New PQ: Boss Rush PQ + Ellin/PiratePQ bug fixes

Introducing Boss Rush PQ. Corrected a few issues regarding rewardings in
PiratePQ and EllinPQ and implemented a standardized way to script PQs.
This commit is contained in:
ronancpl
2017-04-25 11:55:44 -03:00
parent 828a8a02a2
commit 939b214fb5
66 changed files with 16104 additions and 44622 deletions

View File

@@ -28,68 +28,78 @@ function start() {
}
function action(mode, type, selection) {
if (mode == 1)
status++;
else
status--;
if (status == 0) {
cm.removeAll(4001117);
cm.removeAll(4001120);
cm.removeAll(4001121);
cm.removeAll(4001122);
cm.sendSimple("#b#L0#Get me out of here.#l\r\n#L1#Give me Pirate Hat.#l#k");
} else if (status == 1) {
if (selection == 0) {
if (!cm.canHold(4001129, 1)) {
cm.sendOk("Please make room in ETC.");
cm.dispose();
return;
}
cm.gainItem(4001129, 1);
cm.warp(251010404,0);
} else { //TODO JUMP
if (cm.haveItem(1003267, 1)) {
cm.sendOk("You have the best hat.");
} else if (cm.haveItem(1002573, 1)) {
if (cm.haveItem(4001129, 20)) {
if (cm.canHold(1003267,1)) {
cm.gainItem(1002573, -1);
cm.gainItem(4001129, -20);
cm.gainItem(1003267,1);
cm.sendOk("I have given you the hat.");
if (mode == -1) {
cm.dispose();
} else {
if (mode == 0 && status == 0) {
cm.dispose();
return;
}
if (mode == 1)
status++;
else
status--;
if (status == 0) {
cm.removeAll(4001117);
cm.removeAll(4001120);
cm.removeAll(4001121);
cm.removeAll(4001122);
cm.sendSimple("Thank you for saving me! How can I help you?\r\n#b#L0#Get me out of here.\r\n#L1#Give me Pirate Hat.");
} else if (status == 1) {
if (selection == 0) {
if (!cm.canHold(4001129, 1)) {
cm.sendOk("Please make room in ETC.");
cm.dispose();
return;
}
cm.gainItem(4001129, 1);
cm.warp(251010404,0);
} else {
if (cm.haveItem(1003267, 1)) {
cm.sendOk("You have the best hat.");
} else if (cm.haveItem(1002573, 1)) {
if (cm.haveItem(4001129, 20)) {
if (cm.canHold(1003267,1)) {
cm.gainItem(1002573, -1);
cm.gainItem(4001129, -20);
cm.gainItem(1003267,1);
cm.sendOk("I have given you the hat.");
} else {
cm.sendOk("Please make room in your EQUIP inventory before receiving the hat.");
}
} else {
cm.sendOk("You need 20 #t4001129# to get the next hat.");
}
} else if (cm.haveItem(1002572, 1)) {
if (cm.haveItem(4001129, 20)) {
if (cm.canHold(1002573,1)) {
cm.gainItem(1002572, -1);
cm.gainItem(4001129, -20);
cm.gainItem(1002573,1);
cm.sendOk("I have given you the hat.");
} else {
cm.sendOk("Please make room in your EQUIP inventory before receiving the hat.");
}
} else {
cm.sendOk("You need 20 #t4001129# to get the next hat.");
}
} else {
cm.sendOk("Please make room.");
}
} else {
cm.sendOk("You need 20 #t4001129# to get the next hat.");
}
} else if (cm.haveItem(1002572, 1)) {
if (cm.haveItem(4001129, 20)) {
if (cm.canHold(1002573,1)) {
cm.gainItem(1002572, -1);
cm.gainItem(4001129, -20);
cm.gainItem(1002573,1);
cm.sendOk("I have given you the hat.");
} else {
cm.sendOk("Please make room.");
}
} else {
cm.sendOk("You need 20 #t4001129# to get the next hat.");
}
} else {
if (cm.haveItem(4001129, 20)) {
if (cm.canHold(1002572,1)) {
cm.gainItem(4001129, -20);
cm.gainItem(1002572,1);
cm.sendOk("I have given you the hat.");
} else {
cm.sendOk("Please make room.");
}
} else {
cm.sendOk("You need 20 #t4001129# to get the next hat.");
}
}
}
cm.dispose();
}
if (cm.haveItem(4001129, 20)) {
if (cm.canHold(1002572,1)) {
cm.gainItem(4001129, -20);
cm.gainItem(1002572,1);
cm.sendOk("I have given you the hat.");
} else {
cm.sendOk("Please make room in your EQUIP inventory before receiving the hat.");
}
} else {
cm.sendOk("You need 20 #t4001129# to get the next hat.");
}
}
}
cm.dispose();
}
}
}