All packet creating methods now create Packet instead of byte[]
This commit got way too big... - Remove deprecated methods for sending packets - Favor OutPacket & Packet over MaplePacketLittleEndianWriter, LittleEndianWriter, and byte array - Split up some packet creating methods into separate classes
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@@ -73,15 +73,15 @@ public class BanCommand extends Command {
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target.ban(reason);
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target.yellowMessage("You have been banned by #b" + c.getPlayer().getName() + " #k.");
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target.yellowMessage("Reason: " + reason);
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c.announce(PacketCreator.getGMEffect(4, (byte) 0));
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c.sendPacket(PacketCreator.getGMEffect(4, (byte) 0));
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final MapleCharacter rip = target;
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TimerManager.getInstance().schedule(() -> rip.getClient().disconnect(false, false), 5000); //5 Seconds
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Server.getInstance().broadcastMessage(c.getWorld(), PacketCreator.serverNotice(6, "[RIP]: " + ign + " has been banned."));
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} else if (MapleCharacter.ban(ign, reason, false)) {
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c.announce(PacketCreator.getGMEffect(4, (byte) 0));
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c.sendPacket(PacketCreator.getGMEffect(4, (byte) 0));
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Server.getInstance().broadcastMessage(c.getWorld(), PacketCreator.serverNotice(6, "[RIP]: " + ign + " has been banned."));
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} else {
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c.announce(PacketCreator.getGMEffect(6, (byte) 1));
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c.sendPacket(PacketCreator.getGMEffect(6, (byte) 1));
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}
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}
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}
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