Neo City + Revamped EllinPQ + New Release

Fixed Neo City area, now playable.
Overhauled the EllinPQ mechanics, such as the "CLEAR" effect when passing maps, and some bug fixes along the way.
Refactored a lot of out-of-place classes and properly renamed a few others through the project.
Updated readme and licenses through the source, preparing the stage for the new release.
This commit is contained in:
ronancpl
2017-11-29 00:57:50 -02:00
parent 46924812b0
commit 85a81b9bf9
163 changed files with 17125 additions and 14961 deletions

View File

@@ -94,7 +94,7 @@ public final class MakerSkillHandler extends AbstractMaplePacketHandler {
return;
}
} else {
if(toCreate < 2000000) { // only equips uses stimulant and reagents
if(ItemConstants.isEquipment(toCreate)) { // only equips uses stimulant and reagents
if(slea.readByte() != 0) { // stimulant
stimulantid = getMakerStimulant(toCreate);
if(!c.getAbstractPlayerInteraction().haveItem(stimulantid)) {