PlayerNPC patch + Wedding ring effects + Bypassable PIN/PIC + SP cap

Fixed an issue with delayed item pickups.
Fixed ClearSlot command not removing rechargeables from inventory.
Fixed Resurrection and Hyper Body animation effect not working for other players.
Implemented bypassable PIN/PIC, applied on accounts after a successful authentication, remaining active while activity is detected for that account.
Fixed anti-multiclient system not properly registering players logged in via all-chars-view.
Fixed cases where players still could gain EXP from much higher-leveled mobs if they were on an event instance.
Optimized scroll result method performance.
Added a server flag for SP cap limit on the player's current job (missing amount are reobtained after changing jobs).
PlayerNPCs now have overridable scripts.
Fixed some mapobject issues with PlayerNPCs, potencially leading to disappearing from maps in certain circumstances.
Fixed SpawnAllPnpcs command not properly spawning all PlayersNPCs.
Added extra info on Abdula, now stating whether a book can be obtained from questline or not.
Fixed marriage ring effects.
Fixed some cases where marriage rings were being able to be sent out from the character owner.
Fixed Duey allowing send untradeable items.
New tool: MapleWorldmapChecker. It reads Map.wz XMLs, fetching mapids not properly referenced on the worldmap nodes.
This commit is contained in:
ronancpl
2018-10-25 07:09:35 -03:00
parent 17d3ffe1c3
commit 8f8cd815aa
87 changed files with 2040 additions and 271 deletions

View File

@@ -47,12 +47,12 @@ function action(mode, type, selection) {
if(status == 0) {
if(!cm.isQuestStarted(20407)) {
cm.sendOk("... Knight, you still #bseem unsure to face this fight#k, don't you? There's no grace in challenging someone when they are still not mentally ready for the battle. Talk your peace to that big clumsy bird of yours, maybe it'll put some guts on you.");
cm.dispose();
return;
cm.sendOk("... Knight, you still #bseem unsure to face this fight#k, don't you? There's no grace in challenging someone when they are still not mentally ready for the battle. Talk your peace to that big clumsy bird of yours, maybe it'll put some guts on you.");
cm.dispose();
return;
}
cm.sendAcceptDecline("Hahahahaha! This place's Empress is already under my domain, that's surely a great advance on the #bBlack Wings#k' overthrow towards Maple World... And you, there? Still wants to face us? Or, better yet, #rfeel fancy to join us#k since there's nothing more you can do?");
cm.sendAcceptDecline("Hahahahaha! This place's Empress is already under my domain, that's surely a great advance on the #bBlack Wings#k' overthrow towards Maple World... And you, there? Still wants to face us? Or, better yet, since you seem strong enough to be quite a supplementary reinforcement at our service, #rwill you meet our expectations and fancy joining us#k since there's nothing more you can do?");
} else if (status == 1) {
cm.sendOk("Heh, cowards have no place on the #rBlack Mage's#k army. Begone!");
cm.dispose();