New PQ: Boss Rush PQ + Ellin/PiratePQ bug fixes
Introducing Boss Rush PQ. Corrected a few issues regarding rewardings in PiratePQ and EllinPQ and implemented a standardized way to script PQs.
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@@ -15,11 +15,11 @@ function enter(pi) {
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boss.changeDifficulty(level, true);
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pi.getMap(925100500).spawnMonster(boss);
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pi.getMap(925100500).spawnMonsterOnGroundBelow(boss, new java.awt.Point(777, 140));
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pi.warpParty(925100500); //next
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return(true);
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} else {
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pi.playerMessage(5, "The leader must be here");
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pi.playerMessage(5, "The leader must be here.");
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return(false);
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}
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} else {
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