All packet creating methods now create Packet instead of byte[]

This commit got way too big...
- Remove deprecated methods for sending packets
- Favor OutPacket & Packet over MaplePacketLittleEndianWriter, LittleEndianWriter, and byte array
- Split up some packet creating methods into separate classes
This commit is contained in:
P0nk
2021-08-21 01:36:51 +02:00
parent b5cd6887ae
commit 8f6860d7d7
231 changed files with 6403 additions and 6927 deletions

View File

@@ -59,7 +59,7 @@ public final class CloseRangeDamageHandler extends AbstractDealDamageHandler {
return;
if (GameConstants.isDojo(chr.getMap().getId()) && attack.numAttacked > 0) {
chr.setDojoEnergy(chr.getDojoEnergy() + YamlConfig.config.server.DOJO_ENERGY_ATK);
c.announce(PacketCreator.getEnergy("energy", chr.getDojoEnergy()));
c.sendPacket(PacketCreator.getEnergy("energy", chr.getDojoEnergy()));
}
chr.getMap().broadcastMessage(chr, PacketCreator.closeRangeAttack(chr, attack.skill, attack.skilllevel, attack.stance, attack.numAttackedAndDamage, attack.allDamage, attack.speed, attack.direction, attack.display), false, true);
@@ -104,7 +104,7 @@ public final class CloseRangeDamageHandler extends AbstractDealDamageHandler {
List<Pair<MapleBuffStat, Integer>> stat = Collections.singletonList(new Pair<>(MapleBuffStat.COMBO, neworbcount));
chr.setBuffedValue(MapleBuffStat.COMBO, neworbcount);
duration -= (int) (currentServerTime() - chr.getBuffedStarttime(MapleBuffStat.COMBO));
c.announce(PacketCreator.giveBuff(oid, duration, stat));
c.sendPacket(PacketCreator.giveBuff(oid, duration, stat));
chr.getMap().broadcastMessage(chr, PacketCreator.giveForeignBuff(chr.getId(), stat), false);
}
}
@@ -146,8 +146,8 @@ public final class CloseRangeDamageHandler extends AbstractDealDamageHandler {
}
chr.setDojoEnergy(0);
c.announce(PacketCreator.getEnergy("energy", chr.getDojoEnergy()));
c.announce(PacketCreator.serverNotice(5, "As you used the secret skill, your energy bar has been reset."));
c.sendPacket(PacketCreator.getEnergy("energy", chr.getDojoEnergy()));
c.sendPacket(PacketCreator.serverNotice(5, "As you used the secret skill, your energy bar has been reset."));
} else if (attack.skill > 0) {
Skill skill = SkillFactory.getSkill(attack.skill);
MapleStatEffect effect_ = skill.getEffect(chr.getSkillLevel(skill));
@@ -155,7 +155,7 @@ public final class CloseRangeDamageHandler extends AbstractDealDamageHandler {
if (chr.skillIsCooling(attack.skill)) {
return;
} else {
c.announce(PacketCreator.skillCooldown(attack.skill, effect_.getCooldown()));
c.sendPacket(PacketCreator.skillCooldown(attack.skill, effect_.getCooldown()));
chr.addCooldown(attack.skill, currentServerTime(), effect_.getCooldown() * 1000);
}
}