Refactor SkillbookChanceFetcher & add logs
Less static variables and generally cleaner code
This commit is contained in:
@@ -1,7 +1,6 @@
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package tools.mapletools;
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import server.life.MonsterStats;
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import tools.Pair;
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import java.io.IOException;
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import java.io.PrintWriter;
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@@ -10,41 +9,97 @@ import java.nio.file.Path;
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import java.sql.Connection;
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import java.sql.PreparedStatement;
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import java.sql.ResultSet;
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import java.time.Duration;
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import java.time.Instant;
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import java.util.ArrayList;
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import java.util.Comparator;
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import java.util.HashMap;
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import java.util.List;
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import java.util.Map;
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/**
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* @author RonanLana
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* <p>
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* This application traces missing meso drop data on the underlying DB (that must be
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* This application normalizes skillbook drop chances on the underlying DB (that must be
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* defined on the DatabaseConnection file of this project) and generates a
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* SQL file that proposes missing drop entries for the drop_data table.
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* <p>
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* The meso range is calculated accordingly with the target mob stats, such as level
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* and if it's a boss or not, similarly as how it has been done for the actual meso
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* drops.
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* The drop chances are calculated based on the mob level. Bosses get a higher drop chance.
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* Legend skillbooks gain a boost in drop chance (for some reason).
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*
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* @author RonanLana
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* @author Ponk
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*/
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public class SkillbookChanceFetcher {
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private static final Path OUTPUT_FILE = ToolConstants.getOutputFile("skillbook_drop_data.sql");
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private static final Map<Pair<Integer, Integer>, Integer> skillbookChances = new HashMap<>();
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private static PrintWriter printWriter;
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private static Map<Integer, MonsterStats> mobStats;
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private record DropIdentifier(int mobId, int itemId) {}
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private static List<Map.Entry<Pair<Integer, Integer>, Integer>> sortedSkillbookChances() {
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List<Map.Entry<Pair<Integer, Integer>, Integer>> skillbookChancesList = new ArrayList<>(skillbookChances.entrySet());
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public static void main(String[] args) {
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Instant start = Instant.now();
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skillbookChancesList.sort((o1, o2) -> {
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if (o1.getKey().getLeft().equals(o2.getKey().getLeft())) {
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return o1.getKey().getRight() < o2.getKey().getRight() ? -1 : (o1.getKey().getRight().equals(o2.getKey().getRight()) ? 0 : 1);
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System.out.println("Fetching all skillbook drops from the database...");
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List<DropIdentifier> skillbookDrops = fetchAllSkillbookDrops();
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System.out.printf("Found %d skillbook drops%n", skillbookDrops.size());
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// load mob stats from WZ
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Map<Integer, MonsterStats> mobStats = MonsterStatFetcher.getAllMonsterStats();
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System.out.println("Calculating drop chances...");
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Map<DropIdentifier, Integer> skillbookChances = calculateSkillbookDropChances(skillbookDrops, mobStats);
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System.out.println("Writing output file...");
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generateSkillbookChanceUpdateFile(skillbookChances);
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Duration totalDuration = Duration.between(start, Instant.now());
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System.out.printf("Done! Total elapsed time: %d ms", totalDuration.toMillis());
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}
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return (o1.getKey().getLeft() < o2.getKey().getLeft()) ? -1 : 1;
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});
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private static List<DropIdentifier> fetchAllSkillbookDrops() {
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String sql = """
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SELECT dropperid, itemid
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FROM drop_data
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WHERE itemid >= 2280000
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AND itemid < 2300000""";
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try (Connection con = SimpleDatabaseConnection.getConnection();
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PreparedStatement ps = con.prepareStatement(sql);
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ResultSet rs = ps.executeQuery()) {
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List<DropIdentifier> skillbookDrops = new ArrayList<>();
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while (rs.next()) {
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int mobId = rs.getInt("dropperid");
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int itemId = rs.getInt("itemid");
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skillbookDrops.add(new DropIdentifier(mobId, itemId));
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}
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return skillbookDrops;
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} catch (Exception e) {
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throw new RuntimeException("Failed to fetch all skillbook drops", e);
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}
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}
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return skillbookChancesList;
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private static Map<DropIdentifier, Integer> calculateSkillbookDropChances(List<DropIdentifier> skillbookDrops,
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Map<Integer, MonsterStats> mobStats) {
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Map<DropIdentifier, Integer> skillbookChances = new HashMap<>();
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for (DropIdentifier drop : skillbookDrops) {
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int expectedChance = 250;
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if (mobStats.get(drop.mobId) != null) {
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int level = mobStats.get(drop.mobId).getLevel();
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expectedChance *= Math.max(2, (level - 80) / 15);
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if (mobStats.get(drop.mobId).isBoss()) {
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expectedChance *= 20;
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}
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} else {
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expectedChance = 1287;
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}
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if (isLegendSkillUpgradeBook(drop.itemId)) { // drop rate of Legends seems to be higher than explorers, in retrospect from values in DB
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expectedChance *= 3;
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}
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skillbookChances.put(drop, expectedChance);
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}
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return skillbookChances;
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}
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private static boolean isLegendSkillUpgradeBook(int itemid) {
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@@ -52,77 +107,37 @@ public class SkillbookChanceFetcher {
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return (itemidBranch == 228 && itemid >= 2280013 || itemidBranch == 229 && itemid >= 2290126); // drop rate of Legends are higher
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}
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private static void fetchSkillbookDropChances() {
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Connection con = SimpleDatabaseConnection.getConnection();
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try {
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PreparedStatement ps = con.prepareStatement("SELECT dropperid, itemid FROM drop_data WHERE itemid >= 2280000 AND itemid < 2300000");
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ResultSet rs = ps.executeQuery();
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while (rs.next()) {
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int mobid = rs.getInt("dropperid");
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int itemid = rs.getInt("itemid");
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int expectedChance = 250;
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if (mobStats.get(mobid) != null) {
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int level = mobStats.get(mobid).getLevel();
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expectedChance *= Math.max(2, (level - 80) / 15);
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if (mobStats.get(mobid).isBoss()) {
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expectedChance *= 20;
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} else {
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expectedChance *= 1;
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}
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} else {
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expectedChance = 1287;
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}
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if (isLegendSkillUpgradeBook(itemid)) { // drop rate of Legends seems to be higher than explorers, in retrospect from values in DB
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expectedChance *= 3;
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}
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skillbookChances.put(new Pair<>(mobid, itemid), expectedChance);
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}
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rs.close();
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ps.close();
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con.close();
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} catch (Exception e) {
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e.printStackTrace();
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}
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}
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private static void printSkillbookChanceUpdateSqlHeader() {
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printWriter.println(" # SQL File autogenerated from the MapleSkillbookChanceFetcher feature by Ronan Lana.");
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printWriter.println(" # Generated data takes into account mob stats such as level and boss for the chance rates.");
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printWriter.println();
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printWriter.println(" REPLACE INTO drop_data (`dropperid`, `itemid`, `minimum_quantity`, `maximum_quantity`, `questid`, `chance`) VALUES");
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}
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private static void generateSkillbookChanceUpdateFile() {
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private static void generateSkillbookChanceUpdateFile(Map<DropIdentifier, Integer> skillbookChances) {
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try (PrintWriter pw = new PrintWriter(Files.newOutputStream(OUTPUT_FILE))) {
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printWriter = pw;
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printSkillbookChanceUpdateSqlHeader(pw);
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printSkillbookChanceUpdateSqlHeader();
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List<Map.Entry<Pair<Integer, Integer>, Integer>> skillbookChancesList = sortedSkillbookChances();
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for (Map.Entry<Pair<Integer, Integer>, Integer> e : skillbookChancesList) {
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printWriter.println("(" + e.getKey().getLeft() + ", " + e.getKey().getRight() + ", 1, 1, 0, "
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+ e.getValue() + "),");
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List<Map.Entry<DropIdentifier, Integer>> skillbookChancesList = sortedSkillbookChances(skillbookChances);
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for (Map.Entry<DropIdentifier, Integer> e : skillbookChancesList) {
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pw.println("(%d, %d, 1, 1, 0, %d),".formatted(e.getKey().mobId, e.getKey().itemId, e.getValue()));
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}
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} catch (IOException ioe) {
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ioe.printStackTrace();
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} catch (IOException e) {
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throw new RuntimeException("Failed to write output file", e);
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}
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}
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public static void main(String[] args) {
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// load mob stats from WZ
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mobStats = MonsterStatFetcher.getAllMonsterStats();
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private static void printSkillbookChanceUpdateSqlHeader(PrintWriter pw) {
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pw.println(" # SQL File autogenerated from the SkillbookChanceFetcher feature by Ronan Lana.");
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pw.println(" # Generated data takes into account mob stats such as level and boss for the chance rates.");
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pw.println();
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fetchSkillbookDropChances();
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generateSkillbookChanceUpdateFile();
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pw.println(" REPLACE INTO drop_data (`dropperid`, `itemid`, `minimum_quantity`, `maximum_quantity`, `questid`, `chance`) VALUES");
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}
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private static List<Map.Entry<DropIdentifier, Integer>> sortedSkillbookChances(
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Map<DropIdentifier, Integer> skillbookChances) {
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List<Map.Entry<DropIdentifier, Integer>> skillbookChancesList = new ArrayList<>(skillbookChances.entrySet());
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skillbookChancesList.sort(mobIdAscThenItemIdAscComparator());
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return skillbookChancesList;
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}
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private static Comparator<Map.Entry<DropIdentifier, Integer>> mobIdAscThenItemIdAscComparator() {
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return Comparator.comparing((Map.Entry<DropIdentifier, Integer> entry) -> entry.getKey().mobId)
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.thenComparing(entry -> entry.getKey().itemId);
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}
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}
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