EXP system & Mob buffs/diseases optimization
Solved a problem within EXP distribution system that would hand out less overall EXP than the expected when the amount to be earned is low. Optimized mob buffs and diseases, now using a dedicated thread to process all status expirations on a batch. Refactored MonitoredLockTypes names to something more easily identificable. Added a delay on mob effect applications, to be registered in after the cast animation time. Fixed Flame Thrower acting passively when a attacking skill is used by the player.
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4000172 - Three-Tailed Foxtail - A soft foxtail that Three-Tailed Fox removed from itself.
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4000173 - Broom - A small broom made from bushes that Blins dropped.
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4000174 - Money Envelope - You can sell this envelope for 10,000 meso in the store.
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4000175 - Minature Pianus - A miniature version of Pianus
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4000175 - Miniature Pianus - A miniature version of Pianus
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4000176 - Poisonous Mushroom - A poisonous mushroom that lives on the humongous Zombie Mushroom.
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4000177 - Mixed Block - A block from Mix Golem that consists of its chest area.
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4000178 - Iron Boar Armor - A small piece of the solid armor from Iron Boar.
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