Use LoginState everywhere

This commit is contained in:
P0nk
2024-09-28 07:02:05 +02:00
parent ec39f0fa06
commit 93bbe868cb
7 changed files with 27 additions and 25 deletions

View File

@@ -24,6 +24,7 @@ package net.server.handlers.login;
import client.Character;
import client.Client;
import client.DefaultDates;
import client.LoginState;
import config.YamlConfig;
import constants.game.GameConstants;
import database.account.Account;
@@ -110,7 +111,7 @@ public final class LoginPasswordHandler implements PacketHandler {
c.setAccount(account);
if (c.getLoginState(account) > Client.LOGIN_NOTLOGGEDIN) {
if (c.getLoginState(account) > LoginState.NOT_LOGGED_IN) {
c.sendPacket(PacketCreator.getLoginFailed(7));
return;
}