Neo City + Revamped EllinPQ + New Release

Fixed Neo City area, now playable.
Overhauled the EllinPQ mechanics, such as the "CLEAR" effect when passing maps, and some bug fixes along the way.
Refactored a lot of out-of-place classes and properly renamed a few others through the project.
Updated readme and licenses through the source, preparing the stage for the new release.
This commit is contained in:
ronancpl
2017-11-29 00:57:50 -02:00
parent 46924812b0
commit 85a81b9bf9
163 changed files with 17125 additions and 14961 deletions

View File

@@ -310,7 +310,13 @@ public class Commands {
gotomaps.put("skelegon", 240040511);
gotomaps.put("hpq", 100000200);
gotomaps.put("ht", 240050400);
gotomaps.put("fm", 910000000);
gotomaps.put("ariant", 260000000);
gotomaps.put("magatia", 261000000);
gotomaps.put("singapore", 540000000);
gotomaps.put("keep", 610020006);
gotomaps.put("temple", 270000100);
gotomaps.put("neo", 240070000);
gotomaps.put("fm", 910000000);
}
private static void hardsetItemStats(Equip equip, short stat) {
@@ -351,7 +357,7 @@ public class Commands {
break;
case "staff":
player.yellowMessage("MapleSolaxiaV2 Staff");
player.yellowMessage("HeavenMS (MapleSolaxiaV2) Staff");
player.yellowMessage("Ronan - Developer");
player.yellowMessage("Vcoc - Freelance Developer");
player.yellowMessage("");
@@ -2601,10 +2607,6 @@ public class Commands {
c.announce(MaplePacketCreator.fredrickMessage(Byte.valueOf(sub[1])));
break;
case "owl":
c.announce(MaplePacketCreator.getOwlMessage(Integer.valueOf(sub[1])));
break;
default:
return false;
}