More concurrency fixes + Zombify + BPQ available
Fixed some inconsistencies due to race conditions in the project, added Zombify monster effect, made BPQ available and some minor patches.
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@@ -43,9 +43,9 @@ public enum ItemFactory {
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CASH_CYGNUS(4, false),
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CASH_ARAN(5, false),
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MERCHANT(6, false);
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private int value;
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private boolean account;
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private static ReentrantLock lock = new ReentrantLock(true);
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private final int value;
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private final boolean account;
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private static final ReentrantLock lock = new ReentrantLock(true);
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private ItemFactory(int value, boolean account) {
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this.value = value;
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