All packet creating methods now create Packet instead of byte[]
This commit got way too big... - Remove deprecated methods for sending packets - Favor OutPacket & Packet over MaplePacketLittleEndianWriter, LittleEndianWriter, and byte array - Split up some packet creating methods into separate classes
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@@ -96,7 +96,7 @@ public abstract class AbstractDealDamageHandler extends AbstractMaplePacketHandl
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theSkill = SkillFactory.getSkill(attack.skill); // thanks Conrad for noticing some Aran skills not consuming MP
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attackEffect = attack.getAttackEffect(player, theSkill); //returns back the player's attack effect so we are gucci
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if (attackEffect == null) {
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player.announce(PacketCreator.enableActions());
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player.sendPacket(PacketCreator.enableActions());
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return;
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}
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@@ -127,7 +127,7 @@ public abstract class AbstractDealDamageHandler extends AbstractMaplePacketHandl
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}
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}
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} else {
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player.announce(PacketCreator.enableActions());
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player.sendPacket(PacketCreator.enableActions());
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}
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}
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