EXP system & Mob buffs/diseases optimization

Solved a problem within EXP distribution system that would hand out less overall EXP than the expected when the amount to be earned is low.
Optimized mob buffs and diseases, now using a dedicated thread to process all status expirations on a batch.
Refactored MonitoredLockTypes names to something more easily identificable.
Added a delay on mob effect applications, to be registered in after the cast animation time.
Fixed Flame Thrower acting passively when a attacking skill is used by the player.
This commit is contained in:
ronancpl
2018-06-30 22:48:02 -03:00
parent dac5c43635
commit 94425ba616
57 changed files with 926 additions and 608 deletions

View File

@@ -241,7 +241,7 @@
4000172 - Three-Tailed Foxtail - A soft foxtail that Three-Tailed Fox removed from itself.
4000173 - Broom - A small broom made from bushes that Blins dropped.
4000174 - Money Envelope - You can sell this envelope for 10,000 meso in the store.
4000175 - Minature Pianus - A miniature version of Pianus
4000175 - Miniature Pianus - A miniature version of Pianus
4000176 - Poisonous Mushroom - A poisonous mushroom that lives on the humongous Zombie Mushroom.
4000177 - Mixed Block - A block from Mix Golem that consists of its chest area.
4000178 - Iron Boar Armor - A small piece of the solid armor from Iron Boar.