All packet creating methods now create Packet instead of byte[]

This commit got way too big...
- Remove deprecated methods for sending packets
- Favor OutPacket & Packet over MaplePacketLittleEndianWriter, LittleEndianWriter, and byte array
- Split up some packet creating methods into separate classes
This commit is contained in:
P0nk
2021-08-21 01:36:51 +02:00
parent b5cd6887ae
commit 8f6860d7d7
231 changed files with 6403 additions and 6927 deletions

View File

@@ -38,7 +38,7 @@ public class DisposeCommand extends Command {
public void execute(MapleClient c, String[] params) {
NPCScriptManager.getInstance().dispose(c);
QuestScriptManager.getInstance().dispose(c);
c.announce(PacketCreator.enableActions());
c.sendPacket(PacketCreator.enableActions());
c.removeClickedNPC();
c.getPlayer().message("You've been disposed.");
}

View File

@@ -27,7 +27,7 @@ import client.MapleCharacter;
import client.MapleClient;
import client.command.Command;
import net.server.Server;
import tools.PacketCreator;
import net.server.guild.GuildPackets;
import tools.Pair;
import java.util.List;
@@ -42,6 +42,6 @@ public class RanksCommand extends Command {
MapleCharacter player = c.getPlayer();
List<Pair<String, Integer>> worldRanking = Server.getInstance().getWorldPlayerRanking(player.getWorld());
player.announce(PacketCreator.showPlayerRanks(9010000, worldRanking));
player.sendPacket(GuildPackets.showPlayerRanks(9010000, worldRanking));
}
}