Neo City + Revamped EllinPQ + New Release
Fixed Neo City area, now playable. Overhauled the EllinPQ mechanics, such as the "CLEAR" effect when passing maps, and some bug fixes along the way. Refactored a lot of out-of-place classes and properly renamed a few others through the project. Updated readme and licenses through the source, preparing the stage for the new release.
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@@ -1,4 +1,4 @@
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========== MapleSolaxiaV2 ==========
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========== HeavenMS (MapleSolaxiaV2) ==========
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Credits:
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Ronan - Developer
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Vcoc - Freelance Developer
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@@ -63,6 +63,7 @@ Monsters, Maps & Reactors:
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* Boats, elevator and other travelling mechanics fully working.
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* PQs, Taxis and other event-driven situations warps players at random spawnpoints, GMS-like.
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* Some reactors (PQ bonus boxes) now sprays items on the map, instead of dropping everything at once.
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* Updated Crimsonwood, World Tour and Neo City, enabling quest completion and game progression in these areas.
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PQ potentials:
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* Lobby system - Multiple PQ instances on same channel.
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@@ -87,6 +88,8 @@ Server potentials:
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* Delete Character (requires ENABLE_PIC activated).
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* Autosaver (periodically saves on DB current state of every player in-game).
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* Both fixed and randomized versions of HP/MP growth rate available, regarding player job (enable one at ServerConstants). Placeholder for HP/MP washing feature.
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* Accounts can be created automatically when trying to login on an inexistent account -- credits to shavit.
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* Usage of Bcrypt (up-to-date) as the main password hashing algorithm, replacing old SHA's -- credits to shavit.
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Admin/GM commands:
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* Server commands layered by GM levels.
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@@ -99,9 +102,11 @@ External tools:
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* MapleIdRetriever - Two behaviors: generates a SQL table with relation (id, name) of the handbook given as input. Given a file with names, outputs a file with ids.
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* MapleMapInfoRetriever - Basic tool for detecting missing info nodes on the map field structures (maps failing to have an info node on the WZ is an critical issue).
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* MapleMesoFetcher - Creates meso drop data for mobs with more than 4 items (thus overworld mobs), calculations based on mob level and whether it's a boss or not.
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* MapleMobBookIndexer - Generates a SQL table with all relations of cardid and mobid present in the mob book.
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* MapleMobBookUpdate - Generates a wz.xml that is a copy of the original MonsterBook.wz.xml, except it updates the drop data info in the book with those currently on DB.
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* MapleQuestItemFetcher - Searches the SQL tables and project files and reports in all relevant data regarding missing/erroneous quest items.
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* MobBookIndexer - Generates a SQL table with all relations of cardid and mobid present in the mob book.
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* MobBookUpdate - Generates a wz.xml that is a copy of the original MonsterBook.wz.xml, except it updates the drop data info in the book with those currently on DB.
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* MapleSkillMakerFetcher - Updates the DB Maker-related tables with the current info present on the WZs.
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* MapleSkillMakerReagentIndexer - Generates a new maker table describing all stat-improvements from the Maker reagents (those empowering crystals and jewels).
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Project:
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* Organized project code.
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@@ -692,4 +692,11 @@ Adicionado scripts para Power B. Fore npc.
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Implementado Maker skill (métodos de packets pelo menos já existiam).
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Corrigido bug em MapleSkillMakerFetcher, atualizado DB com as tabelas normalizadas.
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Nova ferramenta: MapleSkillMakerReagentIndexer. Agrupa no banco de dados informação pertinente aos reagentes do Maker, para serem usados pelo server.
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Quests nivelando/utilizando o Maker funcionam corretamente agora.
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Quests nivelando/utilizando o Maker funcionam corretamente agora.
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25 - 26 Novembro 2017,
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Implementado região de Neo City. Progressão do jogo e sistema de quests fluem normalmente agora.
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Corrigido um bug onde mobs de PQ não atribuem experiência aos jogadores por serem "baixo nível".
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Corrigido um bug de deadlock com respawn de reatores.
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Reatores que consomem drops agora checam por possíveis drops ao se registrar no mapa (seja por respawn ou primeiro spawn).
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Aprimorado mecânicas da EllinPQ.
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