Neo City + Revamped EllinPQ + New Release
Fixed Neo City area, now playable. Overhauled the EllinPQ mechanics, such as the "CLEAR" effect when passing maps, and some bug fixes along the way. Refactored a lot of out-of-place classes and properly renamed a few others through the project. Updated readme and licenses through the source, preparing the stage for the new release.
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@@ -7,8 +7,8 @@
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<!-- the Compile on Save feature is turned off for the project. -->
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<!-- You can turn off the Compile on Save (or Deploy on Save) setting -->
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<!-- in the project's Project Properties dialog box.-->
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<project name="MapleSolaxia" default="default" basedir=".">
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<description>Builds, tests, and runs the project MapleSolaxia.</description>
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<project name="HeavenMS" default="default" basedir=".">
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<description>Builds, tests, and runs the project HeavenMS.</description>
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<import file="nbproject/build-impl.xml"/>
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<!--
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@@ -58,7 +58,7 @@
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An example of overriding the target for project execution could look like this:
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<target name="run" depends="MapleSolaxia-impl.jar">
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<target name="run" depends="HeavenMS-impl.jar">
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<exec dir="bin" executable="launcher.exe">
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<arg file="${dist.jar}"/>
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</exec>
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