();
|
||||
@@ -322,30 +349,6 @@ public class MapleMap {
|
||||
return true;
|
||||
}
|
||||
|
||||
public int getForcedReturnId() {
|
||||
return forcedReturnMap;
|
||||
}
|
||||
|
||||
public MapleMap getForcedReturnMap() {
|
||||
return Server.getInstance().getWorld(world).getChannel(channel).getMapFactory().getMap(forcedReturnMap);
|
||||
}
|
||||
|
||||
public void setForcedReturnMap(int map) {
|
||||
this.forcedReturnMap = map;
|
||||
}
|
||||
|
||||
public long getTimeLimit() {
|
||||
return timeLimit;
|
||||
}
|
||||
|
||||
public void setTimeLimit(int timeLimit) {
|
||||
this.timeLimit = timeLimit;
|
||||
}
|
||||
|
||||
public int getTimeLeft() {
|
||||
return (int) ((timeLimit - System.currentTimeMillis()) / 1000);
|
||||
}
|
||||
|
||||
public int getCurrentPartyId() {
|
||||
for (MapleCharacter chr : this.getCharacters()) {
|
||||
if (chr.getPartyId() != -1) {
|
||||
|
||||
@@ -55,7 +55,7 @@ public class MapleReactor extends AbstractMapleMapObject {
|
||||
private boolean attackHit;
|
||||
private ScheduledFuture<?> timeoutTask = null;
|
||||
private Lock reactorLock = new MonitoredReentrantLock(MonitoredLockType.REACTOR, true);
|
||||
private Lock hitLock = new MonitoredReentrantLock(MonitoredLockType.REACTOR, true);
|
||||
private Lock hitLock = new MonitoredReentrantLock(MonitoredLockType.REACTOR_HIT, true);
|
||||
|
||||
public MapleReactor(MapleReactorStats stats, int rid) {
|
||||
this.evstate = (byte)0;
|
||||
|
||||
Reference in New Issue
Block a user