All packet creating methods now create Packet instead of byte[]

This commit got way too big...
- Remove deprecated methods for sending packets
- Favor OutPacket & Packet over MaplePacketLittleEndianWriter, LittleEndianWriter, and byte array
- Split up some packet creating methods into separate classes
This commit is contained in:
P0nk
2021-08-21 01:36:51 +02:00
parent b5cd6887ae
commit 8f6860d7d7
231 changed files with 6403 additions and 6927 deletions

View File

@@ -44,10 +44,10 @@ public class TimerCommand extends Command {
MapleCharacter victim = c.getWorldServer().getPlayerStorage().getCharacterByName(params[0]);
if (victim != null) {
if (params[1].equalsIgnoreCase("remove")) {
victim.announce(PacketCreator.removeClock());
victim.sendPacket(PacketCreator.removeClock());
} else {
try {
victim.announce(PacketCreator.getClock(Integer.parseInt(params[1])));
victim.sendPacket(PacketCreator.getClock(Integer.parseInt(params[1])));
} catch (NumberFormatException e) {
player.yellowMessage("Syntax: !timer <playername> <seconds>|remove");
}