Neo City + Revamped EllinPQ + New Release
Fixed Neo City area, now playable. Overhauled the EllinPQ mechanics, such as the "CLEAR" effect when passing maps, and some bug fixes along the way. Refactored a lot of out-of-place classes and properly renamed a few others through the project. Updated readme and licenses through the source, preparing the stage for the new release.
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@@ -255,7 +255,7 @@ public class Server implements Runnable {
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System.exit(0);
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}
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System.out.println("MapleSolaxia v" + ServerConstants.VERSION + " starting up.\r\n");
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System.out.println("HeavenMS v" + ServerConstants.VERSION + " starting up.\r\n");
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if(ServerConstants.SHUTDOWNHOOK)
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@@ -349,7 +349,7 @@ public class Server implements Runnable {
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System.out.println("Listening on port 8484\r\n\r\n");
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System.out.println("Solaxia is now online.\r\n");
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System.out.println("HeavenMS is now online.\r\n");
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online = true;
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}
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