Wrap around hpDec schedules (#75)

* Wrap around hpDec schedules

Merges hpDec schedules at character into a world schedule.

* Patch hpDec timer reset on changing maps

Patch timer reset on changing maps with hpDec.

* Update Character.java

* Update Client.java

* Update World.java

Co-authored-by: Ronan Lana <rcpl2010@gmail.com>
This commit is contained in:
ronancpl7
2022-08-03 02:42:15 -03:00
committed by GitHub
parent e5e9b50215
commit 905a0260a6
9 changed files with 86 additions and 33 deletions

View File

@@ -332,7 +332,8 @@ server:
ITEM_EXPIRE_CHECK: 10000 # (10 * 10000) Interval between item expiring tasks on maps, which checks and makes disappear expired items.
ITEM_LIMIT_ON_MAP: 200 #Max number of items allowed on a map.
MAP_VISITED_SIZE: 5 #Max length for last mapids visited by a player. This is used to recover and update drops on these maps accordingly with player actions.
MAP_DAMAGE_OVERTIME_INTERVAL: 5000 #Interval in milliseconds between map environment damage (e.g. El Nath and Aqua Road surrondings).
MAP_DAMAGE_OVERTIME_INTERVAL: 2500 #Interval in milliseconds between map environment damage (e.g. El Nath and Aqua Road surrondings).
MAP_DAMAGE_OVERTIME_COUNT: 2
#Channel Mob Disease Monitor Configuration
MOB_STATUS_MONITOR_PROC: 200 #Frequency in milliseconds between each proc on the mob disease monitor schedule.