Wrap around hpDec schedules (#75)
* Wrap around hpDec schedules Merges hpDec schedules at character into a world schedule. * Patch hpDec timer reset on changing maps Patch timer reset on changing maps with hpDec. * Update Character.java * Update Client.java * Update World.java Co-authored-by: Ronan Lana <rcpl2010@gmail.com>
This commit is contained in:
@@ -332,7 +332,8 @@ server:
|
||||
ITEM_EXPIRE_CHECK: 10000 # (10 * 10000) Interval between item expiring tasks on maps, which checks and makes disappear expired items.
|
||||
ITEM_LIMIT_ON_MAP: 200 #Max number of items allowed on a map.
|
||||
MAP_VISITED_SIZE: 5 #Max length for last mapids visited by a player. This is used to recover and update drops on these maps accordingly with player actions.
|
||||
MAP_DAMAGE_OVERTIME_INTERVAL: 5000 #Interval in milliseconds between map environment damage (e.g. El Nath and Aqua Road surrondings).
|
||||
MAP_DAMAGE_OVERTIME_INTERVAL: 2500 #Interval in milliseconds between map environment damage (e.g. El Nath and Aqua Road surrondings).
|
||||
MAP_DAMAGE_OVERTIME_COUNT: 2
|
||||
|
||||
#Channel Mob Disease Monitor Configuration
|
||||
MOB_STATUS_MONITOR_PROC: 200 #Frequency in milliseconds between each proc on the mob disease monitor schedule.
|
||||
|
||||
Reference in New Issue
Block a user