Neo City + Revamped EllinPQ + New Release

Fixed Neo City area, now playable.
Overhauled the EllinPQ mechanics, such as the "CLEAR" effect when passing maps, and some bug fixes along the way.
Refactored a lot of out-of-place classes and properly renamed a few others through the project.
Updated readme and licenses through the source, preparing the stage for the new release.
This commit is contained in:
ronancpl
2017-11-29 00:57:50 -02:00
parent 46924812b0
commit 85a81b9bf9
163 changed files with 17125 additions and 14961 deletions

View File

@@ -7,8 +7,8 @@
<!-- the Compile on Save feature is turned off for the project. -->
<!-- You can turn off the Compile on Save (or Deploy on Save) setting -->
<!-- in the project's Project Properties dialog box.-->
<project name="MapleSolaxia" default="default" basedir=".">
<description>Builds, tests, and runs the project MapleSolaxia.</description>
<project name="HeavenMS" default="default" basedir=".">
<description>Builds, tests, and runs the project HeavenMS.</description>
<import file="nbproject/build-impl.xml"/>
<!--
@@ -58,7 +58,7 @@
An example of overriding the target for project execution could look like this:
<target name="run" depends="MapleSolaxia-impl.jar">
<target name="run" depends="HeavenMS-impl.jar">
<exec dir="bin" executable="launcher.exe">
<arg file="${dist.jar}"/>
</exec>