Neo City + Revamped EllinPQ + New Release
Fixed Neo City area, now playable. Overhauled the EllinPQ mechanics, such as the "CLEAR" effect when passing maps, and some bug fixes along the way. Refactored a lot of out-of-place classes and properly renamed a few others through the project. Updated readme and licenses through the source, preparing the stage for the new release.
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scripts/reactor/3009000.js
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12
scripts/reactor/3009000.js
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/**
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* @author: Ronan
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* @reactor: Spine
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* @map: 930000200 - Forest of Poison Haze - Deteriorated Forest
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* @func: Water Fountain
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*/
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function act() {
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if(rm.getReactor().getState() == 4) {
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rm.getEventInstance().showClearEffect(rm.getMap().getId());
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}
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}
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