Neo City + Revamped EllinPQ + New Release

Fixed Neo City area, now playable.
Overhauled the EllinPQ mechanics, such as the "CLEAR" effect when passing maps, and some bug fixes along the way.
Refactored a lot of out-of-place classes and properly renamed a few others through the project.
Updated readme and licenses through the source, preparing the stage for the new release.
This commit is contained in:
ronancpl
2017-11-29 00:57:50 -02:00
parent 46924812b0
commit 85a81b9bf9
163 changed files with 17125 additions and 14961 deletions
+13 -6
View File
@@ -30,7 +30,7 @@ import tools.MaplePacketCreator;
import tools.locks.MonitoredLockType;
public class MapleMapItem extends AbstractMapleMapObject {
protected MapleClient ownerClient;
protected Item item;
protected MapleMapObject dropper;
protected int character_ownerid, meso, questid = -1;
@@ -39,33 +39,36 @@ public class MapleMapItem extends AbstractMapleMapObject {
protected long dropTime;
private Lock itemLock = new MonitoredReentrantLock(MonitoredLockType.MAP_ITEM);
public MapleMapItem(Item item, Point position, MapleMapObject dropper, MapleCharacter owner, byte type, boolean playerDrop) {
public MapleMapItem(Item item, Point position, MapleMapObject dropper, MapleCharacter owner, MapleClient ownerClient, byte type, boolean playerDrop) {
setPosition(position);
this.item = item;
this.dropper = dropper;
this.character_ownerid = owner.getId();
this.ownerClient = owner.getClient();
this.meso = 0;
this.type = type;
this.playerDrop = playerDrop;
}
public MapleMapItem(Item item, Point position, MapleMapObject dropper, MapleCharacter owner, byte type, boolean playerDrop, int questid) {
public MapleMapItem(Item item, Point position, MapleMapObject dropper, MapleCharacter owner, MapleClient ownerClient, byte type, boolean playerDrop, int questid) {
setPosition(position);
this.item = item;
this.dropper = dropper;
this.character_ownerid = owner.getParty() == null ? owner.getId() : owner.getPartyId();
this.meso = 0;
this.ownerClient = owner.getClient();
this.meso = 0;
this.type = type;
this.playerDrop = playerDrop;
this.questid = questid;
}
public MapleMapItem(int meso, Point position, MapleMapObject dropper, MapleCharacter owner, byte type, boolean playerDrop) {
public MapleMapItem(int meso, Point position, MapleMapObject dropper, MapleCharacter owner, MapleClient ownerClient, byte type, boolean playerDrop) {
setPosition(position);
this.item = null;
this.dropper = dropper;
this.character_ownerid = owner.getParty() == null ? owner.getId() : owner.getPartyId();
this.meso = meso;
this.ownerClient = owner.getClient();
this.meso = meso;
this.type = type;
this.playerDrop = playerDrop;
}
@@ -90,6 +93,10 @@ public class MapleMapItem extends AbstractMapleMapObject {
public final int getOwner() {
return character_ownerid;
}
public final MapleClient getOwnerClient() {
return (ownerClient.isLoggedIn() && !ownerClient.getPlayer().isAwayFromWorld()) ? ownerClient : null;
}
public final int getMeso() {
return meso;